My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers
Zap
Inferno Tower Wall Breakers
Barbarian Barrel
Knight Inferno Tower Wall Breakers Magic Archer
The Log
Hog Rider Wall Breakers
Earthquake
Hog Rider Inferno Tower
Arrows
Wall Breakers
Royal Delivery
Knight Hog Rider Wall Breakers Magic Archer
Fireball
Hog Rider Inferno Tower Wall Breakers Magic Archer
Poison
Inferno Tower Magic Archer
Lightning
Knight Inferno Tower Magic Archer
Rocket
Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Knight Hog Rider Poison Magic Archer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Knight Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Wall Breakers Poison The Log Magic Archer
Hog Rider
Knight The Log Poison Magic Archer Mega Knight
Inferno Tower
Wall Breakers
Knight The Log Mega Knight
Poison
Knight Hog Rider The Log Mega Knight
The Log
Hog Rider Knight Wall Breakers Poison Magic Archer Mega Knight
Magic Archer
Knight Hog Rider The Log Mega Knight
Mega Knight
Hog Rider Wall Breakers Poison The Log Magic Archer

Defense Synergies 3 9

Knight
Inferno Tower Magic Archer Poison The Log
Hog Rider
Inferno Tower
Knight The Log Poison Mega Knight
Wall Breakers
Poison
Knight Inferno Tower The Log Mega Knight
The Log
Inferno Tower Knight Poison Magic Archer Mega Knight
Magic Archer
Knight The Log Mega Knight
Mega Knight
Inferno Tower Poison The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower The Log Magic Archer
Inferno Tower Knight The Log Mega Knight
Inferno Tower Mega Knight Knight
Inferno Tower Knight Mega Knight
Poison The Log Mega Knight
The Log Magic Archer Mega Knight
Inferno Tower Poison Magic Archer
Inferno Tower Poison The Log Magic Archer Mega Knight
Inferno Tower
Knight Inferno Tower Mega Knight
Poison Knight The Log Magic Archer Mega Knight
Inferno Tower Poison Magic Archer
Inferno Tower Mega Knight Knight The Log
Mega Knight Poison The Log Magic Archer
Inferno Tower Knight Mega Knight
Inferno Tower The Log Mega Knight
Mega Knight Knight Inferno Tower Poison
Mega Knight Knight The Log Magic Archer
Poison The Log Knight Magic Archer Mega Knight
Inferno Tower
Mega Knight Knight Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Inferno Tower
Poison Knight The Log Magic Archer Mega Knight
Mega Knight Knight Inferno Tower The Log
Mega Knight Knight Inferno Tower The Log
Inferno Tower Knight Mega Knight
Poison Magic Archer
Knight Inferno Tower
Inferno Tower Mega Knight Knight
Mega Knight Knight Inferno Tower Poison The Log Magic Archer
Inferno Tower
Mega Knight Knight Inferno Tower
Mega Knight Poison The Log
Mega Knight Knight Inferno Tower
Magic Archer Mega Knight
Inferno Tower Knight Poison The Log Magic Archer
Poison Mega Knight Inferno Tower The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight The Log
Poison The Log Magic Archer
Poison The Log Magic Archer
Knight Poison The Log
Poison The Log Magic Archer Mega Knight
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log
Poison
Poison Knight The Log Magic Archer
Poison Magic Archer
Poison Knight The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Magic Archer Poison The Log Mega Knight
Poison
Poison The Log Magic Archer Mega Knight
Poison The Log Magic Archer Mega Knight
Poison The Log Magic Archer Mega Knight
Poison
The Log
Poison The Log
Poison The Log Magic Archer Mega Knight
Poison The Log Magic Archer
Poison The Log Magic Archer Mega Knight
Poison The Log Magic Archer
Poison Magic Archer
Poison
Poison The Log Magic Archer Mega Knight
Poison Magic Archer
Mega Knight
Poison The Log Magic Archer
Magic Archer
Poison Magic Archer
The Log
Poison Knight Magic Archer Mega Knight
The Log Poison Magic Archer
Poison
Mega Knight
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer Mega Knight

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