My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner Inferno Dragon
Giant Snowball
Bats Hog Rider Miner Inferno Dragon
Zap
Bats Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Hog Rider Miner Inferno Dragon
Fireball
Firecracker Hog Rider Inferno Dragon
Poison
Bats Firecracker
Lightning
Knight Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Miner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Knight Firecracker Miner Hog Rider Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Knight Firecracker

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Miner Mega Knight Firecracker Inferno Dragon
Giant Snowball
Hog Rider Knight Firecracker Miner Mega Knight
Knight
Bats Firecracker Hog Rider Giant Snowball Miner
Firecracker
Knight Hog Rider Miner Bats Giant Snowball Inferno Dragon Mega Knight
Hog Rider
Bats Giant Snowball Knight Firecracker Mega Knight
Miner
Bats Firecracker Giant Snowball Knight Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Firecracker Miner
Mega Knight
Bats Inferno Dragon Giant Snowball Firecracker Hog Rider Miner

Defense Synergies 3 11

Bats
Knight Giant Snowball Firecracker Inferno Dragon Mega Knight
Giant Snowball
Mega Knight Bats Knight Firecracker Miner Inferno Dragon
Knight
Bats Firecracker Giant Snowball
Firecracker
Knight Bats Giant Snowball Mega Knight
Hog Rider
Miner
Giant Snowball Mega Knight
Inferno Dragon
Bats Giant Snowball Mega Knight
Mega Knight
Giant Snowball Bats Firecracker Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Inferno Dragon Bats Knight Firecracker Mega Knight
Mega Knight Bats Giant Snowball Knight Inferno Dragon
Inferno Dragon Bats Knight Firecracker Mega Knight
Firecracker Mega Knight
Bats Giant Snowball Firecracker Mega Knight
Bats Giant Snowball Inferno Dragon Firecracker
Mega Knight
Inferno Dragon
Knight Giant Snowball Firecracker Miner Mega Knight
Bats Giant Snowball Knight Firecracker Mega Knight
Inferno Dragon Bats Giant Snowball Firecracker
Mega Knight Bats Giant Snowball Knight
Mega Knight Bats Giant Snowball Firecracker
Inferno Dragon Knight Mega Knight
Giant Snowball Inferno Dragon Mega Knight
Mega Knight Bats Knight Firecracker
Mega Knight Bats Giant Snowball Knight Firecracker
Giant Snowball Bats Knight Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Giant Snowball Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Giant Snowball
Giant Snowball Knight Firecracker Miner Inferno Dragon Mega Knight
Mega Knight Bats Knight
Mega Knight Bats Knight
Knight Inferno Dragon Mega Knight
Firecracker Bats Giant Snowball
Bats Knight
Mega Knight Knight Inferno Dragon
Mega Knight Bats Giant Snowball Knight Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats Knight
Mega Knight Giant Snowball
Mega Knight Knight
Firecracker Mega Knight
Bats Knight Firecracker Inferno Dragon
Bats Mega Knight Giant Snowball Firecracker Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Giant Snowball Miner
Miner
Knight Firecracker
Giant Snowball Firecracker Mega Knight
Firecracker Bats Giant Snowball
Firecracker
Giant Snowball Firecracker
Miner Giant Snowball Firecracker
Bats Giant Snowball
Firecracker Miner Knight
Giant Snowball Firecracker
Giant Snowball Knight Firecracker Miner
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker Mega Knight
Giant Snowball
Bats
Giant Snowball Firecracker Mega Knight
Giant Snowball Firecracker Miner Mega Knight
Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Firecracker Mega Knight
Inferno Dragon
Firecracker Miner Giant Snowball
Giant Snowball Miner Mega Knight
Miner Firecracker
Bats Giant Snowball Firecracker
Bats Giant Snowball Firecracker
Giant Snowball
Giant Snowball Miner Mega Knight
Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker
Bats
Giant Snowball Firecracker
Miner Knight Firecracker Mega Knight
Giant Snowball Firecracker
Giant Snowball
Firecracker Mega Knight
Bats Giant Snowball Firecracker
Firecracker Bats Giant Snowball
Giant Snowball Firecracker Miner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: