My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Electro Dragon
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Valkyrie
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Valkyrie Electro Dragon
Fireball
Firecracker Electro Dragon
Poison
Bats Firecracker Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Electro Dragon
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Fireball Mini P.E.K.K.A Valkyrie Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Firecracker Mini P.E.K.K.A Golem
Zap
Firecracker Fireball Bats Mini P.E.K.K.A Valkyrie Electro Dragon Golem
Firecracker
Zap Bats Mini P.E.K.K.A Valkyrie Golem
Fireball
Zap Golem
Mini P.E.K.K.A
Bats Zap Firecracker Valkyrie Golem
Valkyrie
Bats Zap Firecracker Mini P.E.K.K.A Electro Dragon
Electro Dragon
Golem Zap Valkyrie
Golem
Fireball Electro Dragon Bats Zap Firecracker Mini P.E.K.K.A

Defense Synergies 3 14

Bats
Zap Firecracker Mini P.E.K.K.A Valkyrie
Zap
Fireball Mini P.E.K.K.A Bats Firecracker Valkyrie Electro Dragon
Firecracker
Valkyrie Bats Zap Mini P.E.K.K.A Electro Dragon
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Bats Firecracker Fireball Valkyrie Electro Dragon
Valkyrie
Firecracker Bats Zap Fireball Mini P.E.K.K.A Electro Dragon
Electro Dragon
Zap Firecracker Mini P.E.K.K.A Valkyrie
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie Electro Dragon
Mini P.E.K.K.A Bats Zap Firecracker Valkyrie Electro Dragon
Mini P.E.K.K.A Bats Valkyrie Electro Dragon
Mini P.E.K.K.A Bats Firecracker Valkyrie Electro Dragon
Firecracker Fireball Mini P.E.K.K.A Valkyrie
Fireball Bats Zap Firecracker Valkyrie Electro Dragon
Bats Zap Firecracker Fireball Electro Dragon
Zap Fireball Valkyrie Electro Dragon
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Zap Firecracker Fireball Electro Dragon
Bats Zap Firecracker Fireball Electro Dragon
Mini P.E.K.K.A Bats Zap Fireball Valkyrie Electro Dragon
Fireball Valkyrie Bats Zap Firecracker Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie Electro Dragon
Fireball Bats Zap Firecracker Valkyrie Electro Dragon
Zap Valkyrie Bats Firecracker Fireball Electro Dragon
Mini P.E.K.K.A
Valkyrie Bats Firecracker Fireball Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball
Fireball Zap Firecracker Mini P.E.K.K.A Valkyrie Electro Dragon
Bats Zap Mini P.E.K.K.A Valkyrie Electro Dragon
Mini P.E.K.K.A Valkyrie Bats Zap Fireball
Mini P.E.K.K.A Valkyrie
Firecracker Fireball Bats Zap Electro Dragon
Mini P.E.K.K.A Bats Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Electro Dragon Bats Firecracker Fireball Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Electro Dragon
Zap Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Firecracker Fireball Valkyrie Electro Dragon
Electro Dragon Bats Zap Firecracker Fireball Mini P.E.K.K.A Valkyrie
Bats Valkyrie Zap Firecracker Fireball Mini P.E.K.K.A Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Zap Electro Dragon
Fireball Electro Dragon
Firecracker Fireball Valkyrie
Fireball Zap Firecracker Valkyrie
Firecracker Fireball Bats Zap Electro Dragon
Firecracker
Fireball Zap Firecracker Electro Dragon
Fireball Zap Firecracker Electro Dragon
Bats Fireball Mini P.E.K.K.A Electro Dragon
Firecracker Zap Fireball Valkyrie Electro Dragon
Fireball Zap Firecracker Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Zap Firecracker Fireball
Zap Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Bats Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A Electro Dragon
Zap Firecracker Fireball Valkyrie Electro Dragon
Fireball
Fireball
Zap Fireball Electro Dragon
Zap Firecracker Fireball Valkyrie Electro Dragon
Firecracker Fireball Zap Electro Dragon
Fireball Zap Electro Dragon
Fireball Zap Firecracker
Bats Zap Firecracker Fireball Electro Dragon
Zap Electro Dragon Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Electro Dragon
Zap Firecracker Fireball Electro Dragon
Firecracker Fireball
Zap Bats Fireball Electro Dragon
Fireball Zap Firecracker Electro Dragon
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie Electro Dragon
Zap Firecracker Fireball Electro Dragon
Zap Fireball
Firecracker Electro Dragon
Zap Electro Dragon Bats Firecracker Fireball
Firecracker Bats Zap Fireball Electro Dragon
Electro Dragon Zap Firecracker Fireball

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