My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Miner Inferno Dragon
Giant Snowball
Fire Spirit Goblin Gang Balloon Miner Inferno Dragon
Zap
Fire Spirit Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Hunter
The Log
Fire Spirit Goblin Gang Hunter
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Hunter Balloon Miner Inferno Dragon
Fireball
Goblin Gang Hunter Balloon Inferno Dragon
Poison
Goblin Gang Hunter Balloon
Lightning
Hunter Balloon Inferno Dragon
Rocket
Hunter Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Tornado Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Tornado Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Tornado Miner Hunter Inferno Dragon Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Gang Tornado Miner

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Balloon Inferno Dragon
Goblin Gang
Miner Balloon
Rocket
Tornado Miner
Tornado
Rocket Hunter Balloon
Hunter
Tornado Balloon
Balloon
Miner Fire Spirit Goblin Gang Tornado Hunter
Miner
Fire Spirit Goblin Gang Balloon Rocket Inferno Dragon
Inferno Dragon
Fire Spirit Miner

Defense Synergies 1 5

Fire Spirit
Tornado
Goblin Gang
Miner Inferno Dragon
Rocket
Tornado
Tornado
Rocket Fire Spirit Hunter Inferno Dragon
Hunter
Tornado
Balloon
Miner
Goblin Gang
Inferno Dragon
Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Hunter Inferno Dragon Goblin Gang
Goblin Gang Rocket Tornado Hunter Fire Spirit Inferno Dragon
Hunter Inferno Dragon Goblin Gang
Rocket Tornado
Goblin Gang Tornado Fire Spirit Hunter
Rocket Tornado Hunter Inferno Dragon Fire Spirit Goblin Gang
Rocket
Hunter Inferno Dragon Goblin Gang Tornado
Goblin Gang Tornado Fire Spirit Hunter Miner
Goblin Gang Tornado Hunter
Hunter Inferno Dragon Goblin Gang Tornado
Hunter Fire Spirit Goblin Gang Rocket
Fire Spirit Rocket Goblin Gang Tornado Hunter
Inferno Dragon Goblin Gang Hunter
Rocket Tornado Goblin Gang Hunter Inferno Dragon
Goblin Gang Tornado Hunter
Fire Spirit Goblin Gang Tornado Hunter
Tornado Hunter Fire Spirit Inferno Dragon
Tornado Hunter Inferno Dragon
Goblin Gang Fire Spirit Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Rocket Hunter Miner Inferno Dragon
Goblin Gang Rocket Hunter
Goblin Gang Rocket Hunter Tornado
Goblin Gang Hunter Inferno Dragon
Fire Spirit Rocket Goblin Gang Tornado Hunter
Goblin Gang Rocket Hunter
Hunter Inferno Dragon
Rocket Tornado Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Hunter
Rocket Tornado
Rocket Goblin Gang Hunter
Goblin Gang Rocket Tornado Hunter Inferno Dragon
Hunter Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Tornado Miner
Rocket Miner
Rocket
Rocket Fire Spirit
Fire Spirit Rocket Tornado Hunter
Fire Spirit Tornado
Fire Spirit Tornado Hunter
Miner Tornado
Rocket Fire Spirit Goblin Gang Tornado
Rocket Miner Tornado
Fire Spirit Rocket Tornado
Rocket Fire Spirit Hunter Miner
Rocket
Rocket Hunter
Rocket
Rocket Tornado
Rocket
Rocket Fire Spirit Hunter
Rocket Fire Spirit Tornado Miner
Rocket
Rocket Tornado
Rocket Tornado
Rocket
Tornado Fire Spirit Hunter
Inferno Dragon
Miner Tornado Hunter
Tornado Miner
Rocket Miner Tornado
Fire Spirit Tornado Hunter
Rocket
Rocket Hunter Miner
Rocket
Rocket
Fire Spirit Goblin Gang Rocket
Rocket Fire Spirit Tornado Hunter
Miner Goblin Gang Rocket Hunter
Rocket Tornado
Goblin Gang Rocket Tornado
Rocket Tornado
Rocket Tornado Miner

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