My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Rascals Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Elixir Golem Executioner Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Elixir Golem Goblin Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Guards
Giant Snowball
Minion Horde Guards
Zap
Minion Horde Guards Goblin Giant
Barbarian Barrel
Rascals Elixir Golem Guards Executioner
The Log
Rascals Elixir Golem Guards
Earthquake
Elixir Golem Guards
Arrows
Minion Horde Rascals Guards
Royal Delivery
Minion Horde Rascals Elixir Golem Guards Executioner P.E.K.K.A
Fireball
Minion Horde Rascals Elixir Golem Executioner
Poison
Minion Horde Rascals Elixir Golem Guards Executioner
Lightning
Executioner
Rocket
Minion Horde Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Elixir Golem Guards Minion Horde Rascals Executioner Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Elixir Golem Guards Minion Horde

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Giant P.E.K.K.A Minion Horde Elixir Golem Guards Executioner
Minion Horde
Zap Rascals Goblin Giant
Rascals
Minion Horde
Elixir Golem
Zap Executioner
Guards
Zap
Executioner
Zap Elixir Golem P.E.K.K.A
Goblin Giant
Zap Minion Horde
P.E.K.K.A
Zap Executioner

Defense Synergies 1 6

Zap
Goblin Giant Minion Horde Rascals Guards Executioner P.E.K.K.A
Minion Horde
Zap
Rascals
Zap
Elixir Golem
Guards
Zap Executioner
Executioner
Zap Guards
Goblin Giant
Zap
P.E.K.K.A
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Executioner Goblin Giant
Minion Horde P.E.K.K.A Zap Rascals Executioner
Minion Horde P.E.K.K.A Rascals Executioner
Minion Horde P.E.K.K.A Rascals Guards
P.E.K.K.A
Zap Rascals Guards Executioner
Minion Horde Zap Rascals Executioner
Zap Rascals Goblin Giant P.E.K.K.A
Minion Horde P.E.K.K.A Rascals
Guards Minion Horde Rascals
Minion Horde Guards Executioner Zap Rascals Goblin Giant
Minion Horde Executioner Zap Rascals
Minion Horde P.E.K.K.A Zap Rascals Guards
Executioner Zap Minion Horde Rascals Guards P.E.K.K.A
P.E.K.K.A Minion Horde Rascals
Minion Horde Zap Rascals P.E.K.K.A
Minion Horde Rascals Executioner P.E.K.K.A
Zap Minion Horde Rascals Guards Executioner
Zap Executioner Rascals Guards
P.E.K.K.A
Rascals Minion Horde Guards Executioner Goblin Giant P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Zap P.E.K.K.A
Zap Executioner
Guards P.E.K.K.A Zap Minion Horde Rascals Goblin Giant
Guards P.E.K.K.A Zap Minion Horde Rascals Goblin Giant
P.E.K.K.A Minion Horde Rascals Guards Executioner Goblin Giant
Executioner Zap Minion Horde Rascals Goblin Giant
Rascals Guards P.E.K.K.A Minion Horde Goblin Giant
P.E.K.K.A Minion Horde Rascals Goblin Giant
Zap Minion Horde P.E.K.K.A
P.E.K.K.A Minion Horde Guards Goblin Giant
P.E.K.K.A Minion Horde Rascals Guards
P.E.K.K.A Zap Guards Goblin Giant
Rascals P.E.K.K.A Minion Horde Guards Executioner Goblin Giant
Minion Horde Rascals Executioner
Rascals Guards Zap Minion Horde Executioner Goblin Giant P.E.K.K.A
Executioner Zap Minion Horde Rascals P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rascals Guards
Zap Executioner
Minion Horde Goblin Giant
Rascals Guards
Executioner Zap Minion Horde
Executioner Zap Minion Horde Goblin Giant
Minion Horde Executioner
Zap Executioner
Zap
Minion Horde Guards
Zap Minion Horde
Zap Executioner
Executioner
Minion Horde
Zap
Zap Minion Horde Executioner
Minion Horde Executioner
Minion Horde
Zap Executioner
Zap
Minion Horde
Zap Minion Horde
Zap Executioner
Minion Horde
Zap Executioner
Zap
Zap
Zap Minion Horde Executioner
Zap Minion Horde Guards
Minion Horde
Zap Minion Horde
Zap Minion Horde
P.E.K.K.A Minion Horde
Zap Minion Horde Guards
Zap Executioner
Minion Horde Rascals Executioner
Zap Executioner
Zap
Minion Horde Executioner P.E.K.K.A
Zap Minion Horde Rascals Guards
Zap Executioner
Zap Executioner Goblin Giant

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