My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Electro Wizard Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Ram Rider
Giant Snowball
Bomber Goblin Gang Lumberjack Ram Rider
Zap
Bomber Goblin Gang Ram Rider
Barbarian Barrel
Bomber Goblin Gang Valkyrie Wizard Electro Wizard Lumberjack
The Log
Bomber Goblin Gang Lumberjack Ram Rider
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Valkyrie Wizard Electro Wizard Lumberjack Ram Rider
Fireball
Bomber Goblin Gang Wizard Electro Wizard Lumberjack Ram Rider
Poison
Bomber Goblin Gang Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard Lumberjack Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Valkyrie Electro Wizard Lumberjack Wizard Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Gang Valkyrie Electro Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Lumberjack Ram Rider
Goblin Gang
Valkyrie
Valkyrie
Lumberjack Bomber Goblin Gang Wizard Electro Wizard Ram Rider
Wizard
Valkyrie Lumberjack Ram Rider
Rocket
Electro Wizard
Valkyrie Lumberjack Ram Rider
Lumberjack
Valkyrie Bomber Wizard Electro Wizard Ram Rider
Ram Rider
Bomber Valkyrie Wizard Electro Wizard Lumberjack

Defense Synergies 0 13

Bomber
Valkyrie Electro Wizard
Goblin Gang
Valkyrie Electro Wizard Lumberjack
Valkyrie
Bomber Goblin Gang Wizard Electro Wizard Lumberjack
Wizard
Valkyrie Electro Wizard Lumberjack
Rocket
Electro Wizard
Bomber Goblin Gang Valkyrie Wizard Lumberjack Ram Rider
Lumberjack
Goblin Gang Valkyrie Wizard Electro Wizard Ram Rider
Ram Rider
Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Valkyrie Wizard Electro Wizard Ram Rider
Lumberjack Bomber Goblin Gang Valkyrie Electro Wizard Ram Rider
Goblin Gang Rocket Lumberjack Ram Rider Bomber Valkyrie Electro Wizard
Lumberjack Bomber Goblin Gang Valkyrie Electro Wizard Ram Rider
Bomber Valkyrie Rocket Lumberjack
Goblin Gang Bomber Valkyrie Electro Wizard Lumberjack
Rocket Electro Wizard Ram Rider Goblin Gang Wizard
Rocket Valkyrie Electro Wizard Ram Rider
Goblin Gang Lumberjack
Goblin Gang Bomber Valkyrie Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Bomber Wizard Lumberjack Ram Rider
Goblin Gang Wizard Electro Wizard Ram Rider
Lumberjack Bomber Goblin Gang Valkyrie Wizard Rocket Electro Wizard Ram Rider
Bomber Valkyrie Wizard Rocket Goblin Gang Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack Ram Rider
Rocket Goblin Gang Electro Wizard Lumberjack Ram Rider
Wizard Bomber Goblin Gang Valkyrie Electro Wizard Lumberjack
Bomber Goblin Gang Valkyrie Wizard Electro Wizard Lumberjack Ram Rider
Valkyrie Wizard Bomber Electro Wizard Lumberjack Ram Rider
Electro Wizard Lumberjack Ram Rider
Bomber Goblin Gang Valkyrie Wizard Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Electro Wizard
Electro Wizard Bomber Goblin Gang Valkyrie Wizard Rocket Lumberjack
Goblin Gang Lumberjack Valkyrie Rocket Electro Wizard Ram Rider
Goblin Gang Valkyrie Rocket Lumberjack Electro Wizard Ram Rider
Goblin Gang Valkyrie Lumberjack Ram Rider
Wizard Rocket Goblin Gang Electro Wizard Ram Rider
Goblin Gang Rocket Valkyrie Electro Wizard Lumberjack Ram Rider
Valkyrie Lumberjack
Rocket Electro Wizard Valkyrie
Goblin Gang
Valkyrie Lumberjack
Rocket Valkyrie Electro Wizard
Rocket Goblin Gang Valkyrie Wizard Lumberjack Ram Rider
Wizard Bomber Valkyrie
Goblin Gang Electro Wizard Bomber Valkyrie Rocket Lumberjack
Valkyrie Bomber Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Electro Wizard Ram Rider
Rocket
Valkyrie Rocket
Bomber Wizard Rocket Valkyrie
Wizard Rocket Ram Rider
Bomber Wizard
Wizard Ram Rider
Wizard Ram Rider
Rocket Goblin Gang Electro Wizard Lumberjack
Rocket Valkyrie Wizard Electro Wizard Ram Rider
Wizard Rocket
Rocket
Rocket
Rocket Bomber Wizard
Wizard Rocket
Rocket
Bomber Rocket
Rocket Bomber Wizard Electro Wizard
Rocket Bomber Valkyrie Wizard
Rocket
Rocket Wizard
Rocket
Rocket
Bomber Valkyrie Wizard
Wizard Electro Wizard Ram Rider
Wizard Ram Rider
Rocket
Wizard Electro Wizard
Rocket Electro Wizard Wizard
Bomber Wizard Rocket
Rocket Electro Wizard
Rocket Wizard
Electro Wizard Goblin Gang Rocket
Rocket Wizard Electro Wizard Ram Rider
Goblin Gang Valkyrie Wizard Rocket Electro Wizard Lumberjack
Bomber Wizard
Rocket
Goblin Gang Rocket Electro Wizard
Rocket Electro Wizard
Rocket Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: