My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Goblins Archers Cannon Hog Rider Witch
Zap
Goblins Archers Cannon Witch
Barbarian Barrel
Goblins Archers Cannon Valkyrie Witch
The Log
Goblins Archers Cannon Hog Rider Witch
Earthquake
Archers Cannon Hog Rider Witch
Arrows
Goblins Archers Witch
Royal Delivery
Goblins Archers Valkyrie Hog Rider Witch
Fireball
Archers Cannon Hog Rider Witch
Poison
Archers Cannon Witch
Lightning
Cannon Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Cannon Fireball Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Cannon

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Archers Valkyrie
Archers
Valkyrie Goblins Hog Rider
Cannon
Fireball
Hog Rider The Log
Valkyrie
Archers Hog Rider Goblins Witch
Hog Rider
Goblins Fireball Valkyrie The Log Archers Witch
Witch
Valkyrie Hog Rider
The Log
Hog Rider Fireball

Defense Synergies 3 13

Goblins
Archers Cannon The Log
Archers
Valkyrie Goblins Cannon Witch The Log
Cannon
The Log Goblins Archers Fireball Valkyrie Witch
Fireball
The Log Cannon Valkyrie
Valkyrie
Archers Cannon Fireball Witch The Log
Hog Rider
Witch
Archers Cannon Valkyrie The Log
The Log
Cannon Fireball Goblins Archers Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Valkyrie The Log
Goblins Cannon Valkyrie Witch The Log
Cannon Witch Goblins Archers Valkyrie
Cannon Witch Goblins Valkyrie
Fireball Valkyrie The Log
Fireball The Log Goblins Archers Cannon Valkyrie
Archers Cannon Fireball Witch
Cannon Fireball Valkyrie The Log
Cannon Witch Goblins
Goblins Archers Cannon Valkyrie
Goblins Archers Valkyrie Witch Cannon Fireball The Log
Archers Fireball Witch
Cannon Fireball Valkyrie Witch The Log
Fireball Valkyrie Goblins Cannon Witch The Log
Cannon
Cannon Fireball The Log
Goblins Cannon Fireball Valkyrie Witch
Cannon Fireball Goblins Archers Valkyrie Witch The Log
Valkyrie Witch The Log Archers Cannon Fireball
Cannon
Valkyrie Goblins Archers Cannon Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Archers Fireball Witch
Fireball Archers Valkyrie The Log
Goblins Valkyrie Witch The Log
Valkyrie Fireball The Log
Cannon Valkyrie Witch
Fireball Archers Witch
Goblins Archers Fireball Valkyrie Witch
Valkyrie
Goblins Fireball Valkyrie Witch The Log
Witch Cannon
Valkyrie Witch
Fireball Valkyrie The Log
Cannon Fireball Valkyrie Witch
Archers Cannon Fireball Valkyrie Witch
Witch Goblins Archers Fireball Valkyrie The Log
Valkyrie Archers Cannon Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Witch
Archers Witch The Log
Fireball The Log
Fireball The Log
Goblins Fireball
Fireball Valkyrie The Log
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Archers Fireball The Log
Fireball Valkyrie Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Archers Fireball Witch
Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Archers Fireball Witch
Fireball Archers Witch
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: