My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Balloon Royal Ghost Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Bandit
Giant Snowball
Balloon
Zap
Firecracker Balloon Bandit
Barbarian Barrel
Firecracker Wizard Royal Ghost Bandit
The Log
Firecracker Mini P.E.K.K.A Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Balloon Royal Ghost Bandit
Fireball
Firecracker Wizard Balloon Bandit
Poison
Firecracker Wizard Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon Bandit
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Ghost Bandit Mini P.E.K.K.A Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Royal Ghost Bandit

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Bandit Mega Knight
Firecracker
Mini P.E.K.K.A Balloon Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Wizard Mega Knight
Wizard
Mini P.E.K.K.A Balloon Royal Ghost Bandit Mega Knight
Balloon
Arrows Firecracker Wizard Royal Ghost Bandit Mega Knight
Royal Ghost
Wizard Balloon Bandit Mega Knight
Bandit
Arrows Firecracker Wizard Balloon Royal Ghost Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Wizard Balloon Royal Ghost Bandit

Defense Synergies 1 12

Arrows
Mega Knight Mini P.E.K.K.A Bandit
Firecracker
Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Wizard Royal Ghost
Wizard
Mini P.E.K.K.A Royal Ghost Bandit Mega Knight
Balloon
Royal Ghost
Mini P.E.K.K.A Wizard Mega Knight
Bandit
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Firecracker Wizard Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Mini P.E.K.K.A Firecracker Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Bandit
Mini P.E.K.K.A Firecracker Bandit Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Royal Ghost Bandit Mega Knight
Arrows Firecracker Wizard
Arrows Bandit Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Royal Ghost Bandit Mega Knight
Arrows Firecracker Wizard Royal Ghost Bandit Mega Knight
Arrows Firecracker Wizard
Mini P.E.K.K.A Mega Knight Wizard Bandit
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A Bandit Mega Knight
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Wizard Royal Ghost Bandit
Arrows Wizard Firecracker Royal Ghost Bandit Mega Knight
Mini P.E.K.K.A
Wizard Royal Ghost Mega Knight Arrows Firecracker Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Royal Ghost Bandit
Bandit Arrows Firecracker Mini P.E.K.K.A Wizard Royal Ghost Mega Knight
Bandit Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bandit
Mini P.E.K.K.A Bandit Mega Knight
Arrows Firecracker Wizard
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Bandit
Mega Knight Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Wizard Bandit
Wizard Firecracker Mega Knight
Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Mini P.E.K.K.A Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Ghost Bandit
Arrows Firecracker Royal Ghost Bandit
Arrows Bandit
Arrows Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard Bandit
Mini P.E.K.K.A
Firecracker Arrows Wizard Bandit
Arrows Firecracker Wizard
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard Bandit Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard Royal Ghost Bandit
Arrows Wizard Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Bandit
Arrows Firecracker Wizard
Arrows
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Royal Ghost Bandit Mega Knight

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