My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Skeleton Army Princess
Zap
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Knight Goblin Gang Dart Goblin Inferno Tower Goblin Barrel Skeleton Army Princess Ice Wizard
The Log
Goblin Gang Dart Goblin Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Gang Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Gang Dart Goblin Goblin Barrel Skeleton Army Princess
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Barrel Skeleton Army Princess Ice Wizard
Fireball
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel Skeleton Army Princess Ice Wizard
Poison
Goblin Gang Dart Goblin Inferno Tower Skeleton Army Princess Ice Wizard
Lightning
Knight Inferno Tower Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Skeleton Army Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Dart Goblin Goblin Barrel Skeleton Army Princess Ice Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Goblin Barrel Princess Ice Wizard
Goblin Gang
Knight Goblin Barrel Dart Goblin Princess
Dart Goblin
Knight Goblin Barrel Goblin Gang Princess
Inferno Tower
Goblin Barrel
Knight Goblin Gang Dart Goblin Skeleton Army Princess Ice Wizard
Skeleton Army
Goblin Barrel
Princess
Knight Goblin Gang Dart Goblin Goblin Barrel
Ice Wizard
Knight Goblin Barrel

Defense Synergies 7 14

Knight
Goblin Gang Dart Goblin Inferno Tower Princess Ice Wizard Skeleton Army
Goblin Gang
Knight Inferno Tower Dart Goblin Skeleton Army Princess Ice Wizard
Dart Goblin
Knight Goblin Gang Inferno Tower Skeleton Army Princess Ice Wizard
Inferno Tower
Knight Goblin Gang Skeleton Army Dart Goblin Princess Ice Wizard
Goblin Barrel
Skeleton Army
Inferno Tower Knight Goblin Gang Dart Goblin Princess Ice Wizard
Princess
Knight Goblin Gang Dart Goblin Inferno Tower Skeleton Army Ice Wizard
Ice Wizard
Knight Goblin Gang Dart Goblin Inferno Tower Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Inferno Tower
Inferno Tower Skeleton Army Knight Goblin Gang Dart Goblin Ice Wizard
Goblin Gang Inferno Tower Skeleton Army Knight Dart Goblin Ice Wizard
Inferno Tower Skeleton Army Knight Goblin Gang Dart Goblin Ice Wizard
Skeleton Army Princess
Goblin Gang Skeleton Army Dart Goblin Ice Wizard
Dart Goblin Inferno Tower Goblin Gang Princess Ice Wizard
Dart Goblin Inferno Tower
Inferno Tower Goblin Gang Skeleton Army Princess Ice Wizard
Knight Goblin Gang Skeleton Army Dart Goblin Inferno Tower Ice Wizard
Goblin Gang Dart Goblin Skeleton Army Ice Wizard Knight Princess
Inferno Tower Goblin Gang Dart Goblin Princess Ice Wizard
Inferno Tower Skeleton Army Knight Goblin Gang Ice Wizard
Skeleton Army Goblin Gang Dart Goblin Princess
Inferno Tower Skeleton Army Knight Goblin Gang
Inferno Tower Skeleton Army Goblin Gang
Knight Goblin Gang Inferno Tower Skeleton Army
Knight Goblin Gang Dart Goblin Skeleton Army Ice Wizard
Knight Dart Goblin Princess Ice Wizard
Dart Goblin Inferno Tower
Goblin Gang Skeleton Army Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Inferno Tower
Knight Goblin Gang
Goblin Gang Skeleton Army Knight Inferno Tower
Goblin Gang Skeleton Army Knight Inferno Tower
Inferno Tower Knight Goblin Gang Skeleton Army
Goblin Gang Dart Goblin Princess Ice Wizard
Goblin Gang Skeleton Army Knight Dart Goblin Inferno Tower Ice Wizard
Inferno Tower Knight Skeleton Army
Knight Inferno Tower Skeleton Army
Inferno Tower Goblin Gang Dart Goblin Skeleton Army
Knight Dart Goblin Inferno Tower
Skeleton Army
Skeleton Army Knight Goblin Gang Inferno Tower
Dart Goblin Skeleton Army Princess
Goblin Gang Inferno Tower Skeleton Army Knight Dart Goblin
Dart Goblin Inferno Tower Princess Ice Wizard
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin
Dart Goblin Princess Ice Wizard
Dart Goblin
Knight Dart Goblin
Dart Goblin Princess Ice Wizard
Dart Goblin Princess
Dart Goblin Princess Ice Wizard
Dart Goblin
Goblin Gang
Knight Dart Goblin Princess
Dart Goblin Princess
Knight Dart Goblin Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Princess
Princess Ice Wizard
Dart Goblin Princess Ice Wizard
Princess
Dart Goblin
Dart Goblin Princess Ice Wizard
Dart Goblin
Dart Goblin
Princess
Princess
Goblin Gang Dart Goblin Skeleton Army Princess
Dart Goblin Princess Ice Wizard
Knight Goblin Gang Dart Goblin Princess
Dart Goblin Princess
Dart Goblin
Goblin Gang Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess

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