My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Cage Witch Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Giant Skeleton
Giant Snowball
Archers Goblin Barrel Witch Lumberjack
Zap
Archers Goblin Barrel Witch
Barbarian Barrel
Electro Spirit Archers Goblin Cage Goblin Barrel Witch Giant Skeleton Lumberjack
The Log
Electro Spirit Archers Goblin Cage Goblin Barrel Witch Giant Skeleton Lumberjack
Earthquake
Archers Goblin Cage Goblin Barrel Witch
Arrows
Electro Spirit Archers Goblin Barrel Witch
Royal Delivery
Electro Spirit Archers Goblin Cage Goblin Barrel Witch Giant Skeleton Lumberjack
Fireball
Archers Goblin Cage Goblin Barrel Witch Lumberjack
Poison
Archers Goblin Cage Witch
Lightning
Goblin Cage Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Archers Goblin Barrel Goblin Cage Lumberjack Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Archers Goblin Barrel

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton Lumberjack
Archers
Goblin Cage Giant Skeleton Lumberjack
Goblin Cage
Archers Goblin Barrel Witch Giant Skeleton Lumberjack
Rage
Witch Giant Skeleton
Goblin Barrel
Goblin Cage Giant Skeleton Lumberjack
Witch
Rage Goblin Cage Giant Skeleton Lumberjack
Giant Skeleton
Electro Spirit Archers Goblin Cage Rage Goblin Barrel Witch Lumberjack
Lumberjack
Electro Spirit Archers Goblin Cage Goblin Barrel Witch Giant Skeleton

Defense Synergies 0 10

Electro Spirit
Lumberjack
Archers
Goblin Cage Witch Giant Skeleton Lumberjack
Goblin Cage
Archers Witch Lumberjack
Rage
Goblin Barrel
Witch
Archers Goblin Cage Giant Skeleton Lumberjack
Giant Skeleton
Archers Witch Lumberjack
Lumberjack
Electro Spirit Archers Goblin Cage Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage
Lumberjack Goblin Cage Witch
Goblin Cage Witch Lumberjack Archers Giant Skeleton
Goblin Cage Witch Lumberjack
Goblin Cage Giant Skeleton Lumberjack
Electro Spirit Archers Lumberjack
Electro Spirit Archers Goblin Cage Witch
Electro Spirit Goblin Cage Giant Skeleton
Witch Goblin Cage Lumberjack
Archers Giant Skeleton Lumberjack
Archers Witch Electro Spirit Giant Skeleton Lumberjack
Archers Witch
Goblin Cage Lumberjack Witch Giant Skeleton
Electro Spirit Goblin Cage Witch Lumberjack
Goblin Cage Lumberjack
Goblin Cage Lumberjack
Goblin Cage Witch Lumberjack
Goblin Cage Electro Spirit Archers Witch Lumberjack
Goblin Cage Witch Electro Spirit Archers Giant Skeleton Lumberjack
Goblin Cage Lumberjack
Electro Spirit Archers Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Goblin Cage Witch Giant Skeleton
Archers Lumberjack
Giant Skeleton Lumberjack Goblin Cage Witch
Giant Skeleton Lumberjack Goblin Cage
Giant Skeleton Goblin Cage Witch Lumberjack
Electro Spirit Archers Witch
Archers Goblin Cage Witch Giant Skeleton Lumberjack
Giant Skeleton Goblin Cage Lumberjack
Goblin Cage Giant Skeleton Electro Spirit Witch
Witch Goblin Cage
Goblin Cage Witch Giant Skeleton Lumberjack
Goblin Cage Giant Skeleton
Giant Skeleton Goblin Cage Witch Lumberjack
Archers Goblin Cage Witch
Witch Electro Spirit Archers Goblin Cage Giant Skeleton Lumberjack
Electro Spirit Archers Goblin Cage Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Skeleton
Giant Skeleton
Electro Spirit Witch
Archers Witch
Lumberjack
Archers
Witch
Archers
Witch
Giant Skeleton
Electro Spirit Witch
Witch
Witch
Witch
Archers Witch
Electro Spirit Witch
Electro Spirit
Giant Skeleton
Electro Spirit Archers Witch
Archers Witch
Lumberjack
Giant Skeleton
Electro Spirit Witch Giant Skeleton
Witch
Witch Giant Skeleton

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