My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner Phoenix
Giant Snowball
Bats Wall Breakers Miner Little Prince
Zap
Bats Wall Breakers Little Prince
Barbarian Barrel
Knight Tesla Wall Breakers Little Prince
The Log
Wall Breakers Little Prince
Earthquake
Tesla
Arrows
Bats Wall Breakers Little Prince
Royal Delivery
Bats Knight Wall Breakers Miner Little Prince
Fireball
Tesla Wall Breakers Little Prince
Poison
Bats Phoenix Little Prince
Lightning
Knight Tesla Phoenix Little Prince
Rocket
Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Knight Miner Little Prince Tesla Poison Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Knight Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Wall Breakers
Knight
Bats Wall Breakers Poison Miner Little Prince
Tesla
Wall Breakers
Knight Miner Bats
Poison
Miner Knight
Miner
Bats Wall Breakers Poison Knight
Phoenix
Little Prince
Knight

Defense Synergies 3 6

Bats
Knight Tesla
Knight
Bats Tesla Little Prince Poison Phoenix
Tesla
Knight Bats Poison Little Prince
Wall Breakers
Poison
Knight Tesla
Miner
Phoenix
Knight Little Prince
Little Prince
Knight Tesla Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla
Bats Knight Tesla Phoenix
Tesla Bats Knight
Tesla Bats Knight Phoenix
Poison
Bats Tesla
Bats Tesla Poison Phoenix Little Prince
Tesla Poison Phoenix
Tesla Phoenix
Knight Tesla Miner Phoenix Little Prince
Bats Poison Knight Tesla
Tesla Bats Poison Phoenix
Tesla Bats Knight
Bats Tesla Poison
Knight Tesla Phoenix
Tesla
Tesla Bats Knight Poison
Tesla Bats Knight Little Prince
Poison Bats Knight Tesla Little Prince
Tesla Phoenix
Bats Knight Tesla Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Poison Knight Tesla Miner Phoenix
Bats Knight
Bats Knight Tesla Phoenix
Knight Tesla Phoenix
Poison Bats Tesla
Bats Knight Tesla Phoenix
Knight Tesla Phoenix
Bats Knight Poison Phoenix
Tesla Phoenix
Bats Knight Tesla Phoenix
Poison Phoenix
Knight Tesla
Tesla
Tesla Phoenix Bats Knight Poison Little Prince
Bats Poison Tesla Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Miner
Poison Miner
Knight Poison
Poison
Poison Bats
Poison
Poison
Poison Miner
Bats Poison
Poison Miner Knight
Poison
Poison Knight Miner
Poison
Poison
Poison
Poison
Poison
Bats
Poison
Poison Miner Little Prince
Poison
Poison
Poison
Poison Little Prince
Poison Miner
Poison Miner
Poison Miner
Poison Bats Little Prince
Bats Poison
Poison Miner
Poison
Poison
Bats
Poison
Poison Miner Knight
Poison
Poison
Bats Poison
Bats Poison
Poison Miner Little Prince

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