My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Inferno Dragon Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians Giant Skeleton
The Log
Firecracker Elite Barbarians Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Giant Skeleton Inferno Dragon Mother Witch
Fireball
Firecracker Elite Barbarians Inferno Dragon Mother Witch
Poison
Firecracker Mother Witch
Lightning
Elite Barbarians Inferno Dragon Mother Witch
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Void Inferno Dragon Mother Witch Golden Knight Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Void Inferno Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Giant Skeleton Inferno Dragon
Elite Barbarians
Rage Firecracker Golden Knight
Rage
Elite Barbarians Giant Skeleton Mother Witch Golden Knight
Void
Giant Skeleton
Firecracker Rage Mother Witch
Inferno Dragon
Firecracker
Mother Witch
Rage Giant Skeleton
Golden Knight
Elite Barbarians Rage

Defense Synergies 1 5

Firecracker
Giant Skeleton Golden Knight
Elite Barbarians
Mother Witch Golden Knight
Rage
Void
Giant Skeleton
Firecracker Mother Witch
Inferno Dragon
Mother Witch
Elite Barbarians Giant Skeleton Golden Knight
Golden Knight
Firecracker Elite Barbarians Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void Golden Knight
Elite Barbarians Inferno Dragon Firecracker
Elite Barbarians Void Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon Firecracker
Firecracker Elite Barbarians Giant Skeleton
Firecracker Mother Witch
Inferno Dragon Firecracker Void
Void Giant Skeleton Golden Knight
Inferno Dragon Elite Barbarians
Elite Barbarians Firecracker Giant Skeleton
Mother Witch Firecracker Giant Skeleton
Inferno Dragon Firecracker
Elite Barbarians Giant Skeleton
Firecracker Golden Knight
Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians
Firecracker Elite Barbarians Golden Knight
Firecracker Giant Skeleton Inferno Dragon Mother Witch
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Void Giant Skeleton
Void Firecracker Elite Barbarians Inferno Dragon
Giant Skeleton Elite Barbarians Golden Knight
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Inferno Dragon
Firecracker Mother Witch
Elite Barbarians Void Giant Skeleton
Giant Skeleton Elite Barbarians Inferno Dragon
Void Giant Skeleton Firecracker Elite Barbarians Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Giant Skeleton Golden Knight
Elite Barbarians Void Giant Skeleton
Elite Barbarians Giant Skeleton Golden Knight
Firecracker
Elite Barbarians Firecracker Giant Skeleton Inferno Dragon Golden Knight
Firecracker Elite Barbarians Giant Skeleton Inferno Dragon Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Giant Skeleton Golden Knight
Firecracker Void Golden Knight
Void Giant Skeleton
Firecracker Void Giant Skeleton
Firecracker
Firecracker Mother Witch
Firecracker
Firecracker
Void Firecracker Golden Knight
Elite Barbarians Void
Firecracker Void Golden Knight
Void Firecracker
Firecracker Elite Barbarians Void Golden Knight
Firecracker Void
Firecracker Elite Barbarians
Firecracker Golden Knight
Firecracker
Void Firecracker
Firecracker Mother Witch Golden Knight
Void Giant Skeleton
Void
Void
Void
Firecracker Mother Witch
Inferno Dragon
Firecracker Void Golden Knight
Void Golden Knight
Void Firecracker Golden Knight
Elite Barbarians Firecracker Mother Witch
Firecracker Void
Elite Barbarians Void
Void
Void Firecracker
Giant Skeleton
Firecracker
Void
Firecracker
Void Firecracker
Firecracker
Void Giant Skeleton
Firecracker Elite Barbarians
Firecracker Elite Barbarians Giant Skeleton Golden Knight
Firecracker Void
Void Firecracker Giant Skeleton Golden Knight

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