My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Tesla Royal Hogs Magic Archer
The Log
Firecracker Royal Hogs
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Royal Hogs Magic Archer
Fireball
Firecracker Tesla Royal Hogs Magic Archer
Poison
Firecracker Royal Hogs Magic Archer
Lightning
Tesla Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Tesla Magic Archer Royal Hogs Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mirror Mega Knight
Firecracker
Royal Hogs Mirror Mega Knight
Tesla
Royal Hogs
Arrows Firecracker Magic Archer Mega Knight
Rocket
Mirror
Mirror
Arrows Firecracker Rocket Magic Archer
Magic Archer
Royal Hogs Mirror Mega Knight
Mega Knight
Arrows Firecracker Royal Hogs Magic Archer

Defense Synergies 3 8

Arrows
Mirror Mega Knight Tesla
Firecracker
Tesla Mirror Mega Knight
Tesla
Mirror Arrows Firecracker Magic Archer
Royal Hogs
Rocket
Mirror
Arrows Tesla Firecracker Magic Archer Mega Knight
Magic Archer
Tesla Mirror Mega Knight
Mega Knight
Arrows Firecracker Mirror Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tesla Magic Archer
Firecracker Tesla Mega Knight
Tesla Rocket Mega Knight
Tesla Firecracker Mega Knight
Arrows Firecracker Rocket Mega Knight
Arrows Firecracker Tesla Magic Archer Mega Knight
Tesla Rocket Arrows Firecracker Magic Archer
Rocket Arrows Tesla Magic Archer Mega Knight
Tesla
Firecracker Tesla Mega Knight
Arrows Firecracker Tesla Magic Archer Mega Knight
Arrows Tesla Firecracker Magic Archer
Tesla Mega Knight Rocket
Rocket Mega Knight Arrows Firecracker Tesla Magic Archer
Tesla Mega Knight
Rocket Tesla Mega Knight
Tesla Mega Knight Arrows Firecracker
Arrows Tesla Mega Knight Firecracker Magic Archer
Arrows Firecracker Tesla Magic Archer Mega Knight
Tesla
Mega Knight Arrows Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla
Arrows Firecracker Tesla Rocket Magic Archer Mega Knight
Mega Knight Rocket
Rocket Mega Knight Tesla
Tesla Mega Knight
Arrows Firecracker Rocket Tesla Magic Archer
Rocket Tesla
Mega Knight Tesla
Rocket Mega Knight Firecracker Magic Archer
Tesla
Mega Knight Tesla
Rocket Mega Knight Arrows
Rocket Mega Knight Tesla
Firecracker Tesla Magic Archer Mega Knight
Tesla Firecracker Rocket Magic Archer
Arrows Mega Knight Firecracker Tesla Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Rocket
Arrows Firecracker Magic Archer
Rocket Arrows Magic Archer
Arrows Firecracker Rocket
Rocket Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Rocket Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Rocket
Firecracker Rocket Arrows Magic Archer
Arrows Firecracker Rocket Magic Archer
Rocket Firecracker Magic Archer
Arrows Firecracker Rocket Magic Archer
Arrows Firecracker Magic Archer
Rocket Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Rocket Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Firecracker Magic Archer Mega Knight
Rocket Arrows Firecracker Magic Archer Mega Knight
Rocket Magic Archer Mega Knight
Rocket Arrows
Rocket
Rocket Arrows
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Magic Archer Mega Knight
Rocket Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Rocket Firecracker
Arrows Rocket Magic Archer Mega Knight
Rocket Arrows Firecracker Magic Archer
Mega Knight
Rocket Arrows Firecracker Magic Archer
Rocket Magic Archer
Rocket Arrows Firecracker Magic Archer
Arrows
Firecracker Rocket Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Rocket Arrows
Firecracker Mega Knight
Firecracker Rocket Magic Archer
Firecracker Rocket Magic Archer
Firecracker Rocket Magic Archer Mega Knight

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