My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs
Giant Snowball
Bats Royal Hogs
Zap
Bats Firecracker Inferno Tower Royal Hogs
Barbarian Barrel
Firecracker Inferno Tower Royal Hogs Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Royal Hogs
Earthquake
Firecracker Inferno Tower Royal Hogs
Arrows
Bats Firecracker Royal Hogs
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Royal Hogs Royal Ghost
Fireball
Firecracker Inferno Tower Royal Hogs
Poison
Bats Firecracker Inferno Tower Royal Hogs
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Tower Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Void Royal Ghost Mini P.E.K.K.A Inferno Tower Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Void Royal Ghost

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Royal Hogs
Firecracker
Bats Mini P.E.K.K.A Royal Hogs Mega Knight
Mini P.E.K.K.A
Bats Firecracker Royal Hogs Mega Knight
Inferno Tower
Royal Hogs
Bats Firecracker Mini P.E.K.K.A Mega Knight
Void
Royal Ghost
Mega Knight
Mega Knight
Bats Firecracker Mini P.E.K.K.A Royal Hogs Royal Ghost

Defense Synergies 0 11

Bats
Firecracker Mini P.E.K.K.A Inferno Tower Mega Knight
Firecracker
Bats Mini P.E.K.K.A Inferno Tower Mega Knight
Mini P.E.K.K.A
Bats Firecracker Royal Ghost
Inferno Tower
Bats Firecracker Royal Ghost Mega Knight
Royal Hogs
Void
Royal Ghost
Mini P.E.K.K.A Inferno Tower Mega Knight
Mega Knight
Bats Firecracker Inferno Tower Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Void
Mini P.E.K.K.A Inferno Tower Bats Firecracker Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Bats Void
Mini P.E.K.K.A Inferno Tower Bats Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Bats Firecracker Royal Ghost Mega Knight
Bats Inferno Tower Firecracker Void
Inferno Tower Void Mega Knight
Mini P.E.K.K.A Inferno Tower
Firecracker Mini P.E.K.K.A Inferno Tower Royal Ghost Mega Knight
Bats Firecracker Royal Ghost Mega Knight
Inferno Tower Bats Firecracker
Mini P.E.K.K.A Inferno Tower Mega Knight Bats
Mega Knight Bats Firecracker Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Inferno Tower Mega Knight
Inferno Tower Mini P.E.K.K.A Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Inferno Tower
Mega Knight Bats Firecracker Royal Ghost
Bats Firecracker Royal Ghost Mega Knight
Mini P.E.K.K.A Inferno Tower
Royal Ghost Mega Knight Bats Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Inferno Tower Void Royal Ghost
Void Firecracker Mini P.E.K.K.A Royal Ghost Mega Knight
Mega Knight Bats Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Mega Knight Bats Inferno Tower
Inferno Tower Mini P.E.K.K.A Mega Knight
Firecracker Bats
Mini P.E.K.K.A Bats Inferno Tower Void
Mini P.E.K.K.A Inferno Tower Mega Knight
Void Mega Knight Bats Firecracker Mini P.E.K.K.A Inferno Tower
Inferno Tower
Mega Knight Bats Mini P.E.K.K.A Inferno Tower
Mega Knight Void
Mini P.E.K.K.A Mega Knight Inferno Tower
Firecracker Mega Knight
Inferno Tower Bats Firecracker Mini P.E.K.K.A
Bats Mega Knight Firecracker Mini P.E.K.K.A Inferno Tower Royal Ghost
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Royal Ghost
Firecracker Void Royal Ghost
Void
Firecracker Void
Firecracker Mega Knight
Firecracker Bats
Firecracker
Firecracker
Void Firecracker
Bats Mini P.E.K.K.A Void
Firecracker Void
Void Firecracker
Firecracker Void
Firecracker Void
Firecracker
Firecracker
Firecracker Mega Knight
Bats Mini P.E.K.K.A
Void Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Void Mega Knight
Void
Void
Void
Firecracker Mega Knight
Firecracker Void Royal Ghost
Void Mega Knight
Void Firecracker
Bats Firecracker
Bats Firecracker Void
Mini P.E.K.K.A Void
Void Mega Knight
Void Firecracker
Mega Knight
Firecracker
Bats Void
Firecracker
Void Firecracker Mini P.E.K.K.A Mega Knight
Firecracker
Void
Firecracker Mega Knight
Bats Firecracker
Firecracker Bats Void
Void Firecracker Royal Ghost Mega Knight

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