My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Barbarian Hut Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Healer Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers
Giant Snowball
Spear Goblins Archers
Zap
Spear Goblins Archers Goblin Giant
Barbarian Barrel
Spear Goblins Archers Barbarian Hut
The Log
Spear Goblins Archers Barbarian Hut
Earthquake
Spear Goblins Archers Barbarian Hut
Arrows
Spear Goblins Archers
Royal Delivery
Spear Goblins Archers Battle Healer Mother Witch
Fireball
Archers Battle Healer Barbarian Hut Mother Witch
Poison
Spear Goblins Archers Battle Healer Barbarian Hut Mother Witch
Lightning
Battle Healer Barbarian Hut Mother Witch
Rocket
Battle Healer Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Healer Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Archers Fireball Battle Healer Mother Witch Barbarian Hut Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Archers Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Hut Battle Healer Goblin Giant
Archers
Battle Healer Barbarian Hut Goblin Giant
Fireball
Goblin Giant The Log
Battle Healer
Archers Spear Goblins Barbarian Hut Goblin Giant
Barbarian Hut
Spear Goblins Archers Battle Healer Mother Witch
Goblin Giant
Fireball Spear Goblins Archers Battle Healer The Log Mother Witch
The Log
Fireball Goblin Giant
Mother Witch
Barbarian Hut Goblin Giant

Defense Synergies 2 17

Spear Goblins
Archers Battle Healer Barbarian Hut Goblin Giant The Log
Archers
Spear Goblins Battle Healer Barbarian Hut Goblin Giant The Log
Fireball
Goblin Giant The Log Battle Healer Barbarian Hut
Battle Healer
Spear Goblins Archers Fireball The Log Mother Witch
Barbarian Hut
Spear Goblins Archers Fireball The Log Mother Witch
Goblin Giant
Fireball Spear Goblins Archers The Log
The Log
Fireball Spear Goblins Archers Battle Healer Barbarian Hut Goblin Giant Mother Witch
Mother Witch
Battle Healer Barbarian Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Fireball Goblin Giant The Log
Barbarian Hut Battle Healer The Log
Barbarian Hut Archers
Barbarian Hut
Fireball Battle Healer The Log
Fireball The Log Spear Goblins Archers Mother Witch
Spear Goblins Archers Fireball Barbarian Hut
Barbarian Hut Fireball Battle Healer Goblin Giant The Log
Barbarian Hut
Spear Goblins Archers Battle Healer
Archers Mother Witch Spear Goblins Fireball Goblin Giant The Log
Spear Goblins Archers Fireball Barbarian Hut
Barbarian Hut Fireball Battle Healer The Log
Fireball Barbarian Hut The Log
Barbarian Hut
Barbarian Hut Fireball The Log
Barbarian Hut Fireball
Fireball Spear Goblins Archers Battle Healer Barbarian Hut The Log
The Log Spear Goblins Archers Fireball Battle Healer Barbarian Hut Mother Witch
Barbarian Hut
Spear Goblins Archers Fireball Battle Healer Goblin Giant The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Spear Goblins Archers Fireball Battle Healer
Fireball Archers Battle Healer The Log
Spear Goblins Battle Healer Barbarian Hut Goblin Giant The Log
Fireball Battle Healer Barbarian Hut Goblin Giant The Log
Barbarian Hut Battle Healer Goblin Giant
Fireball Mother Witch Archers Goblin Giant
Spear Goblins Archers Fireball Battle Healer Barbarian Hut Goblin Giant
Battle Healer Barbarian Hut Goblin Giant
Spear Goblins Fireball Barbarian Hut The Log
Barbarian Hut Goblin Giant
Fireball Goblin Giant The Log
Fireball Barbarian Hut Goblin Giant
Archers Fireball Barbarian Hut
Spear Goblins Archers Fireball Battle Healer Barbarian Hut Goblin Giant The Log
Archers Fireball Battle Healer Barbarian Hut The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut The Log
Fireball The Log
Fireball Barbarian Hut Goblin Giant The Log
Fireball Barbarian Hut The Log
Fireball The Log
Fireball Mother Witch Spear Goblins Goblin Giant
Archers The Log
Fireball The Log Barbarian Hut
Fireball The Log
Fireball
Fireball The Log
Fireball Archers
Fireball Barbarian Hut The Log
Fireball
Fireball Barbarian Hut The Log
Spear Goblins Fireball Barbarian Hut The Log
Fireball Barbarian Hut The Log
Fireball
Archers Fireball The Log
Fireball The Log Mother Witch
Fireball The Log
Fireball
The Log
Fireball Barbarian Hut The Log
The Log Mother Witch Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball Mother Witch
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Archers Fireball Barbarian Hut
Fireball Archers
The Log Fireball
Fireball
The Log Fireball
Fireball
Fireball The Log
Fireball
Fireball Goblin Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: