My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Valkyrie Goblin Hut Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Musketeer Goblin Hut Princess
Zap
Goblin Gang Firecracker Goblin Hut Princess
Barbarian Barrel
Knight Goblin Gang Firecracker Musketeer Valkyrie Goblin Hut Princess
The Log
Goblin Gang Firecracker Musketeer Goblin Hut Princess
Earthquake
Goblin Gang Firecracker Goblin Hut
Arrows
Goblin Gang Firecracker Goblin Hut Princess
Royal Delivery
Knight Goblin Gang Firecracker Musketeer Valkyrie Goblin Hut Princess
Fireball
Goblin Gang Firecracker Musketeer Goblin Hut Princess
Poison
Goblin Gang Firecracker Musketeer Goblin Hut Princess
Lightning
Knight Musketeer Valkyrie Goblin Hut
Rocket
Musketeer Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Princess Musketeer Valkyrie Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Princess

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Musketeer Princess Goblin Hut
Goblin Gang
Knight Firecracker Valkyrie Goblin Hut Princess
Firecracker
Knight Goblin Gang Valkyrie Goblin Hut Princess
Musketeer
Knight Valkyrie Goblin Hut
Valkyrie
Musketeer Goblin Gang Firecracker Goblin Hut
Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie
Rocket
Princess
Knight Goblin Gang Firecracker

Defense Synergies 7 11

Knight
Goblin Gang Firecracker Musketeer Princess Goblin Hut
Goblin Gang
Knight Musketeer Firecracker Valkyrie Goblin Hut Princess
Firecracker
Knight Valkyrie Goblin Gang Musketeer Goblin Hut Princess
Musketeer
Knight Goblin Gang Valkyrie Firecracker Goblin Hut
Valkyrie
Firecracker Musketeer Goblin Gang Goblin Hut Princess
Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie
Rocket
Princess
Knight Goblin Gang Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Firecracker Musketeer Valkyrie Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie Goblin Hut
Goblin Gang Goblin Hut Rocket Knight Musketeer Valkyrie
Goblin Hut Knight Goblin Gang Firecracker Musketeer Valkyrie
Firecracker Valkyrie Rocket Princess
Goblin Gang Firecracker Musketeer Valkyrie
Musketeer Rocket Goblin Gang Firecracker Goblin Hut Princess
Rocket Musketeer Valkyrie
Goblin Gang Musketeer Goblin Hut Princess
Knight Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Valkyrie Knight Firecracker Musketeer Goblin Hut Princess
Musketeer Goblin Gang Firecracker Goblin Hut Princess
Goblin Hut Knight Goblin Gang Musketeer Valkyrie Rocket
Valkyrie Rocket Goblin Gang Firecracker Goblin Hut Princess
Knight Goblin Gang Goblin Hut
Rocket Goblin Gang Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie Goblin Hut
Valkyrie Knight Firecracker Musketeer Goblin Hut Princess
Musketeer Goblin Hut
Goblin Gang Valkyrie Knight Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Goblin Hut
Knight Goblin Gang Firecracker Musketeer Valkyrie Rocket
Goblin Gang Knight Musketeer Valkyrie Goblin Hut Rocket
Goblin Gang Valkyrie Rocket Knight Musketeer
Knight Goblin Gang Musketeer Valkyrie Goblin Hut
Firecracker Rocket Goblin Gang Musketeer Goblin Hut Princess
Goblin Gang Rocket Knight Musketeer Valkyrie Goblin Hut
Knight Valkyrie
Rocket Knight Firecracker Valkyrie Goblin Hut
Goblin Gang Musketeer Goblin Hut
Knight Musketeer Valkyrie Goblin Hut
Rocket Valkyrie
Rocket Knight Goblin Gang Valkyrie
Firecracker Musketeer Valkyrie Princess
Goblin Gang Goblin Hut Knight Firecracker Musketeer Valkyrie Rocket
Valkyrie Firecracker Musketeer Goblin Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker Musketeer Valkyrie Rocket
Firecracker Musketeer Princess
Rocket Goblin Hut
Knight Firecracker Musketeer Valkyrie Rocket
Rocket Firecracker Valkyrie
Firecracker Musketeer Rocket Princess
Firecracker Musketeer Princess
Firecracker Princess
Firecracker
Rocket Goblin Gang Musketeer
Firecracker Rocket Knight Musketeer Valkyrie Princess
Firecracker Musketeer Rocket Princess
Rocket Knight Firecracker Musketeer Goblin Hut Princess
Firecracker Musketeer Rocket Princess
Princess Firecracker Musketeer Goblin Hut
Rocket Firecracker Musketeer Goblin Hut Princess
Firecracker Musketeer Goblin Hut Rocket Princess
Rocket
Rocket
Rocket Firecracker Musketeer Princess
Rocket Firecracker Valkyrie Princess
Rocket Musketeer
Rocket Princess
Rocket Musketeer
Rocket Musketeer
Firecracker Valkyrie Princess
Firecracker Musketeer Princess
Musketeer Princess
Rocket Firecracker Musketeer
Firecracker Musketeer Princess
Rocket Firecracker Musketeer Goblin Hut
Musketeer Rocket
Rocket Firecracker Princess
Rocket Firecracker Princess
Goblin Gang Musketeer Goblin Hut Rocket Princess
Rocket Firecracker Musketeer Princess
Knight Goblin Gang Firecracker Musketeer Valkyrie Rocket Princess
Firecracker Musketeer Princess
Rocket
Firecracker Musketeer
Goblin Gang Firecracker Musketeer Rocket Princess
Firecracker Musketeer Rocket Princess
Firecracker Musketeer Rocket Princess

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