My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Musketeer Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Musketeer Valkyrie Goblin Barrel Witch
The Log
Mini P.E.K.K.A Musketeer Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Goblin Barrel Witch P.E.K.K.A
Fireball
Musketeer Goblin Barrel Witch
Poison
Musketeer Witch
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Mini P.E.K.K.A Musketeer Valkyrie Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Barrel Mini P.E.K.K.A Musketeer

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Witch Mega Knight
Mini P.E.K.K.A
Zap Musketeer Valkyrie Mega Knight
Musketeer
Valkyrie Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Valkyrie
Musketeer Goblin Barrel Zap Mini P.E.K.K.A Witch P.E.K.K.A
Goblin Barrel
Valkyrie P.E.K.K.A Mega Knight
Witch
Zap Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Musketeer Valkyrie Goblin Barrel Witch
Mega Knight
Zap Mini P.E.K.K.A Musketeer Goblin Barrel Witch

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Mega Knight Musketeer Valkyrie Witch P.E.K.K.A
Mini P.E.K.K.A
Zap Musketeer Valkyrie Witch
Musketeer
Valkyrie Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Valkyrie
Musketeer Zap Mini P.E.K.K.A Witch P.E.K.K.A
Goblin Barrel
Witch
Zap Mini P.E.K.K.A Valkyrie Mega Knight
P.E.K.K.A
Zap Musketeer Valkyrie
Mega Knight
Zap Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer Valkyrie Witch Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Mega Knight Musketeer Valkyrie
Mini P.E.K.K.A Witch P.E.K.K.A Musketeer Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Zap Musketeer Valkyrie Mega Knight
Musketeer Zap Witch
Zap Musketeer Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Mega Knight
Valkyrie Witch Zap Musketeer Mega Knight
Musketeer Zap Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Musketeer Valkyrie Witch
Valkyrie Mega Knight Zap Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Musketeer Valkyrie Witch P.E.K.K.A
Mega Knight Zap Musketeer Valkyrie Witch
Zap Valkyrie Witch Musketeer Mega Knight
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Mega Knight Mini P.E.K.K.A Musketeer Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap Witch P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Valkyrie Mega Knight
P.E.K.K.A Mega Knight Zap Mini P.E.K.K.A Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight Zap Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Witch Mega Knight
Zap Musketeer Witch
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
Zap P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
P.E.K.K.A Mega Knight Zap Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie Witch
Musketeer Valkyrie Witch Mega Knight
Witch Zap Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Valkyrie Mega Knight Zap Mini P.E.K.K.A Musketeer Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer
Musketeer Valkyrie
Zap Valkyrie Mega Knight
Zap Musketeer Witch
Musketeer Witch
Zap
Zap
Mini P.E.K.K.A Musketeer
Zap Musketeer Valkyrie
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer Witch
Musketeer Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Mega Knight
Zap Valkyrie Witch Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Valkyrie Witch Mega Knight
Witch
Zap Musketeer Witch
Zap Musketeer Witch Mega Knight
Zap Musketeer
Zap Musketeer Witch
Zap Musketeer Witch
Mini P.E.K.K.A
Zap Musketeer Mega Knight
Zap
P.E.K.K.A Mega Knight
Zap Musketeer Witch
Zap Musketeer Witch
Mini P.E.K.K.A Musketeer Valkyrie Mega Knight
Zap Musketeer
Zap
Musketeer P.E.K.K.A Mega Knight
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: