My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Electro Dragon Golem Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon Lumberjack Little Prince
Zap
Firecracker Little Prince
Barbarian Barrel
Firecracker Lumberjack Little Prince
The Log
Firecracker Lumberjack Little Prince
Earthquake
Firecracker Elixir Collector
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Electro Dragon Lumberjack Little Prince
Fireball
Firecracker Elixir Collector Electro Dragon Lumberjack Little Prince
Poison
Firecracker Elixir Collector Electro Dragon Little Prince
Lightning
Elixir Collector Electro Dragon Lumberjack Little Prince
Rocket
Elixir Collector Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Tornado Little Prince Lumberjack Electro Dragon Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Firecracker Tornado Little Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Barbarian Barrel Tornado Golem Lumberjack
Elixir Collector
Barbarian Barrel
Firecracker Tornado Electro Dragon Golem Lumberjack
Tornado
Firecracker Barbarian Barrel Electro Dragon Golem
Electro Dragon
Golem Barbarian Barrel Tornado Little Prince
Golem
Electro Dragon Firecracker Barbarian Barrel Tornado Lumberjack
Lumberjack
Firecracker Barbarian Barrel Golem
Little Prince
Electro Dragon

Defense Synergies 0 12

Firecracker
Barbarian Barrel Tornado Electro Dragon Lumberjack
Elixir Collector
Barbarian Barrel
Firecracker Tornado Electro Dragon Lumberjack Little Prince
Tornado
Firecracker Barbarian Barrel Electro Dragon Little Prince
Electro Dragon
Firecracker Barbarian Barrel Tornado Lumberjack
Golem
Lumberjack
Firecracker Barbarian Barrel Electro Dragon Little Prince
Little Prince
Barbarian Barrel Tornado Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel Electro Dragon
Lumberjack Firecracker Electro Dragon
Tornado Lumberjack Electro Dragon
Lumberjack Firecracker Electro Dragon
Firecracker Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Firecracker Electro Dragon Lumberjack
Tornado Firecracker Electro Dragon Little Prince
Barbarian Barrel Electro Dragon
Tornado Lumberjack
Tornado Firecracker Barbarian Barrel Lumberjack Little Prince
Firecracker Barbarian Barrel Tornado Electro Dragon Lumberjack
Firecracker Tornado Electro Dragon
Lumberjack Electro Dragon
Firecracker Barbarian Barrel Tornado Electro Dragon Lumberjack
Lumberjack
Tornado Lumberjack
Firecracker Tornado Electro Dragon Lumberjack
Firecracker Barbarian Barrel Tornado Electro Dragon Lumberjack Little Prince
Barbarian Barrel Tornado Firecracker Electro Dragon Lumberjack Little Prince
Tornado Lumberjack
Firecracker Barbarian Barrel Electro Dragon Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel
Firecracker Barbarian Barrel Electro Dragon Lumberjack
Lumberjack Electro Dragon
Lumberjack Barbarian Barrel Tornado
Lumberjack
Firecracker Tornado Electro Dragon
Lumberjack
Lumberjack
Electro Dragon Firecracker Barbarian Barrel Tornado
Electro Dragon Lumberjack
Tornado
Lumberjack
Firecracker Electro Dragon
Electro Dragon Firecracker Barbarian Barrel Tornado Lumberjack Little Prince
Firecracker Barbarian Barrel Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Electro Dragon
Firecracker Barbarian Barrel Tornado Electro Dragon
Barbarian Barrel Electro Dragon
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Tornado Electro Dragon
Firecracker Tornado
Firecracker Barbarian Barrel Tornado Electro Dragon
Firecracker Tornado Electro Dragon
Tornado Electro Dragon Lumberjack
Firecracker Barbarian Barrel Tornado Electro Dragon
Firecracker Tornado Electro Dragon
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Electro Dragon
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Electro Dragon
Firecracker Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado
Firecracker Barbarian Barrel Electro Dragon
Firecracker Barbarian Barrel Tornado Electro Dragon Little Prince
Tornado
Tornado
Barbarian Barrel Electro Dragon
Firecracker Tornado Barbarian Barrel Electro Dragon Little Prince
Firecracker Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Barbarian Barrel Tornado
Firecracker Tornado Electro Dragon Little Prince
Electro Dragon Firecracker
Electro Dragon
Firecracker Electro Dragon
Firecracker
Barbarian Barrel Electro Dragon
Firecracker Tornado Electro Dragon
Barbarian Barrel
Firecracker Electro Dragon Lumberjack
Firecracker Electro Dragon
Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Barbarian Barrel Tornado Little Prince

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