My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Giant Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Mini P.E.K.K.A Battle Healer Giant Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Lava Hound
Giant Snowball
Mega Minion Lava Hound
Zap
Mortar Lava Hound
Barbarian Barrel
Mortar
The Log
Mini P.E.K.K.A
Earthquake
Mortar
Arrows
Lava Hound
Royal Delivery
Mega Minion Mini P.E.K.K.A Battle Healer Lava Hound
Fireball
Mortar Mega Minion Battle Healer Lava Hound
Poison
Mortar Mega Minion Battle Healer Lava Hound
Lightning
Mortar Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer
Rocket
Mortar Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Royal Delivery Mega Minion Mortar Mini P.E.K.K.A Battle Healer Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Royal Delivery Mega Minion Mortar

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Mortar
Ice Golem Mega Minion Battle Healer
Ice Golem
Mega Minion Mortar Mini P.E.K.K.A
Mega Minion
Ice Golem Giant Lava Hound Mortar Battle Healer
Mini P.E.K.K.A
Giant Ice Golem Battle Healer
Battle Healer
Mortar Mega Minion Mini P.E.K.K.A Giant
Giant
Mega Minion Mini P.E.K.K.A Battle Healer
Lava Hound
Mega Minion

Defense Synergies 1 10

Royal Delivery
Mortar Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer
Mortar
Royal Delivery Ice Golem Mega Minion
Ice Golem
Mega Minion Royal Delivery Mortar Mini P.E.K.K.A Battle Healer
Mega Minion
Ice Golem Royal Delivery Mortar
Mini P.E.K.K.A
Royal Delivery Ice Golem Battle Healer
Battle Healer
Royal Delivery Ice Golem Mini P.E.K.K.A
Giant
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem Mega Minion
Mini P.E.K.K.A Royal Delivery Mortar Mega Minion Battle Healer
Mortar Mini P.E.K.K.A Royal Delivery Mega Minion
Mini P.E.K.K.A Mortar Mega Minion
Royal Delivery Mini P.E.K.K.A Battle Healer
Royal Delivery Mega Minion
Mega Minion Royal Delivery Mortar
Ice Golem Battle Healer
Mini P.E.K.K.A Mortar
Royal Delivery Ice Golem Mini P.E.K.K.A Battle Healer
Royal Delivery Ice Golem Mega Minion
Mega Minion Royal Delivery
Mortar Mini P.E.K.K.A Royal Delivery Battle Healer
Royal Delivery Mortar Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Mortar
Royal Delivery Mortar Mini P.E.K.K.A
Royal Delivery Mortar Mini P.E.K.K.A
Royal Delivery Mortar Mega Minion Battle Healer
Royal Delivery Mortar Ice Golem Mega Minion Battle Healer
Mini P.E.K.K.A Mortar
Royal Delivery Mini P.E.K.K.A Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Royal Delivery Ice Golem Battle Healer
Royal Delivery Mortar Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer
Royal Delivery Ice Golem Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Royal Delivery Ice Golem Battle Healer
Royal Delivery Mini P.E.K.K.A Battle Healer
Royal Delivery Ice Golem
Royal Delivery Mini P.E.K.K.A Ice Golem Mega Minion Battle Healer
Mini P.E.K.K.A Royal Delivery Battle Healer
Royal Delivery Mortar Ice Golem Mega Minion Mini P.E.K.K.A
Royal Delivery Mega Minion
Mega Minion Mini P.E.K.K.A
Royal Delivery
Royal Delivery Mini P.E.K.K.A Ice Golem
Royal Delivery Mortar Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer
Royal Delivery Ice Golem Mega Minion Mini P.E.K.K.A Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem
Mortar
Ice Golem
Mortar
Ice Golem Mega Minion
Mortar
Ice Golem
Mortar
Mini P.E.K.K.A
Mortar
Mortar Ice Golem
Mortar
Mortar Ice Golem
Mortar
Mortar
Mortar
Mini P.E.K.K.A
Mortar Mega Minion Mini P.E.K.K.A
Mortar
Mortar
Ice Golem Mortar
Mega Minion
Mortar
Mortar
Mortar
Ice Golem
Mega Minion
Mega Minion Mini P.E.K.K.A
Mortar
Mega Minion
Mega Minion Mini P.E.K.K.A
Mortar Ice Golem
Mega Minion
Mortar

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