My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner Inferno Dragon
Giant Snowball
Goblins Balloon Miner Inferno Dragon Little Prince
Zap
Goblins Mortar Balloon Inferno Dragon Little Prince
Barbarian Barrel
Goblins Knight Mortar Little Prince
The Log
Goblins Little Prince
Earthquake
Mortar
Arrows
Goblins Little Prince
Royal Delivery
Goblins Knight Balloon Miner Inferno Dragon Little Prince
Fireball
Mortar Balloon Inferno Dragon Little Prince
Poison
Mortar Balloon Little Prince
Lightning
Knight Mortar Balloon Inferno Dragon Little Prince
Rocket
Mortar Balloon Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Miner Little Prince Mortar Freeze Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Knight Miner Little Prince

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Knight
Mortar Balloon Miner Little Prince
Mortar
Knight Miner
Freeze
Balloon
Balloon
Knight Freeze Miner Little Prince
Miner
Goblins Mortar Balloon Knight Inferno Dragon
Inferno Dragon
Miner
Little Prince
Knight Balloon

Defense Synergies 1 6

Goblins
Knight Mortar Freeze Little Prince
Knight
Little Prince Goblins Mortar
Mortar
Goblins Knight Inferno Dragon
Freeze
Goblins
Balloon
Miner
Inferno Dragon
Mortar
Little Prince
Knight Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar
Inferno Dragon Goblins Knight Mortar
Mortar Goblins Knight Freeze Inferno Dragon
Inferno Dragon Goblins Knight Mortar
Freeze Goblins
Inferno Dragon Mortar Freeze Little Prince
Inferno Dragon Goblins Mortar
Knight Goblins Miner Little Prince
Goblins Knight Freeze
Inferno Dragon
Mortar Knight Freeze
Goblins Mortar Freeze
Inferno Dragon Knight Mortar
Mortar Freeze Inferno Dragon
Goblins Knight Mortar
Mortar Goblins Knight Little Prince
Mortar Freeze Knight Inferno Dragon Little Prince
Mortar Inferno Dragon
Goblins Knight Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Knight Mortar Miner Inferno Dragon
Goblins Knight
Knight
Knight Inferno Dragon
Freeze
Goblins Knight
Knight Inferno Dragon
Freeze Goblins Knight Mortar Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Knight
Goblins Knight Mortar Freeze Inferno Dragon Little Prince
Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Freeze
Mortar Miner
Miner
Knight Freeze
Mortar
Freeze
Mortar
Freeze
Miner Mortar
Goblins
Miner Knight Mortar
Knight Mortar Miner
Mortar Freeze
Mortar
Mortar
Mortar
Mortar Freeze
Mortar
Mortar Miner Little Prince
Mortar
Freeze Mortar Little Prince
Inferno Dragon
Mortar Miner
Mortar Miner
Miner Mortar
Little Prince
Freeze
Mortar Miner
Freeze
Freeze
Freeze
Miner Knight
Mortar
Freeze
Mortar Freeze Miner Little Prince

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