My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Prince Executioner Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Giant Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Giant Prince Night Witch
Giant Snowball
Spear Goblins Minion Horde Night Witch
Zap
Spear Goblins Minion Horde Prince Night Witch
Barbarian Barrel
Spear Goblins Executioner Royal Ghost Night Witch
The Log
Spear Goblins Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins Minion Horde Night Witch
Royal Delivery
Spear Goblins Minion Horde Prince Executioner Royal Ghost Night Witch
Fireball
Minion Horde Executioner Night Witch
Poison
Spear Goblins Minion Horde Executioner Night Witch
Lightning
Prince Executioner Night Witch
Rocket
Minion Horde Prince Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince Executioner Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Royal Ghost Night Witch Minion Horde Giant Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Royal Ghost Night Witch

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Giant Prince Royal Ghost
Zap
Giant Prince Spear Goblins Minion Horde Executioner Royal Ghost Night Witch
Minion Horde
Zap Giant Prince
Giant
Zap Prince Night Witch Spear Goblins Minion Horde Executioner Royal Ghost
Prince
Zap Giant Spear Goblins Minion Horde Royal Ghost
Executioner
Zap Giant
Royal Ghost
Spear Goblins Zap Giant Prince
Night Witch
Giant Zap

Defense Synergies 0 10

Spear Goblins
Zap Prince Royal Ghost Night Witch
Zap
Spear Goblins Minion Horde Prince Executioner Royal Ghost Night Witch
Minion Horde
Zap
Giant
Prince
Spear Goblins Zap Executioner
Executioner
Zap Prince
Royal Ghost
Spear Goblins Zap
Night Witch
Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Executioner
Minion Horde Zap Prince Executioner Night Witch
Minion Horde Prince Executioner Night Witch
Minion Horde Prince Night Witch
Prince
Spear Goblins Zap Executioner Royal Ghost Night Witch
Minion Horde Spear Goblins Zap Executioner Night Witch
Zap
Minion Horde Prince Night Witch
Spear Goblins Minion Horde Prince Royal Ghost Night Witch
Minion Horde Executioner Spear Goblins Zap Royal Ghost Night Witch
Minion Horde Executioner Spear Goblins Zap Night Witch
Minion Horde Prince Night Witch Zap
Executioner Zap Minion Horde Prince Royal Ghost Night Witch
Minion Horde Prince
Minion Horde Zap Prince
Minion Horde Prince Executioner Night Witch
Spear Goblins Zap Minion Horde Prince Executioner Royal Ghost Night Witch
Zap Executioner Spear Goblins Royal Ghost
Prince
Royal Ghost Spear Goblins Minion Horde Prince Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Prince Royal Ghost
Zap Prince Executioner Royal Ghost
Spear Goblins Zap Minion Horde Prince
Prince Zap Minion Horde Night Witch
Minion Horde Prince Executioner Night Witch
Executioner Zap Minion Horde
Prince Spear Goblins Minion Horde Night Witch
Minion Horde Prince
Zap Minion Horde Spear Goblins Prince
Minion Horde
Minion Horde Prince
Zap Prince
Prince Minion Horde Executioner Night Witch
Minion Horde Executioner
Spear Goblins Zap Minion Horde Prince Executioner Night Witch
Executioner Zap Minion Horde Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Ghost
Zap Executioner Royal Ghost
Minion Horde
Prince
Executioner Zap Minion Horde
Executioner Spear Goblins Zap Minion Horde
Minion Horde Executioner
Zap Executioner
Zap
Minion Horde Prince Night Witch
Zap Minion Horde Prince
Zap Executioner
Executioner
Minion Horde
Zap Prince
Spear Goblins Zap Minion Horde Executioner
Minion Horde Executioner
Minion Horde Night Witch
Zap Prince Executioner
Zap
Minion Horde Prince Night Witch
Prince
Zap Minion Horde
Zap Executioner
Minion Horde
Zap Executioner Royal Ghost
Zap Prince
Zap
Zap Minion Horde Executioner Night Witch
Zap Minion Horde
Minion Horde Night Witch
Zap Minion Horde Night Witch
Zap Minion Horde
Minion Horde Prince
Zap Minion Horde Spear Goblins Prince Night Witch
Zap Executioner
Minion Horde Prince Executioner
Zap Executioner
Zap
Minion Horde Prince Executioner
Zap Minion Horde
Zap Executioner
Zap Prince Executioner Royal Ghost

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