My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Skeleton Dragons Flying Machine Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Clone
Zap
Skeleton Barrel Flying Machine Clone
Barbarian Barrel
Skeleton Barrel Barbarians Clone Giant Skeleton Electro Wizard
The Log
Skeleton Barrel Barbarians Clone Giant Skeleton
Earthquake
Barbarians Clone
Arrows
Skeleton Barrel Skeleton Dragons Flying Machine Clone
Royal Delivery
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Clone Giant Skeleton Electro Wizard
Fireball
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Clone Electro Wizard
Poison
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Clone Electro Wizard
Lightning
Skeleton Dragons Electro Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Clone Tornado Skeleton Dragons Flying Machine Electro Wizard Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Clone Tornado Skeleton Dragons

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Skeleton Dragons Flying Machine Tornado Giant Skeleton
Skeleton Dragons
Tornado Skeleton Barrel Flying Machine Clone Giant Skeleton
Barbarians
Flying Machine
Skeleton Barrel Skeleton Dragons Clone Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Skeleton Dragons Flying Machine Electro Wizard
Tornado
Skeleton Dragons Skeleton Barrel Giant Skeleton
Giant Skeleton
Clone Skeleton Barrel Skeleton Dragons Flying Machine Tornado Electro Wizard
Electro Wizard
Clone Giant Skeleton

Defense Synergies 1 7

Skeleton Barrel
Skeleton Dragons
Tornado Barbarians Electro Wizard
Barbarians
Skeleton Dragons
Flying Machine
Giant Skeleton Electro Wizard
Clone
Tornado
Skeleton Dragons Giant Skeleton Electro Wizard
Giant Skeleton
Flying Machine Tornado Electro Wizard
Electro Wizard
Skeleton Dragons Flying Machine Tornado Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Skeleton Dragons Flying Machine Electro Wizard
Barbarians Skeleton Dragons Flying Machine Electro Wizard
Barbarians Tornado Skeleton Dragons Giant Skeleton Electro Wizard
Barbarians Skeleton Dragons Electro Wizard
Barbarians Tornado Giant Skeleton
Tornado Skeleton Dragons Flying Machine Electro Wizard
Skeleton Dragons Tornado Electro Wizard Flying Machine
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Giant Skeleton Electro Wizard
Barbarians Tornado
Tornado Barbarians Giant Skeleton Electro Wizard
Skeleton Dragons Barbarians Electro Wizard Flying Machine Tornado Giant Skeleton
Skeleton Dragons Flying Machine Tornado Electro Wizard
Barbarians Skeleton Dragons Flying Machine Giant Skeleton Electro Wizard
Skeleton Dragons Barbarians Tornado Electro Wizard
Barbarians Electro Wizard
Barbarians Tornado Electro Wizard
Barbarians Skeleton Dragons Tornado Electro Wizard
Skeleton Dragons Barbarians Flying Machine Tornado Electro Wizard
Tornado Skeleton Dragons Barbarians Flying Machine Giant Skeleton Electro Wizard
Barbarians Tornado Electro Wizard
Skeleton Dragons Barbarians Flying Machine Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Giant Skeleton Electro Wizard
Electro Wizard Skeleton Barrel Skeleton Dragons Flying Machine
Barbarians Giant Skeleton Electro Wizard
Giant Skeleton Barbarians Tornado Electro Wizard
Barbarians Giant Skeleton
Skeleton Dragons Skeleton Barrel Flying Machine Tornado Electro Wizard
Barbarians Flying Machine Giant Skeleton Electro Wizard
Giant Skeleton Barbarians
Giant Skeleton Electro Wizard Skeleton Dragons Barbarians Flying Machine Tornado
Skeleton Dragons Barbarians
Barbarians Flying Machine Giant Skeleton
Barbarians Tornado Giant Skeleton Electro Wizard
Barbarians Giant Skeleton
Skeleton Dragons Barbarians Flying Machine
Barbarians Electro Wizard Skeleton Dragons Flying Machine Tornado Giant Skeleton
Skeleton Dragons Barbarians Flying Machine Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Skeleton Dragons Flying Machine Giant Skeleton
Skeleton Barrel Skeleton Dragons Flying Machine Tornado Electro Wizard
Skeleton Barrel Skeleton Dragons Flying Machine Giant Skeleton
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine Giant Skeleton
Skeleton Dragons
Skeleton Dragons Skeleton Barrel Flying Machine Tornado
Skeleton Dragons Flying Machine Tornado
Skeleton Barrel Skeleton Dragons Flying Machine Tornado
Skeleton Barrel Skeleton Dragons Flying Machine Tornado
Tornado Electro Wizard
Skeleton Barrel Skeleton Dragons Flying Machine Tornado Electro Wizard
Skeleton Dragons Flying Machine Tornado
Flying Machine Skeleton Barrel Skeleton Dragons
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Tornado
Skeleton Dragons
Skeleton Barrel Skeleton Dragons Flying Machine Electro Wizard
Skeleton Barrel Skeleton Dragons Flying Machine Tornado
Skeleton Dragons Giant Skeleton
Skeleton Dragons Tornado
Tornado
Skeleton Barrel Skeleton Dragons Barbarians Flying Machine
Tornado Skeleton Dragons
Skeleton Barrel Skeleton Dragons Flying Machine Tornado Electro Wizard
Skeleton Barrel Skeleton Dragons Flying Machine Tornado
Skeleton Barrel Skeleton Dragons Tornado
Skeleton Dragons Flying Machine Tornado Electro Wizard
Electro Wizard Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Dragons
Skeleton Dragons Electro Wizard
Giant Skeleton
Skeleton Barrel Electro Wizard Barbarians Flying Machine
Skeleton Dragons Flying Machine Tornado Electro Wizard
Skeleton Dragons Flying Machine Electro Wizard
Skeleton Barrel Skeleton Dragons Flying Machine
Tornado Giant Skeleton
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine Tornado Giant Skeleton Electro Wizard
Skeleton Dragons Flying Machine Tornado Electro Wizard
Skeleton Barrel Flying Machine Tornado Giant Skeleton Electro Wizard

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