My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky
Giant Snowball
Dart Goblin Goblin Barrel
Zap
Firecracker Dart Goblin Goblin Barrel Sparky
Barbarian Barrel
Firecracker Tesla Dart Goblin Valkyrie Goblin Barrel Electro Wizard Sparky
The Log
Firecracker Dart Goblin Goblin Barrel Sparky
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Firecracker Dart Goblin Valkyrie Goblin Barrel Electro Wizard Sparky
Fireball
Firecracker Tesla Dart Goblin Goblin Barrel Electro Wizard Sparky
Poison
Firecracker Dart Goblin Electro Wizard Sparky
Lightning
Tesla Valkyrie Electro Wizard Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Goblin Barrel Tesla Valkyrie Electro Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Dart Goblin Goblin Barrel Tesla

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Valkyrie Goblin Barrel Sparky Mega Knight
Tesla
Dart Goblin
Valkyrie Goblin Barrel Firecracker Sparky Mega Knight
Valkyrie
Dart Goblin Goblin Barrel Firecracker Electro Wizard Sparky
Goblin Barrel
Dart Goblin Valkyrie Firecracker Sparky Mega Knight
Electro Wizard
Valkyrie Sparky Mega Knight
Sparky
Firecracker Dart Goblin Valkyrie Goblin Barrel Electro Wizard
Mega Knight
Firecracker Dart Goblin Goblin Barrel Electro Wizard

Defense Synergies 1 13

Firecracker
Valkyrie Tesla Dart Goblin Electro Wizard Mega Knight
Tesla
Firecracker Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Firecracker Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie
Firecracker Tesla Dart Goblin Electro Wizard Sparky
Goblin Barrel
Electro Wizard
Firecracker Tesla Dart Goblin Valkyrie Mega Knight
Sparky
Valkyrie
Mega Knight
Firecracker Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Dart Goblin Valkyrie Electro Wizard Sparky
Sparky Firecracker Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Tesla Sparky Mega Knight Dart Goblin Valkyrie Electro Wizard
Tesla Sparky Firecracker Dart Goblin Valkyrie Electro Wizard Mega Knight
Firecracker Valkyrie Sparky Mega Knight
Firecracker Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard Firecracker
Tesla Dart Goblin Valkyrie Electro Wizard Sparky Mega Knight
Tesla Sparky
Firecracker Tesla Dart Goblin Valkyrie Electro Wizard Sparky Mega Knight
Dart Goblin Valkyrie Electro Wizard Firecracker Tesla Mega Knight
Tesla Firecracker Dart Goblin Electro Wizard
Tesla Sparky Mega Knight Valkyrie Electro Wizard
Valkyrie Sparky Mega Knight Firecracker Tesla Dart Goblin Electro Wizard
Sparky Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Sparky Mega Knight
Tesla Sparky Mega Knight Firecracker Valkyrie Electro Wizard
Tesla Mega Knight Firecracker Dart Goblin Valkyrie Electro Wizard
Valkyrie Firecracker Tesla Dart Goblin Electro Wizard Mega Knight
Sparky Tesla Dart Goblin Electro Wizard
Valkyrie Mega Knight Firecracker Tesla Dart Goblin Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Electro Wizard Sparky
Electro Wizard Firecracker Tesla Valkyrie Mega Knight
Mega Knight Valkyrie Electro Wizard Sparky
Valkyrie Mega Knight Tesla Electro Wizard Sparky
Tesla Valkyrie Sparky Mega Knight
Firecracker Tesla Dart Goblin Electro Wizard
Sparky Tesla Dart Goblin Valkyrie Electro Wizard
Mega Knight Tesla Valkyrie Sparky
Electro Wizard Mega Knight Firecracker Valkyrie Sparky
Tesla Dart Goblin Sparky
Mega Knight Tesla Dart Goblin Valkyrie Sparky
Mega Knight Valkyrie Electro Wizard
Mega Knight Tesla Valkyrie Sparky
Firecracker Tesla Dart Goblin Valkyrie Sparky Mega Knight
Tesla Electro Wizard Sparky Firecracker Dart Goblin Valkyrie
Valkyrie Mega Knight Firecracker Tesla Dart Goblin Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie Sparky
Firecracker Dart Goblin Electro Wizard
Dart Goblin Sparky
Firecracker Dart Goblin Valkyrie Sparky
Firecracker Valkyrie Sparky Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin
Electro Wizard Sparky
Firecracker Dart Goblin Valkyrie Electro Wizard Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Sparky Mega Knight
Sparky
Sparky
Firecracker Dart Goblin Electro Wizard Sparky Mega Knight
Firecracker Dart Goblin Valkyrie Mega Knight
Sparky Mega Knight
Sparky
Firecracker Valkyrie Sparky Mega Knight
Firecracker Dart Goblin Electro Wizard Sparky
Sparky Mega Knight
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Electro Wizard Sparky
Electro Wizard Firecracker Dart Goblin
Sparky
Dart Goblin Sparky Mega Knight
Firecracker Electro Wizard Sparky
Sparky Mega Knight
Firecracker Sparky
Electro Wizard Dart Goblin
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Valkyrie Electro Wizard Sparky Mega Knight
Firecracker Dart Goblin
Sparky
Firecracker Dart Goblin Sparky Mega Knight
Firecracker Dart Goblin Electro Wizard Sparky
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Sparky Mega Knight

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