My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Lumberjack
Zap
Barbarian Barrel
Knight Wizard Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Mega Minion Mini P.E.K.K.A Wizard Lumberjack
Fireball
Mega Minion Wizard Lumberjack
Poison
Mega Minion Wizard
Lightning
Knight Mega Minion Mini P.E.K.K.A Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Mega Minion Mini P.E.K.K.A Lumberjack Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Mega Minion

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Minion Mini P.E.K.K.A Lightning Lumberjack
Knight
Mega Minion Arrows Wizard The Log Lumberjack
Mega Minion
Knight Arrows
Mini P.E.K.K.A
Arrows Wizard Lightning The Log Lumberjack
Wizard
Knight Mini P.E.K.K.A Lumberjack
Lightning
Arrows Mini P.E.K.K.A
The Log
Knight Mini P.E.K.K.A Lumberjack
Lumberjack
Arrows Knight Mini P.E.K.K.A Wizard The Log

Defense Synergies 2 17

Arrows
Knight Mega Minion Mini P.E.K.K.A Lightning Lumberjack
Knight
Mega Minion Arrows Mini P.E.K.K.A Wizard The Log Lumberjack
Mega Minion
Knight Arrows Wizard The Log Lumberjack
Mini P.E.K.K.A
The Log Arrows Knight Wizard
Wizard
Knight Mega Minion Mini P.E.K.K.A The Log Lumberjack
Lightning
Arrows The Log
The Log
Mini P.E.K.K.A Knight Mega Minion Wizard Lightning Lumberjack
Lumberjack
Arrows Knight Mega Minion Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Mega Minion Wizard The Log
Mini P.E.K.K.A Lumberjack Knight Mega Minion The Log
Mini P.E.K.K.A Lumberjack Knight Mega Minion Lightning
Mini P.E.K.K.A Lumberjack Knight Mega Minion
Lightning Arrows Mini P.E.K.K.A The Log Lumberjack
Arrows The Log Mega Minion Lumberjack
Mega Minion Lightning Arrows Wizard
Lightning Arrows The Log
Mini P.E.K.K.A Lumberjack
Knight Mini P.E.K.K.A Lumberjack
Arrows Knight Mega Minion Wizard The Log Lumberjack
Arrows Mega Minion Wizard
Mini P.E.K.K.A Lumberjack Knight Wizard Lightning The Log
Wizard Arrows Mega Minion Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Knight Lumberjack
Mini P.E.K.K.A Lightning The Log Lumberjack
Wizard Arrows Knight Mini P.E.K.K.A Lumberjack
Arrows Knight Mega Minion Wizard The Log Lumberjack
Arrows Wizard The Log Knight Mega Minion Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Arrows Knight Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack
Arrows Knight Mega Minion Mini P.E.K.K.A Wizard Lightning The Log Lumberjack
Lumberjack Knight Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning Lumberjack Knight The Log
Knight Mini P.E.K.K.A Lumberjack
Arrows Wizard
Mini P.E.K.K.A Knight Mega Minion Lightning Lumberjack
Mini P.E.K.K.A Knight Lumberjack
Lightning Knight Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Knight Mega Minion Mini P.E.K.K.A Lumberjack
Lightning Arrows The Log
Mini P.E.K.K.A Lightning Knight Wizard Lumberjack
Wizard
Knight Mega Minion Mini P.E.K.K.A Lightning The Log Lumberjack
Arrows Mega Minion Mini P.E.K.K.A Wizard The Log
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows Knight The Log
Wizard Arrows The Log
Arrows Wizard Mega Minion
Arrows Wizard The Log
Arrows The Log Wizard Lightning
Arrows The Log Wizard Lightning
Lightning Mini P.E.K.K.A Lumberjack
Lightning Arrows Knight Wizard The Log
Lightning Arrows Wizard
Lightning Knight The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Wizard The Log
Lightning Arrows Wizard The Log
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mega Minion Mini P.E.K.K.A Wizard The Log
Lightning Arrows Wizard The Log
Lightning The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows The Log
Arrows The Log Wizard
Mega Minion
Arrows The Log Wizard Lightning
Lightning Arrows Wizard The Log
Lightning Arrows The Log
Lightning Arrows Wizard
Lightning Mega Minion Wizard
Lightning Mega Minion Mini P.E.K.K.A
Lightning Arrows Wizard The Log
Lightning Arrows
Arrows Wizard Lightning The Log
Lightning
Lightning Arrows Mega Minion Wizard
Arrows The Log
Lightning Knight Mega Minion Mini P.E.K.K.A Wizard Lumberjack
Arrows The Log Wizard Lightning
Lightning Arrows
Mega Minion
Lightning The Log
Lightning
Lightning The Log
Lightning Wizard
Lightning

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