My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Prince Inferno Dragon
Giant Snowball
Archers Royal Hogs Inferno Dragon
Zap
Archers Royal Hogs Prince Inferno Dragon
Barbarian Barrel
Archers Wizard Royal Hogs
The Log
Archers Royal Hogs Prince
Earthquake
Archers Royal Hogs
Arrows
Archers Royal Hogs
Royal Delivery
Archers Wizard Royal Hogs Prince Inferno Dragon
Fireball
Archers Wizard Royal Hogs Inferno Dragon
Poison
Archers Wizard Royal Hogs
Lightning
Wizard Prince Inferno Dragon
Rocket
Wizard Royal Hogs Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Freeze Inferno Dragon Wizard Royal Hogs Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Freeze Inferno Dragon

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Archers Royal Hogs Freeze Mega Knight
Archers
Zap Royal Hogs Prince Inferno Dragon Mega Knight
Wizard
Royal Hogs Prince Mega Knight
Royal Hogs
Zap Archers Wizard Mega Knight
Freeze
Zap
Prince
Zap Mega Knight Archers Wizard
Inferno Dragon
Mega Knight Archers
Mega Knight
Prince Inferno Dragon Zap Archers Wizard Royal Hogs

Defense Synergies 1 9

Zap
Mega Knight Archers Prince Inferno Dragon
Archers
Zap Mega Knight
Wizard
Freeze Prince Mega Knight
Royal Hogs
Freeze
Wizard Mega Knight
Prince
Zap Wizard
Inferno Dragon
Zap Mega Knight
Mega Knight
Zap Archers Wizard Freeze Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Inferno Dragon Zap Prince Mega Knight
Prince Mega Knight Archers Freeze Inferno Dragon
Prince Inferno Dragon Mega Knight
Prince Mega Knight
Freeze Zap Archers Mega Knight
Inferno Dragon Zap Archers Wizard Freeze
Zap Mega Knight
Inferno Dragon Prince
Archers Prince Mega Knight
Archers Zap Wizard Freeze Mega Knight
Inferno Dragon Zap Archers Wizard
Prince Mega Knight Zap Wizard Freeze
Wizard Mega Knight Zap Freeze Prince
Inferno Dragon Prince Mega Knight
Zap Freeze Prince Inferno Dragon Mega Knight
Wizard Mega Knight Prince
Mega Knight Zap Archers Wizard Prince
Zap Wizard Freeze Archers Inferno Dragon Mega Knight
Prince Inferno Dragon
Wizard Mega Knight Archers Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Prince
Zap Archers Wizard Prince Inferno Dragon Mega Knight
Mega Knight Zap Prince
Prince Mega Knight Zap
Prince Inferno Dragon Mega Knight
Wizard Zap Archers Freeze
Prince Archers
Mega Knight Prince Inferno Dragon
Zap Freeze Mega Knight Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Prince
Mega Knight Zap Prince
Prince Mega Knight Wizard
Wizard Archers Mega Knight
Zap Archers Freeze Prince Inferno Dragon
Mega Knight Zap Archers Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze Prince
Wizard Zap Mega Knight
Wizard Zap Freeze
Archers Wizard
Zap Wizard Freeze
Zap Wizard
Prince
Zap Wizard Prince
Zap Archers Wizard
Freeze
Zap Prince
Zap Wizard
Wizard Mega Knight
Freeze
Zap Archers Wizard Prince Mega Knight
Zap Wizard Mega Knight
Prince Mega Knight
Wizard
Prince
Zap
Zap Freeze Wizard Mega Knight
Inferno Dragon
Zap Wizard
Zap Wizard Prince Mega Knight
Zap
Zap Archers Wizard
Zap Wizard Freeze
Zap Wizard Mega Knight
Zap Freeze
Prince Mega Knight
Wizard
Zap Archers Freeze Prince
Zap Archers Wizard
Freeze
Wizard Prince Mega Knight
Zap Wizard
Zap
Prince Mega Knight
Zap Freeze
Zap
Zap Freeze Prince Mega Knight

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