My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Lava Hound
Giant Snowball
Balloon Inferno Dragon Lava Hound
Zap
Firecracker Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Knight Firecracker
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker Lava Hound
Royal Delivery
Knight Firecracker Balloon Inferno Dragon Lava Hound
Fireball
Firecracker Balloon Inferno Dragon Lava Hound
Poison
Firecracker Balloon Lava Hound
Lightning
Knight Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Firecracker Fireball Inferno Dragon Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Firecracker

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Lava Hound Knight
Knight
Firecracker Balloon Arrows Fireball Barbarian Barrel
Firecracker
Knight Barbarian Barrel Balloon Inferno Dragon Lava Hound
Fireball
Arrows Lava Hound Knight
Barbarian Barrel
Balloon Knight Firecracker Lava Hound
Balloon
Arrows Knight Barbarian Barrel Lava Hound Firecracker
Inferno Dragon
Lava Hound Firecracker
Lava Hound
Arrows Fireball Balloon Inferno Dragon Firecracker Barbarian Barrel

Defense Synergies 2 6

Arrows
Knight Fireball Barbarian Barrel
Knight
Firecracker Arrows Fireball Barbarian Barrel
Firecracker
Knight Barbarian Barrel
Fireball
Barbarian Barrel Arrows Knight
Barbarian Barrel
Fireball Arrows Knight Firecracker
Balloon
Inferno Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Barbarian Barrel
Inferno Dragon Knight Firecracker
Knight Inferno Dragon
Inferno Dragon Knight Firecracker
Arrows Firecracker Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Firecracker
Inferno Dragon Arrows Firecracker Fireball
Arrows Fireball Barbarian Barrel
Inferno Dragon
Knight Firecracker Barbarian Barrel
Arrows Knight Firecracker Fireball Barbarian Barrel
Arrows Inferno Dragon Firecracker Fireball
Knight Fireball
Fireball Arrows Firecracker Barbarian Barrel
Inferno Dragon Knight
Fireball Inferno Dragon
Arrows Knight Firecracker Fireball
Arrows Fireball Knight Firecracker Barbarian Barrel
Arrows Barbarian Barrel Knight Firecracker Fireball Inferno Dragon
Inferno Dragon
Arrows Knight Firecracker Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Barbarian Barrel
Fireball Arrows Knight Firecracker Barbarian Barrel Inferno Dragon
Knight
Knight Fireball Barbarian Barrel
Knight Inferno Dragon
Arrows Firecracker Fireball
Knight Fireball
Knight Inferno Dragon
Knight Firecracker Fireball Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Arrows Fireball
Knight Fireball
Firecracker Fireball
Knight Firecracker Fireball Barbarian Barrel Inferno Dragon
Arrows Firecracker Fireball Barbarian Barrel Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Knight Firecracker Fireball Barbarian Barrel
Fireball Arrows Firecracker Barbarian Barrel
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker Barbarian Barrel
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Knight Fireball Barbarian Barrel
Fireball Arrows Firecracker
Knight Firecracker Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Fireball
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Firecracker Fireball Barbarian Barrel
Inferno Dragon
Arrows Firecracker Fireball Barbarian Barrel
Fireball Arrows
Fireball Arrows Firecracker Barbarian Barrel
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Barbarian Barrel
Fireball Arrows Firecracker
Arrows Fireball Barbarian Barrel
Fireball Knight Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Barbarian Barrel

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