My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Royal Giant Electro Giant Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Electro Giant Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Skeleton Dragons
Zap
Archers Royal Giant
Barbarian Barrel
Archers
The Log
Archers Royal Giant Mini P.E.K.K.A
Earthquake
Archers
Arrows
Archers Skeleton Dragons
Royal Delivery
Archers Skeleton Dragons Mini P.E.K.K.A
Fireball
Archers Skeleton Dragons
Poison
Archers Skeleton Dragons
Lightning
Skeleton Dragons Mini P.E.K.K.A Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Tornado Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Tornado Skeleton Dragons Mini P.E.K.K.A Archer Queen Royal Giant Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Tornado Skeleton Dragons Mini P.E.K.K.A

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Mini P.E.K.K.A Mega Knight
Skeleton Dragons
Tornado Royal Giant Mini P.E.K.K.A Mega Knight
Royal Giant
Archers Skeleton Dragons Tornado
Mini P.E.K.K.A
Archers Skeleton Dragons Tornado Electro Giant Mega Knight
Tornado
Skeleton Dragons Electro Giant Royal Giant Mini P.E.K.K.A Mega Knight
Electro Giant
Tornado Mini P.E.K.K.A Archer Queen
Mega Knight
Archers Skeleton Dragons Mini P.E.K.K.A Tornado Archer Queen
Archer Queen
Electro Giant Mega Knight

Defense Synergies 1 11

Archers
Skeleton Dragons Mini P.E.K.K.A Tornado Mega Knight Archer Queen
Skeleton Dragons
Tornado Archers Mini P.E.K.K.A Mega Knight
Royal Giant
Mini P.E.K.K.A
Archers Skeleton Dragons Tornado Electro Giant
Tornado
Skeleton Dragons Archers Mini P.E.K.K.A Electro Giant Mega Knight
Electro Giant
Mini P.E.K.K.A Tornado
Mega Knight
Archers Skeleton Dragons Tornado
Archer Queen
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons
Mini P.E.K.K.A Skeleton Dragons Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Archers Skeleton Dragons
Mini P.E.K.K.A Skeleton Dragons Mega Knight
Mini P.E.K.K.A Tornado Mega Knight
Tornado Archers Skeleton Dragons Mega Knight
Skeleton Dragons Tornado Archers
Skeleton Dragons Electro Giant Mega Knight
Mini P.E.K.K.A Tornado Archer Queen
Tornado Archers Mini P.E.K.K.A Mega Knight
Archers Skeleton Dragons Tornado Electro Giant Mega Knight
Skeleton Dragons Archers Tornado
Mini P.E.K.K.A Mega Knight Skeleton Dragons
Mega Knight Skeleton Dragons Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Mega Knight
Tornado Mini P.E.K.K.A Electro Giant Mega Knight
Mega Knight Skeleton Dragons Mini P.E.K.K.A Tornado
Mega Knight Archers Skeleton Dragons Tornado
Tornado Archers Skeleton Dragons Mega Knight
Mini P.E.K.K.A Tornado
Skeleton Dragons Mega Knight Archers Mini P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Electro Giant
Archers Skeleton Dragons Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Tornado
Mini P.E.K.K.A Mega Knight
Skeleton Dragons Electro Giant Archers Tornado
Mini P.E.K.K.A Archers
Mini P.E.K.K.A Mega Knight
Mega Knight Skeleton Dragons Mini P.E.K.K.A Tornado
Skeleton Dragons
Mega Knight Mini P.E.K.K.A
Mega Knight Tornado Electro Giant Archer Queen
Mini P.E.K.K.A Mega Knight
Archers Skeleton Dragons Electro Giant Mega Knight
Electro Giant Archers Skeleton Dragons Mini P.E.K.K.A Tornado Archer Queen
Mega Knight Archers Skeleton Dragons Mini P.E.K.K.A Electro Giant Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons Tornado
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mega Knight
Skeleton Dragons Electro Giant Tornado
Archers Skeleton Dragons Tornado
Skeleton Dragons Tornado
Skeleton Dragons Tornado
Mini P.E.K.K.A Tornado
Skeleton Dragons Tornado
Archers Skeleton Dragons Tornado Archer Queen
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mega Knight
Tornado
Skeleton Dragons Mini P.E.K.K.A
Archers Skeleton Dragons Mini P.E.K.K.A Mega Knight
Skeleton Dragons Tornado Electro Giant Mega Knight
Skeleton Dragons Mega Knight
Skeleton Dragons Tornado
Tornado
Skeleton Dragons
Tornado Electro Giant Skeleton Dragons Mega Knight
Skeleton Dragons Tornado
Skeleton Dragons Tornado Mega Knight
Skeleton Dragons Tornado
Archers Skeleton Dragons Tornado Electro Giant
Skeleton Dragons Electro Giant
Mini P.E.K.K.A
Skeleton Dragons Mega Knight
Skeleton Dragons
Mega Knight
Archers
Archers Skeleton Dragons Tornado Archer Queen
Skeleton Dragons Mini P.E.K.K.A Mega Knight
Skeleton Dragons
Tornado Electro Giant Archer Queen
Skeleton Dragons Mega Knight Archer Queen
Electro Giant Skeleton Dragons Tornado Archer Queen
Skeleton Dragons Tornado Archer Queen
Tornado Electro Giant Mega Knight Archer Queen

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