My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Princess Inferno Dragon
Zap
Inferno Tower Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Knight Inferno Tower Skeleton Army Princess
The Log
Hog Rider Skeleton Army Princess
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Hog Rider Skeleton Army Princess Inferno Dragon
Fireball
Hog Rider Inferno Tower Skeleton Army Princess Inferno Dragon
Poison
Inferno Tower Skeleton Army Princess
Lightning
Knight Inferno Tower Inferno Dragon
Rocket
Hog Rider Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Rage Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Skeleton Army Princess Hog Rider Inferno Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Skeleton Army

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Princess The Log
Hog Rider
Knight Rage The Log Princess
Inferno Tower
Rage
Hog Rider
Skeleton Army
The Log
Hog Rider Knight Princess
Princess
Knight Hog Rider The Log
Inferno Dragon

Defense Synergies 4 8

Knight
Inferno Tower Princess Skeleton Army The Log
Hog Rider
Inferno Tower
Knight Skeleton Army The Log Princess
Rage
Skeleton Army
Inferno Tower Knight The Log Princess Inferno Dragon
The Log
Inferno Tower Knight Skeleton Army Princess Inferno Dragon
Princess
Knight Inferno Tower Skeleton Army The Log
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower The Log
Inferno Tower Skeleton Army Inferno Dragon Knight The Log
Inferno Tower Skeleton Army Knight Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon Knight
Skeleton Army The Log Princess
Skeleton Army The Log
Inferno Tower Inferno Dragon Princess
Inferno Tower The Log
Inferno Tower Inferno Dragon Skeleton Army Princess
Knight Skeleton Army Inferno Tower
Skeleton Army Knight The Log Princess
Inferno Tower Inferno Dragon Princess
Inferno Tower Skeleton Army Knight The Log
Skeleton Army The Log Princess
Inferno Tower Skeleton Army Inferno Dragon Knight
Inferno Tower Skeleton Army The Log Inferno Dragon
Knight Inferno Tower Skeleton Army
Knight Skeleton Army The Log
The Log Knight Princess Inferno Dragon
Inferno Tower Inferno Dragon
Skeleton Army Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Inferno Tower
Knight The Log Inferno Dragon
Skeleton Army Knight Inferno Tower The Log
Skeleton Army Knight Inferno Tower The Log
Inferno Tower Knight Skeleton Army Inferno Dragon
Princess
Skeleton Army Knight Inferno Tower
Inferno Tower Knight Skeleton Army Inferno Dragon
Knight Inferno Tower Skeleton Army The Log Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon
Inferno Dragon Knight Inferno Tower
Skeleton Army The Log
Skeleton Army Knight Inferno Tower
Skeleton Army Princess
Inferno Tower Skeleton Army Knight The Log Inferno Dragon
Inferno Tower The Log Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
The Log Princess
The Log
Knight The Log
The Log
Princess
The Log Princess
The Log Princess
The Log
Knight The Log Princess
Princess
Knight The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess
The Log Princess
The Log Princess
The Log
Princess
The Log
The Log
The Log Princess
Inferno Dragon
The Log Princess
The Log Princess
The Log
Princess
The Log
Princess
The Log Princess
Skeleton Army Princess
Princess
The Log
Knight Princess
The Log Princess
The Log Princess
Princess
The Log Princess

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