My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Baby Dragon
Zap
Firecracker Inferno Tower Guards
Barbarian Barrel
Firecracker Inferno Tower Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Inferno Tower Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Baby Dragon
Fireball
Firecracker Hog Rider Inferno Tower Baby Dragon
Poison
Firecracker Inferno Tower Guards
Lightning
Inferno Tower Baby Dragon
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Firecracker Guards Hog Rider Baby Dragon Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Firecracker Guards

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Firecracker Baby Dragon The Log Mega Knight
Firecracker
Hog Rider Giant Snowball Baby Dragon Mega Knight
Hog Rider
Giant Snowball Firecracker The Log Guards Baby Dragon Mega Knight
Inferno Tower
Guards
Hog Rider The Log
Baby Dragon
Giant Snowball Firecracker Hog Rider Mega Knight
The Log
Hog Rider Giant Snowball Guards Mega Knight
Mega Knight
Giant Snowball Firecracker Hog Rider Baby Dragon The Log

Defense Synergies 4 16

Giant Snowball
Mega Knight Firecracker Inferno Tower Guards Baby Dragon The Log
Firecracker
The Log Giant Snowball Inferno Tower Guards Baby Dragon Mega Knight
Hog Rider
Inferno Tower
Guards The Log Giant Snowball Firecracker Baby Dragon Mega Knight
Guards
Inferno Tower Giant Snowball Firecracker Baby Dragon The Log
Baby Dragon
Giant Snowball Firecracker Inferno Tower Guards The Log Mega Knight
The Log
Firecracker Inferno Tower Giant Snowball Guards Baby Dragon Mega Knight
Mega Knight
Giant Snowball Firecracker Inferno Tower Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Baby Dragon The Log
Inferno Tower Firecracker The Log Mega Knight
Inferno Tower Mega Knight Giant Snowball
Inferno Tower Firecracker Guards Mega Knight
Firecracker The Log Mega Knight
The Log Giant Snowball Firecracker Guards Baby Dragon Mega Knight
Giant Snowball Inferno Tower Firecracker Baby Dragon
Inferno Tower Baby Dragon The Log Mega Knight
Inferno Tower
Guards Giant Snowball Firecracker Inferno Tower Mega Knight
Guards Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Inferno Tower Giant Snowball Firecracker Baby Dragon
Inferno Tower Mega Knight Giant Snowball Guards The Log
Mega Knight Giant Snowball Firecracker Guards Baby Dragon The Log
Inferno Tower Mega Knight
Inferno Tower Giant Snowball The Log Mega Knight
Mega Knight Firecracker Inferno Tower
Mega Knight Giant Snowball Firecracker Guards Baby Dragon The Log
Giant Snowball Baby Dragon The Log Firecracker Guards Mega Knight
Inferno Tower
Mega Knight Giant Snowball Firecracker Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Giant Snowball Inferno Tower
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Guards Mega Knight Inferno Tower The Log
Guards Mega Knight Inferno Tower The Log
Inferno Tower Guards Mega Knight
Firecracker Giant Snowball Baby Dragon
Guards Inferno Tower
Inferno Tower Mega Knight
Mega Knight Giant Snowball Firecracker Inferno Tower Baby Dragon The Log
Inferno Tower Guards
Mega Knight Inferno Tower Guards
Mega Knight Giant Snowball Guards The Log
Mega Knight Inferno Tower Guards
Firecracker Baby Dragon Mega Knight
Inferno Tower Guards Firecracker Baby Dragon The Log
Mega Knight Giant Snowball Firecracker Inferno Tower Baby Dragon The Log
Giant Snowball Inferno Tower
Mega Knight
Inferno Tower Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Baby Dragon The Log
Firecracker Giant Snowball Baby Dragon The Log
Baby Dragon The Log
Firecracker Guards The Log
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Firecracker Giant Snowball Baby Dragon
Firecracker Baby Dragon The Log
The Log Giant Snowball Firecracker Baby Dragon
The Log Giant Snowball Firecracker
Giant Snowball Guards
Firecracker The Log
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon The Log
Giant Snowball Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Mega Knight
Giant Snowball
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Giant Snowball
The Log
Giant Snowball Baby Dragon The Log
Giant Snowball Firecracker The Log Baby Dragon Mega Knight
Firecracker The Log Giant Snowball Baby Dragon
Giant Snowball Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Guards
Giant Snowball
Giant Snowball The Log Mega Knight
Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker The Log
Guards
Giant Snowball Firecracker Baby Dragon
The Log
Firecracker Baby Dragon Mega Knight
The Log Giant Snowball Firecracker Baby Dragon
Giant Snowball
Firecracker Mega Knight
Giant Snowball Firecracker Guards Baby Dragon The Log
Firecracker Giant Snowball
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Firecracker Mega Knight

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