My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard P.E.K.K.A Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Elixir Golem P.E.K.K.A Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Lava Hound
Giant Snowball
Dart Goblin Lava Hound
Zap
Dart Goblin Lava Hound
Barbarian Barrel
Electro Spirit Dart Goblin Elixir Golem Wizard Magic Archer
The Log
Electro Spirit Dart Goblin Elixir Golem
Earthquake
Elixir Golem
Arrows
Electro Spirit Dart Goblin Lava Hound
Royal Delivery
Electro Spirit Dart Goblin Elixir Golem Wizard P.E.K.K.A Magic Archer Lava Hound
Fireball
Dart Goblin Elixir Golem Wizard Magic Archer Lava Hound
Poison
Dart Goblin Elixir Golem Wizard Magic Archer Lava Hound
Lightning
Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Elixir Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Dart Goblin Elixir Golem Magic Archer Wizard P.E.K.K.A Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Dart Goblin Elixir Golem

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
P.E.K.K.A
Arrows
P.E.K.K.A Lava Hound Elixir Golem
Dart Goblin
Lava Hound Elixir Golem P.E.K.K.A
Elixir Golem
Arrows Dart Goblin Wizard Magic Archer
Wizard
Elixir Golem P.E.K.K.A
P.E.K.K.A
Arrows Magic Archer Electro Spirit Dart Goblin Wizard
Magic Archer
P.E.K.K.A Elixir Golem Lava Hound
Lava Hound
Arrows Dart Goblin Magic Archer

Defense Synergies 0 4

Electro Spirit
Arrows
P.E.K.K.A
Dart Goblin
P.E.K.K.A Magic Archer
Elixir Golem
Wizard
P.E.K.K.A
P.E.K.K.A
Arrows Dart Goblin Wizard
Magic Archer
Dart Goblin
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
Arrows P.E.K.K.A
Arrows Electro Spirit Dart Goblin Magic Archer
Dart Goblin Electro Spirit Arrows Wizard Magic Archer
Electro Spirit Arrows Dart Goblin P.E.K.K.A Magic Archer
P.E.K.K.A
Dart Goblin
Dart Goblin Electro Spirit Arrows Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
P.E.K.K.A Wizard
Wizard Electro Spirit Arrows Dart Goblin P.E.K.K.A Magic Archer
P.E.K.K.A
P.E.K.K.A
Wizard Arrows P.E.K.K.A
Arrows Electro Spirit Dart Goblin Wizard Magic Archer
Arrows Wizard Electro Spirit Dart Goblin Magic Archer
P.E.K.K.A Dart Goblin
Wizard Electro Spirit Arrows Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Arrows Wizard Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Arrows Wizard Electro Spirit Dart Goblin Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A
P.E.K.K.A Electro Spirit Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Arrows
P.E.K.K.A Wizard
Wizard Dart Goblin Magic Archer
Electro Spirit Dart Goblin P.E.K.K.A Magic Archer
Arrows Electro Spirit Dart Goblin Wizard P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Dart Goblin
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin
Wizard Arrows Magic Archer
Arrows Wizard Electro Spirit Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Magic Archer Arrows Dart Goblin Wizard
Arrows
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Magic Archer
Arrows Wizard
Arrows
Arrows Electro Spirit Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Electro Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard Magic Archer
Electro Spirit Arrows Magic Archer
P.E.K.K.A
Arrows Wizard Magic Archer
Electro Spirit Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows
Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows
Dart Goblin P.E.K.K.A
Electro Spirit Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: