My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Night Witch Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Giant Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch Little Prince
Zap
Firecracker Witch Little Prince
Barbarian Barrel
Firecracker Elite Barbarians Witch Electro Wizard Little Prince
The Log
Firecracker Elite Barbarians Witch Little Prince
Earthquake
Firecracker Witch
Arrows
Firecracker Witch Little Prince
Royal Delivery
Firecracker Elite Barbarians Witch Electro Wizard Little Prince
Fireball
Firecracker Elite Barbarians Witch Electro Wizard Little Prince
Poison
Firecracker Witch Electro Wizard Little Prince
Lightning
Elite Barbarians Witch Electro Wizard Little Prince
Rocket
Elite Barbarians Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Little Prince Electro Wizard Witch Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Little Prince

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians
Firecracker
Elite Barbarians
Elite Barbarians
Arrows Firecracker The Log
Witch
Electro Giant
The Log
Elite Barbarians Little Prince
Electro Wizard
Little Prince
The Log

Defense Synergies 1 8

Arrows
Little Prince
Firecracker
The Log Electro Wizard
Elite Barbarians
The Log
Witch
The Log Electro Wizard
Electro Giant
The Log
Firecracker Elite Barbarians Witch Electro Wizard Little Prince
Electro Wizard
Firecracker Witch The Log Little Prince
Little Prince
Arrows The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
Elite Barbarians Firecracker Witch The Log Electro Wizard
Witch Elite Barbarians Electro Wizard
Elite Barbarians Witch Firecracker Electro Wizard
Arrows Firecracker Elite Barbarians The Log
Arrows The Log Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Witch Little Prince
Arrows Electro Giant The Log Electro Wizard
Witch Elite Barbarians
Elite Barbarians Firecracker Electro Wizard Little Prince
Witch Electro Wizard Arrows Firecracker Electro Giant The Log
Arrows Firecracker Witch Electro Wizard
Elite Barbarians Witch The Log Electro Wizard
Arrows Firecracker Witch The Log Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Electro Giant The Log Electro Wizard
Arrows Firecracker Elite Barbarians Witch Electro Wizard
Arrows Firecracker Elite Barbarians Witch The Log Electro Wizard Little Prince
Arrows Witch The Log Firecracker Electro Wizard Little Prince
Elite Barbarians Electro Wizard
Arrows Firecracker Elite Barbarians Witch Electro Giant The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Electro Giant Electro Wizard
Electro Wizard Arrows Firecracker Elite Barbarians The Log
Elite Barbarians Witch The Log Electro Wizard
Elite Barbarians The Log Electro Wizard
Elite Barbarians Witch
Arrows Firecracker Electro Giant Witch Electro Wizard
Elite Barbarians Witch Electro Wizard
Elite Barbarians
Electro Wizard Firecracker Elite Barbarians Witch The Log
Witch
Elite Barbarians Witch
Arrows Elite Barbarians Electro Giant The Log Electro Wizard
Elite Barbarians Witch
Firecracker Witch Electro Giant
Elite Barbarians Witch Electro Giant Electro Wizard Firecracker The Log Little Prince
Arrows Firecracker Elite Barbarians Witch Electro Giant The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Electro Giant Witch
Arrows Firecracker Witch The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Elite Barbarians Electro Wizard
Firecracker Arrows The Log Electro Wizard
Arrows Firecracker
Firecracker Elite Barbarians The Log
Arrows Firecracker
Arrows Firecracker Elite Barbarians The Log
Arrows Firecracker Witch The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log Electro Wizard
Arrows Firecracker Witch Electro Giant The Log Little Prince
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker Electro Giant The Log Witch Little Prince
Witch
Arrows Firecracker The Log Witch Electro Wizard
Arrows Witch The Log
Arrows Firecracker The Log
Elite Barbarians Arrows Firecracker Witch Electro Giant Electro Wizard Little Prince
Electro Wizard Firecracker Witch Electro Giant
Elite Barbarians
Arrows The Log
Arrows Firecracker Electro Wizard
Arrows Firecracker The Log
Electro Wizard Witch
Arrows Firecracker Witch Electro Wizard
Arrows The Log
Firecracker Electro Wizard
Arrows The Log Firecracker
Arrows Electro Giant
Firecracker Elite Barbarians
Electro Giant Firecracker Elite Barbarians Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Giant The Log Electro Wizard Little Prince

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