My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Goblin Cage Zappies

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Royal Hogs
Giant Snowball
Bats Royal Recruits Zappies Royal Hogs
Zap
Bats Zappies Royal Hogs
Barbarian Barrel
Royal Recruits Goblin Cage Zappies Royal Hogs
The Log
Royal Recruits Goblin Cage Zappies Royal Hogs
Earthquake
Goblin Cage Zappies Royal Hogs
Arrows
Bats Royal Recruits Zappies Royal Hogs
Royal Delivery
Bats Royal Recruits Goblin Cage Zappies Royal Hogs
Fireball
Goblin Cage Zappies Royal Hogs
Poison
Bats Royal Recruits Goblin Cage Zappies Royal Hogs
Lightning
Goblin Cage
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Fireball Goblin Cage Zappies Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Arrows Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Goblin Cage Royal Hogs Barbarian Barrel
Arrows
Fireball Royal Hogs
Royal Recruits
Bats Zappies Royal Hogs Barbarian Barrel
Fireball
Arrows Royal Hogs
Goblin Cage
Bats Royal Hogs Barbarian Barrel
Zappies
Royal Recruits Royal Hogs Barbarian Barrel
Royal Hogs
Arrows Bats Royal Recruits Fireball Goblin Cage Zappies Barbarian Barrel
Barbarian Barrel
Bats Royal Recruits Goblin Cage Zappies Royal Hogs

Defense Synergies 1 11

Bats
Royal Recruits Goblin Cage Zappies Barbarian Barrel
Arrows
Fireball Barbarian Barrel
Royal Recruits
Bats
Fireball
Barbarian Barrel Arrows Goblin Cage Zappies
Goblin Cage
Bats Fireball Zappies Barbarian Barrel
Zappies
Bats Fireball Goblin Cage Barbarian Barrel
Royal Hogs
Barbarian Barrel
Fireball Bats Arrows Goblin Cage Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Goblin Cage Zappies Barbarian Barrel
Bats Royal Recruits Goblin Cage Zappies
Goblin Cage Bats Royal Recruits Zappies
Royal Recruits Goblin Cage Bats Zappies
Arrows Royal Recruits Fireball Goblin Cage Barbarian Barrel
Arrows Fireball Barbarian Barrel Bats Zappies
Bats Arrows Fireball Goblin Cage Zappies
Arrows Royal Recruits Fireball Goblin Cage Barbarian Barrel
Zappies Royal Recruits Goblin Cage
Royal Recruits Zappies Barbarian Barrel
Bats Arrows Royal Recruits Fireball Zappies Barbarian Barrel
Arrows Bats Fireball Zappies
Royal Recruits Goblin Cage Bats Fireball Zappies
Fireball Bats Arrows Royal Recruits Goblin Cage Zappies Barbarian Barrel
Royal Recruits Goblin Cage Zappies
Royal Recruits Fireball Goblin Cage Zappies
Bats Arrows Royal Recruits Fireball Goblin Cage Zappies
Arrows Fireball Goblin Cage Bats Royal Recruits Zappies Barbarian Barrel
Arrows Goblin Cage Barbarian Barrel Bats Royal Recruits Fireball Zappies
Royal Recruits Goblin Cage Zappies
Royal Recruits Bats Arrows Fireball Zappies Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Goblin Cage Zappies Barbarian Barrel
Fireball Arrows Barbarian Barrel
Royal Recruits Zappies Bats Goblin Cage
Royal Recruits Bats Fireball Goblin Cage Zappies Barbarian Barrel
Royal Recruits Goblin Cage Zappies
Arrows Fireball Bats Zappies
Royal Recruits Bats Fireball Goblin Cage Zappies
Royal Recruits Goblin Cage Zappies
Royal Recruits Goblin Cage Bats Fireball Zappies Barbarian Barrel
Royal Recruits Goblin Cage Zappies
Bats Royal Recruits Goblin Cage Zappies
Royal Recruits Arrows Fireball Goblin Cage
Royal Recruits Fireball Goblin Cage Zappies
Royal Recruits Fireball Goblin Cage Zappies
Royal Recruits Zappies Bats Fireball Goblin Cage Barbarian Barrel
Bats Arrows Royal Recruits Fireball Goblin Cage Zappies Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Recruits Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Royal Recruits Fireball Barbarian Barrel
Fireball Arrows Barbarian Barrel
Arrows Fireball Bats
Arrows
Arrows Fireball Barbarian Barrel
Arrows Fireball
Bats Fireball
Arrows Royal Recruits Fireball Barbarian Barrel
Fireball Arrows
Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Royal Recruits Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Bats
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Fireball
Arrows Fireball
Arrows Royal Recruits Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Fireball Arrows
Fireball Arrows Barbarian Barrel
Bats Arrows Fireball
Bats Fireball Zappies
Fireball
Arrows Fireball
Arrows Fireball Zappies
Arrows Fireball
Bats Royal Recruits Fireball Zappies Barbarian Barrel
Fireball Arrows Zappies
Arrows Fireball Barbarian Barrel
Fireball
Arrows Fireball
Arrows Fireball
Royal Recruits
Bats Royal Recruits Fireball Zappies
Bats Fireball Zappies
Royal Recruits Fireball Barbarian Barrel

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