My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Barbarians Musketeer Hog Rider Furnace Goblin Barrel
Zap
Furnace Goblin Barrel
Barbarian Barrel
Barbarians Musketeer Furnace Goblin Barrel
The Log
Barbarians Musketeer Hog Rider Furnace Goblin Barrel
Earthquake
Barbarians Hog Rider Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Barbarians Musketeer Hog Rider Goblin Barrel
Fireball
Barbarians Musketeer Hog Rider Furnace Goblin Barrel
Poison
Barbarians Musketeer Furnace
Lightning
Musketeer Furnace
Rocket
Barbarians Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Fireball Musketeer Hog Rider Furnace Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Barrel Fireball Musketeer

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Goblin Barrel Freeze
Barbarians
Hog Rider
Fireball
Arrows Hog Rider Freeze
Musketeer
Hog Rider
Hog Rider
Arrows Fireball Musketeer Freeze Barbarians Furnace Goblin Barrel
Furnace
Hog Rider Goblin Barrel
Goblin Barrel
Arrows Hog Rider Furnace
Freeze
Hog Rider Arrows Fireball

Defense Synergies 0 7

Arrows
Barbarians Fireball Furnace
Barbarians
Arrows Furnace
Fireball
Arrows Musketeer Freeze
Musketeer
Fireball Furnace
Hog Rider
Furnace
Arrows Barbarians Musketeer
Goblin Barrel
Freeze
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Barbarians Musketeer Furnace
Barbarians Furnace Musketeer Freeze
Barbarians Musketeer Furnace
Arrows Barbarians Fireball
Arrows Fireball Freeze Musketeer Furnace
Musketeer Furnace Arrows Fireball Freeze
Arrows Barbarians Fireball Musketeer
Barbarians Musketeer Furnace
Barbarians Musketeer
Barbarians Arrows Fireball Musketeer Furnace Freeze
Arrows Musketeer Fireball Furnace
Barbarians Furnace Fireball Musketeer Freeze
Fireball Arrows Barbarians Furnace Freeze
Barbarians Furnace
Barbarians Fireball Furnace Freeze
Barbarians Arrows Fireball Musketeer Furnace
Arrows Fireball Barbarians Musketeer Furnace
Arrows Furnace Freeze Barbarians Fireball Musketeer
Barbarians Musketeer
Arrows Barbarians Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace
Fireball Arrows Musketeer
Barbarians Musketeer Furnace
Barbarians Fireball Musketeer
Barbarians Musketeer
Arrows Fireball Furnace Musketeer Freeze
Barbarians Fireball Musketeer Furnace
Barbarians
Freeze Barbarians Fireball
Barbarians Musketeer
Barbarians Musketeer
Arrows Barbarians Fireball
Barbarians Fireball
Barbarians Fireball Musketeer Furnace
Barbarians Fireball Musketeer Furnace Freeze
Arrows Barbarians Fireball Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Freeze
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer Freeze
Fireball Arrows Furnace
Arrows Fireball Musketeer Furnace Freeze
Arrows Musketeer Furnace
Arrows Fireball Freeze
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer Freeze
Arrows Fireball Musketeer Furnace
Arrows Fireball Musketeer Furnace
Arrows Fireball Musketeer Furnace
Arrows Fireball Freeze
Arrows Fireball Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Freeze Fireball Furnace
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer Furnace
Fireball Musketeer Freeze
Fireball
Arrows Fireball Musketeer
Arrows Fireball Freeze
Arrows Fireball
Barbarians Fireball Musketeer Freeze
Fireball Arrows Musketeer
Freeze
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Freeze

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