My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Musketeer Furnace Balloon Lumberjack
Zap
Goblin Gang Furnace Balloon
Barbarian Barrel
Knight Goblin Gang Musketeer Furnace Lumberjack
The Log
Goblin Gang Musketeer Furnace Lumberjack
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Knight Goblin Gang Musketeer Balloon Lumberjack
Fireball
Goblin Gang Musketeer Furnace Balloon Lumberjack
Poison
Goblin Gang Musketeer Furnace Balloon
Lightning
Knight Musketeer Furnace Balloon Lumberjack
Rocket
Musketeer Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Fireball Musketeer Furnace Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Knight Musketeer Furnace Lumberjack
Knight
Goblin Gang Musketeer Balloon Zap Fireball Furnace Lumberjack
Goblin Gang
Knight Balloon
Fireball
Zap Knight
Musketeer
Knight Zap Balloon Lumberjack
Furnace
Zap Knight Balloon
Balloon
Zap Knight Lumberjack Goblin Gang Musketeer Furnace
Lumberjack
Balloon Zap Knight Musketeer

Defense Synergies 5 14

Zap
Fireball Knight Goblin Gang Musketeer Furnace Lumberjack
Knight
Goblin Gang Musketeer Zap Fireball Furnace Lumberjack
Goblin Gang
Knight Musketeer Zap Furnace Lumberjack
Fireball
Zap Knight Musketeer Lumberjack
Musketeer
Knight Goblin Gang Lumberjack Zap Fireball Furnace
Furnace
Zap Knight Goblin Gang Musketeer Lumberjack
Balloon
Lumberjack
Musketeer Zap Knight Goblin Gang Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer
Lumberjack Zap Knight Goblin Gang Musketeer Furnace
Goblin Gang Furnace Lumberjack Knight Musketeer
Lumberjack Knight Goblin Gang Musketeer Furnace
Fireball Lumberjack
Goblin Gang Fireball Zap Musketeer Furnace Lumberjack
Musketeer Furnace Zap Goblin Gang Fireball
Zap Fireball Musketeer
Goblin Gang Musketeer Furnace Lumberjack
Knight Goblin Gang Musketeer Lumberjack
Goblin Gang Zap Knight Fireball Musketeer Furnace Lumberjack
Musketeer Zap Goblin Gang Fireball Furnace
Furnace Lumberjack Zap Knight Goblin Gang Fireball Musketeer
Fireball Zap Goblin Gang Furnace Lumberjack
Knight Goblin Gang Furnace Lumberjack
Zap Goblin Gang Fireball Furnace Lumberjack
Knight Goblin Gang Fireball Musketeer Furnace Lumberjack
Fireball Zap Knight Goblin Gang Musketeer Furnace Lumberjack
Zap Furnace Knight Fireball Musketeer Lumberjack
Musketeer Lumberjack
Goblin Gang Knight Fireball Musketeer Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Zap Fireball Furnace
Fireball Zap Knight Goblin Gang Musketeer Lumberjack
Goblin Gang Lumberjack Zap Knight Musketeer Furnace
Goblin Gang Lumberjack Zap Knight Fireball Musketeer
Knight Goblin Gang Musketeer Lumberjack
Fireball Furnace Zap Goblin Gang Musketeer
Goblin Gang Knight Fireball Musketeer Furnace Lumberjack
Knight Lumberjack
Zap Knight Fireball
Goblin Gang Musketeer
Knight Musketeer Lumberjack
Zap Fireball
Knight Goblin Gang Fireball Lumberjack
Fireball Musketeer Furnace
Goblin Gang Zap Knight Fireball Musketeer Furnace Lumberjack
Zap Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Zap Furnace
Fireball Zap Musketeer Furnace
Musketeer Furnace
Fireball Zap
Fireball Zap
Goblin Gang Fireball Musketeer Lumberjack
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Furnace
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Knight Goblin Gang Musketeer Lumberjack
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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