My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Miner
Giant Snowball
Archers Barbarians Balloon Miner Lumberjack
Zap
Archers Balloon
Barbarian Barrel
Archers Tesla Barbarians Executioner Lumberjack
The Log
Archers Barbarians Lumberjack
Earthquake
Archers Tesla Barbarians
Arrows
Archers
Royal Delivery
Archers Barbarians Balloon Executioner Miner Lumberjack
Fireball
Archers Tesla Barbarians Balloon Executioner Lumberjack
Poison
Archers Barbarians Balloon Executioner
Lightning
Tesla Balloon Executioner Lumberjack
Rocket
Barbarians Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Miner Tesla Lumberjack Barbarians Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Miner Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Balloon Miner Lumberjack
Arrows
Balloon Archers Miner Lumberjack
Tesla
Barbarians
Balloon
Balloon
Arrows Miner Lumberjack Archers Barbarians Executioner
Executioner
Balloon Miner
Miner
Balloon Archers Arrows Executioner Lumberjack
Lumberjack
Balloon Archers Arrows Miner

Defense Synergies 0 6

Archers
Tesla Lumberjack
Arrows
Tesla Barbarians Lumberjack
Tesla
Archers Arrows
Barbarians
Arrows
Balloon
Executioner
Lumberjack
Miner
Lumberjack
Archers Arrows Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner
Barbarians Lumberjack Tesla Executioner
Tesla Barbarians Lumberjack Archers Executioner
Tesla Barbarians Lumberjack
Arrows Barbarians Lumberjack
Arrows Archers Tesla Executioner Lumberjack
Tesla Archers Arrows Executioner
Arrows Tesla Barbarians
Tesla Barbarians Lumberjack
Archers Tesla Barbarians Miner Lumberjack
Archers Barbarians Executioner Arrows Tesla Lumberjack
Arrows Tesla Executioner Archers
Tesla Barbarians Lumberjack
Executioner Arrows Tesla Barbarians Lumberjack
Barbarians Tesla Lumberjack
Barbarians Tesla Lumberjack
Tesla Barbarians Arrows Executioner Lumberjack
Arrows Tesla Archers Barbarians Executioner Lumberjack
Arrows Executioner Archers Tesla Barbarians Lumberjack
Barbarians Tesla Lumberjack
Archers Arrows Tesla Barbarians Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Archers Tesla
Archers Arrows Tesla Executioner Miner Lumberjack
Barbarians Lumberjack
Lumberjack Tesla Barbarians
Barbarians Tesla Executioner Lumberjack
Arrows Executioner Archers Tesla
Archers Tesla Barbarians Lumberjack
Tesla Barbarians Lumberjack
Barbarians
Tesla Barbarians
Tesla Barbarians Lumberjack
Arrows Barbarians
Barbarians Tesla Executioner Lumberjack
Archers Tesla Barbarians Executioner
Tesla Barbarians Archers Executioner Lumberjack
Arrows Executioner Archers Tesla Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Miner
Arrows Miner
Arrows Barbarians
Executioner Arrows
Arrows Executioner
Archers Arrows Executioner
Arrows Executioner
Arrows Miner
Lumberjack
Miner Arrows
Archers Arrows Executioner
Executioner Miner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Archers Arrows Executioner
Arrows Miner
Arrows
Arrows Barbarians
Arrows Executioner
Arrows Miner Executioner
Arrows Miner
Miner Arrows
Archers Arrows Executioner
Arrows Miner
Arrows
Arrows
Archers Barbarians
Archers Arrows Executioner
Arrows
Miner Executioner Lumberjack
Arrows Executioner
Arrows
Executioner
Executioner
Executioner Miner

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