My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Royal Recruits Tombstone Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits
Giant Snowball
Archers Skeleton Dragons Royal Recruits Tombstone Witch
Zap
Archers Tombstone Witch
Barbarian Barrel
Archers Royal Recruits Tombstone Witch Executioner
The Log
Archers Royal Recruits Tombstone Mini P.E.K.K.A Witch
Earthquake
Archers Tombstone Witch
Arrows
Archers Skeleton Dragons Royal Recruits Tombstone Witch
Royal Delivery
Archers Skeleton Dragons Royal Recruits Mini P.E.K.K.A Witch Executioner
Fireball
Archers Skeleton Dragons Tombstone Witch Executioner
Poison
Archers Skeleton Dragons Royal Recruits Tombstone Witch Executioner
Lightning
Skeleton Dragons Tombstone Mini P.E.K.K.A Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tombstone Mini P.E.K.K.A Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Tombstone Skeleton Dragons Mini P.E.K.K.A Witch Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Tombstone Skeleton Dragons

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Mini P.E.K.K.A
Arrows
Archers Mini P.E.K.K.A
Skeleton Dragons
Royal Recruits Mini P.E.K.K.A
Royal Recruits
Archers Skeleton Dragons
Tombstone
Mini P.E.K.K.A
Archers Arrows Skeleton Dragons
Witch
Executioner

Defense Synergies 0 12

Archers
Skeleton Dragons Royal Recruits Tombstone Mini P.E.K.K.A Witch
Arrows
Tombstone Mini P.E.K.K.A
Skeleton Dragons
Archers Tombstone Mini P.E.K.K.A
Royal Recruits
Archers Tombstone
Tombstone
Archers Arrows Skeleton Dragons Royal Recruits
Mini P.E.K.K.A
Archers Arrows Skeleton Dragons Witch Executioner
Witch
Archers Mini P.E.K.K.A
Executioner
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Royal Recruits Tombstone Executioner
Mini P.E.K.K.A Skeleton Dragons Royal Recruits Tombstone Witch Executioner
Mini P.E.K.K.A Witch Archers Skeleton Dragons Royal Recruits Tombstone Executioner
Royal Recruits Mini P.E.K.K.A Witch Skeleton Dragons Tombstone
Arrows Royal Recruits Tombstone Mini P.E.K.K.A
Arrows Archers Skeleton Dragons Executioner
Skeleton Dragons Archers Arrows Tombstone Witch Executioner
Arrows Skeleton Dragons Royal Recruits
Mini P.E.K.K.A Witch Royal Recruits Tombstone
Archers Royal Recruits Mini P.E.K.K.A
Archers Skeleton Dragons Witch Executioner Arrows Royal Recruits Tombstone
Arrows Skeleton Dragons Executioner Archers Witch
Royal Recruits Tombstone Mini P.E.K.K.A Skeleton Dragons Witch
Executioner Arrows Skeleton Dragons Royal Recruits Tombstone Mini P.E.K.K.A Witch
Royal Recruits Mini P.E.K.K.A Tombstone
Royal Recruits Mini P.E.K.K.A
Arrows Skeleton Dragons Royal Recruits Tombstone Mini P.E.K.K.A Witch Executioner
Arrows Tombstone Archers Skeleton Dragons Royal Recruits Witch Executioner
Arrows Witch Executioner Archers Skeleton Dragons Royal Recruits Tombstone
Mini P.E.K.K.A Royal Recruits
Skeleton Dragons Royal Recruits Archers Arrows Mini P.E.K.K.A Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Archers Tombstone Witch
Archers Arrows Skeleton Dragons Mini P.E.K.K.A Executioner
Royal Recruits Tombstone Mini P.E.K.K.A Witch
Royal Recruits Mini P.E.K.K.A
Royal Recruits Tombstone Mini P.E.K.K.A Witch Executioner
Arrows Skeleton Dragons Executioner Archers Witch
Royal Recruits Mini P.E.K.K.A Archers Tombstone Witch
Mini P.E.K.K.A Royal Recruits
Royal Recruits Skeleton Dragons Tombstone Mini P.E.K.K.A Witch
Royal Recruits Witch Skeleton Dragons Tombstone
Royal Recruits Tombstone Mini P.E.K.K.A Witch
Royal Recruits Arrows
Royal Recruits Mini P.E.K.K.A Tombstone Witch Executioner
Royal Recruits Archers Skeleton Dragons Witch Executioner
Royal Recruits Tombstone Witch Archers Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Executioner Archers Skeleton Dragons Royal Recruits Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons Executioner
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Executioner Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner Witch
Archers Arrows Skeleton Dragons Witch Executioner
Arrows Skeleton Dragons Executioner
Arrows Skeleton Dragons
Mini P.E.K.K.A
Arrows Skeleton Dragons Royal Recruits
Archers Arrows Skeleton Dragons Executioner
Skeleton Dragons Executioner
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Witch Executioner
Arrows Skeleton Dragons Royal Recruits Executioner
Arrows
Skeleton Dragons Mini P.E.K.K.A
Archers Arrows Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Skeleton Dragons Witch
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons Witch Executioner
Witch
Arrows Skeleton Dragons Witch Executioner
Arrows Skeleton Dragons Witch
Arrows Skeleton Dragons
Archers Arrows Skeleton Dragons Witch Executioner
Skeleton Dragons Witch
Mini P.E.K.K.A
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Archers Royal Recruits Tombstone Witch
Archers Arrows Skeleton Dragons Witch Executioner
Arrows
Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Skeleton Dragons Executioner
Arrows
Skeleton Dragons Royal Recruits Executioner
Skeleton Dragons Royal Recruits Witch
Skeleton Dragons Witch Executioner
Royal Recruits Witch Executioner

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