My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Inferno Dragon Skeleton King
Giant Snowball
Guards Witch Inferno Dragon Skeleton King
Zap
Firecracker Guards Witch Inferno Dragon Skeleton King
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Guards Witch Skeleton King
The Log
Firecracker Elixir Golem Guards Witch Skeleton King
Earthquake
Firecracker Elixir Golem Guards Witch Skeleton King
Arrows
Firecracker Guards Witch Skeleton King
Royal Delivery
Firecracker Elixir Golem Valkyrie Guards Witch Inferno Dragon Skeleton King
Fireball
Firecracker Elixir Golem Witch Inferno Dragon Skeleton King
Poison
Firecracker Elixir Golem Guards Witch Skeleton King
Lightning
Valkyrie Witch Inferno Dragon Skeleton King
Rocket
Valkyrie Witch Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Guards Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Guards Valkyrie Poison Inferno Dragon Skeleton King Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Guards Valkyrie

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Inferno Dragon
Elixir Golem
Firecracker Poison Witch Inferno Dragon
Valkyrie
Firecracker Witch
Guards
Poison
Elixir Golem
Witch
Elixir Golem Valkyrie Skeleton King
Inferno Dragon
Firecracker Elixir Golem
Skeleton King
Witch

Defense Synergies 1 5

Firecracker
Valkyrie Guards
Elixir Golem
Valkyrie
Firecracker Witch
Guards
Firecracker Poison Witch
Poison
Guards
Witch
Valkyrie Guards
Inferno Dragon
Skeleton King
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Inferno Dragon Firecracker Valkyrie Witch
Witch Valkyrie Inferno Dragon
Witch Inferno Dragon Firecracker Valkyrie Guards Skeleton King
Firecracker Valkyrie Poison
Firecracker Valkyrie Guards
Inferno Dragon Firecracker Poison Witch
Valkyrie Poison
Witch Inferno Dragon Skeleton King
Guards Firecracker Valkyrie
Valkyrie Guards Poison Witch Firecracker Skeleton King
Inferno Dragon Firecracker Poison Witch
Valkyrie Guards Witch
Valkyrie Firecracker Guards Poison Witch Skeleton King
Inferno Dragon Skeleton King
Inferno Dragon
Firecracker Valkyrie Poison Witch
Firecracker Valkyrie Guards Witch
Valkyrie Poison Witch Firecracker Guards Inferno Dragon
Inferno Dragon
Valkyrie Firecracker Guards Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch
Poison Firecracker Valkyrie Inferno Dragon
Guards Valkyrie Witch
Valkyrie Guards
Valkyrie Guards Witch Inferno Dragon
Firecracker Poison Witch
Guards Valkyrie Witch
Valkyrie Inferno Dragon
Firecracker Valkyrie Poison Witch Inferno Dragon
Witch Guards Inferno Dragon
Inferno Dragon Valkyrie Guards Witch
Valkyrie Guards Poison
Valkyrie Guards Witch Skeleton King
Firecracker Valkyrie Witch
Guards Witch Firecracker Valkyrie Poison Inferno Dragon Skeleton King
Valkyrie Poison Firecracker Witch Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie Guards
Firecracker Poison
Poison
Firecracker Valkyrie Guards Poison
Poison Firecracker Valkyrie
Firecracker Poison Witch
Firecracker Poison Witch
Poison Firecracker
Poison Firecracker
Guards Poison
Firecracker Poison Valkyrie
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Witch
Firecracker Poison
Poison
Firecracker Poison
Firecracker Valkyrie Poison Witch
Poison
Poison
Poison
Firecracker Poison Valkyrie Witch
Witch Inferno Dragon
Firecracker Poison Witch
Poison Witch
Poison Firecracker
Poison Firecracker Witch
Firecracker Guards Poison Witch
Poison
Firecracker Poison
Firecracker Poison
Guards Witch
Poison Firecracker Witch
Poison Firecracker Valkyrie
Firecracker Poison Skeleton King
Poison
Firecracker
Firecracker Guards Poison Witch Skeleton King
Firecracker Poison Witch
Poison Firecracker Witch

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