My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Elixir Golem Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Skeleton Army
Giant Snowball
Bats Skeleton Army Witch
Zap
Bats Inferno Tower Skeleton Army Witch
Barbarian Barrel
Rascals Elixir Golem Inferno Tower Skeleton Army Witch
The Log
Rascals Elixir Golem Skeleton Army Witch
Earthquake
Elixir Golem Inferno Tower Skeleton Army Witch
Arrows
Bats Rascals Skeleton Army Witch
Royal Delivery
Bats Rascals Elixir Golem Skeleton Army Witch
Fireball
Rascals Elixir Golem Inferno Tower Skeleton Army Witch
Poison
Bats Rascals Elixir Golem Inferno Tower Skeleton Army Witch
Lightning
Inferno Tower Witch
Rocket
Rascals Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Elixir Golem Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Delivery Elixir Golem Skeleton Army Fireball Rascals Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Royal Delivery Elixir Golem Skeleton Army

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rascals Elixir Golem
Royal Delivery
Rascals
Bats
Elixir Golem
Bats Fireball Witch
Fireball
Elixir Golem
Inferno Tower
Skeleton Army
Witch
Elixir Golem

Defense Synergies 2 9

Bats
Royal Delivery Rascals Inferno Tower
Royal Delivery
Inferno Tower Bats Rascals Fireball Skeleton Army Witch
Rascals
Bats Royal Delivery Inferno Tower
Elixir Golem
Fireball
Royal Delivery Inferno Tower
Inferno Tower
Royal Delivery Skeleton Army Bats Rascals Fireball
Skeleton Army
Inferno Tower Royal Delivery
Witch
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower
Inferno Tower Skeleton Army Bats Royal Delivery Rascals Witch
Inferno Tower Skeleton Army Witch Bats Royal Delivery Rascals
Inferno Tower Skeleton Army Witch Bats Rascals
Royal Delivery Fireball Skeleton Army
Royal Delivery Fireball Skeleton Army Bats Rascals
Bats Inferno Tower Royal Delivery Rascals Fireball Witch
Rascals Fireball Inferno Tower
Inferno Tower Witch Rascals Skeleton Army
Skeleton Army Royal Delivery Rascals Inferno Tower
Bats Skeleton Army Witch Royal Delivery Rascals Fireball
Inferno Tower Bats Royal Delivery Rascals Fireball Witch
Inferno Tower Skeleton Army Bats Royal Delivery Rascals Fireball Witch
Fireball Skeleton Army Bats Royal Delivery Rascals Witch
Inferno Tower Skeleton Army Rascals
Inferno Tower Skeleton Army Royal Delivery Rascals Fireball
Bats Royal Delivery Rascals Fireball Inferno Tower Skeleton Army Witch
Royal Delivery Fireball Bats Rascals Skeleton Army Witch
Royal Delivery Witch Bats Rascals Fireball
Inferno Tower
Rascals Skeleton Army Bats Royal Delivery Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Royal Delivery Fireball Inferno Tower Witch
Royal Delivery Fireball
Royal Delivery Skeleton Army Bats Rascals Inferno Tower Witch
Skeleton Army Bats Royal Delivery Rascals Fireball Inferno Tower
Inferno Tower Royal Delivery Rascals Skeleton Army Witch
Royal Delivery Fireball Bats Rascals Witch
Royal Delivery Rascals Skeleton Army Bats Fireball Inferno Tower Witch
Inferno Tower Royal Delivery Rascals Skeleton Army
Royal Delivery Bats Fireball Inferno Tower Skeleton Army Witch
Inferno Tower Witch Royal Delivery Skeleton Army
Bats Rascals Inferno Tower Witch
Skeleton Army Royal Delivery Fireball
Royal Delivery Rascals Skeleton Army Fireball Inferno Tower Witch
Rascals Fireball Skeleton Army Witch
Rascals Inferno Tower Skeleton Army Witch Bats Royal Delivery Fireball
Bats Royal Delivery Rascals Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball
Fireball
Rascals Fireball
Fireball
Fireball Bats Witch
Witch
Fireball
Fireball
Bats Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball
Fireball
Bats
Fireball
Fireball Witch
Fireball
Fireball
Fireball
Fireball Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball
Fireball
Fireball
Fireball
Bats Fireball Skeleton Army Witch
Fireball Witch
Fireball
Fireball Rascals
Fireball
Fireball
Bats Rascals Fireball Witch
Bats Fireball Witch
Fireball Witch

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