My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Battle Healer Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Fire Spirit Goblins Graveyard
Zap
Fire Spirit Goblins Graveyard
Barbarian Barrel
Fire Spirit Goblins Wizard Electro Wizard Graveyard
The Log
Fire Spirit Goblins Graveyard
Earthquake
Graveyard
Arrows
Fire Spirit Goblins Graveyard
Royal Delivery
Fire Spirit Goblins Battle Healer Wizard Electro Wizard Graveyard
Fireball
Battle Healer Wizard Electro Wizard
Poison
Battle Healer Wizard Electro Wizard Graveyard
Lightning
Battle Healer Wizard Electro Wizard
Rocket
Battle Healer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Battle Healer Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Royal Delivery Battle Healer Electro Wizard Wizard Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblins Royal Delivery Battle Healer

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Healer Golem
Goblins
Royal Delivery
Battle Healer
Fire Spirit Golem Electro Wizard Graveyard
Wizard
Golem
Golem
Fire Spirit Battle Healer Wizard Electro Wizard Graveyard
Electro Wizard
Graveyard Battle Healer Golem
Graveyard
Electro Wizard Battle Healer Golem

Defense Synergies 1 9

Fire Spirit
Battle Healer Electro Wizard
Goblins
Battle Healer Wizard Electro Wizard
Royal Delivery
Electro Wizard Battle Healer Wizard
Battle Healer
Fire Spirit Goblins Royal Delivery Electro Wizard
Wizard
Goblins Royal Delivery Electro Wizard
Golem
Electro Wizard
Royal Delivery Fire Spirit Goblins Battle Healer Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Goblins Royal Delivery Battle Healer Electro Wizard
Fire Spirit Goblins Royal Delivery Electro Wizard
Goblins Electro Wizard
Royal Delivery Battle Healer
Royal Delivery Fire Spirit Goblins Electro Wizard
Electro Wizard Fire Spirit Royal Delivery Wizard
Battle Healer Electro Wizard
Goblins
Fire Spirit Goblins Royal Delivery Battle Healer Electro Wizard
Goblins Electro Wizard Royal Delivery Wizard
Royal Delivery Wizard Electro Wizard
Fire Spirit Royal Delivery Battle Healer Wizard Electro Wizard
Fire Spirit Wizard Goblins Royal Delivery Electro Wizard
Electro Wizard
Royal Delivery Electro Wizard
Wizard Goblins Royal Delivery Electro Wizard
Fire Spirit Royal Delivery Goblins Battle Healer Wizard Electro Wizard
Royal Delivery Wizard Fire Spirit Battle Healer Electro Wizard
Electro Wizard
Wizard Fire Spirit Goblins Royal Delivery Battle Healer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Battle Healer Electro Wizard
Royal Delivery Electro Wizard Battle Healer Wizard
Royal Delivery Goblins Battle Healer Electro Wizard
Royal Delivery Battle Healer Electro Wizard
Royal Delivery Battle Healer
Fire Spirit Royal Delivery Wizard Electro Wizard
Royal Delivery Goblins Battle Healer Electro Wizard
Royal Delivery Battle Healer
Royal Delivery Electro Wizard Goblins
Royal Delivery
Royal Delivery Electro Wizard
Royal Delivery Wizard
Wizard
Electro Wizard Goblins Royal Delivery Battle Healer
Royal Delivery Battle Healer Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Wizard
Wizard Fire Spirit
Wizard Fire Spirit
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Goblins Electro Wizard
Wizard Electro Wizard
Fire Spirit Wizard
Fire Spirit
Wizard
Wizard
Fire Spirit Wizard Electro Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Wizard
Wizard Electro Wizard
Wizard
Fire Spirit Wizard Electro Wizard
Electro Wizard Wizard
Wizard
Electro Wizard
Wizard
Electro Wizard Fire Spirit
Fire Spirit Wizard Electro Wizard
Wizard Electro Wizard
Wizard
Electro Wizard
Electro Wizard
Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: