My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Inferno Dragon
Giant Snowball
Dart Goblin Wall Breakers Witch Inferno Dragon Lumberjack
Zap
Dart Goblin Wall Breakers Witch Inferno Dragon
Barbarian Barrel
Dart Goblin Wall Breakers Witch Lumberjack
The Log
Dart Goblin Wall Breakers Witch Lumberjack
Earthquake
Witch
Arrows
Dart Goblin Wall Breakers Witch
Royal Delivery
Dart Goblin Wall Breakers Witch Inferno Dragon Lumberjack
Fireball
Dart Goblin Wall Breakers Witch Inferno Dragon Lumberjack
Poison
Dart Goblin Witch
Lightning
Witch Inferno Dragon Lumberjack
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Dart Goblin Earthquake Inferno Dragon Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Dart Goblin Earthquake

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Wall Breakers The Log Mega Knight
Earthquake
Wall Breakers The Log Mega Knight
Wall Breakers
Dart Goblin Earthquake The Log Mega Knight
Witch
Lumberjack Mega Knight
The Log
Dart Goblin Earthquake Wall Breakers Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Witch The Log Mega Knight
Mega Knight
Inferno Dragon Dart Goblin Earthquake Wall Breakers Witch The Log Lumberjack

Defense Synergies 0 13

Dart Goblin
The Log Inferno Dragon Lumberjack Mega Knight
Earthquake
The Log Mega Knight
Wall Breakers
Witch
The Log Lumberjack Mega Knight
The Log
Dart Goblin Earthquake Witch Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Dart Goblin The Log Mega Knight
Lumberjack
Dart Goblin Witch The Log
Mega Knight
Dart Goblin Earthquake Witch The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin The Log
Inferno Dragon Lumberjack Dart Goblin Witch The Log Mega Knight
Witch Lumberjack Mega Knight Dart Goblin Inferno Dragon
Witch Inferno Dragon Lumberjack Dart Goblin Mega Knight
Earthquake The Log Lumberjack Mega Knight
The Log Dart Goblin Earthquake Lumberjack Mega Knight
Dart Goblin Inferno Dragon Witch
Earthquake Dart Goblin The Log Mega Knight
Witch Inferno Dragon Lumberjack
Dart Goblin Lumberjack Mega Knight
Dart Goblin Witch Earthquake The Log Lumberjack Mega Knight
Inferno Dragon Dart Goblin Witch
Lumberjack Mega Knight Earthquake Witch The Log
Mega Knight Dart Goblin Earthquake Witch The Log Lumberjack
Inferno Dragon Lumberjack Mega Knight
The Log Inferno Dragon Lumberjack Mega Knight
Mega Knight Witch Lumberjack
Mega Knight Dart Goblin Witch The Log Lumberjack
Earthquake Witch The Log Dart Goblin Inferno Dragon Lumberjack Mega Knight
Dart Goblin Inferno Dragon Lumberjack
Mega Knight Dart Goblin Earthquake Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Witch
The Log Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Witch The Log
Lumberjack Mega Knight The Log
Witch Inferno Dragon Lumberjack Mega Knight
Dart Goblin Witch
Dart Goblin Witch Lumberjack
Mega Knight Inferno Dragon Lumberjack
Mega Knight Witch The Log Inferno Dragon
Witch Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Witch Lumberjack
Mega Knight The Log
Mega Knight Witch Lumberjack
Dart Goblin Witch Mega Knight
Witch Dart Goblin The Log Inferno Dragon Lumberjack
Mega Knight Dart Goblin Earthquake Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin The Log
Dart Goblin The Log
Earthquake Dart Goblin The Log
Earthquake Dart Goblin The Log
Earthquake The Log Mega Knight
Dart Goblin Witch
Dart Goblin Earthquake Witch The Log
Earthquake The Log Dart Goblin
The Log Dart Goblin
Lumberjack
Dart Goblin Earthquake The Log
Dart Goblin
Earthquake Dart Goblin The Log
Earthquake Dart Goblin
Earthquake Dart Goblin The Log
Earthquake Dart Goblin Witch The Log
Earthquake Dart Goblin The Log Mega Knight
Earthquake
Dart Goblin Earthquake The Log Mega Knight
Dart Goblin Earthquake Witch The Log Mega Knight
Earthquake The Log Mega Knight
The Log
Earthquake The Log
Earthquake The Log Witch Mega Knight
Witch Inferno Dragon
The Log Dart Goblin Earthquake Witch
Witch The Log Mega Knight
Dart Goblin The Log
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Earthquake The Log Mega Knight
Mega Knight
Earthquake The Log
Earthquake Dart Goblin Witch
Dart Goblin Witch
The Log
Dart Goblin Lumberjack Mega Knight
The Log Dart Goblin Earthquake
Dart Goblin Mega Knight
Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log Mega Knight

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