My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Mega Minion Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Lava Hound
Giant Snowball
Skeletons Fire Spirit Skeleton Barrel Mega Minion Witch Lava Hound
Zap
Skeletons Fire Spirit Skeleton Barrel Witch Lava Hound
Barbarian Barrel
Skeletons Fire Spirit Skeleton Barrel Bomb Tower Witch
The Log
Skeletons Fire Spirit Skeleton Barrel Witch
Earthquake
Skeletons Bomb Tower Witch
Arrows
Skeletons Fire Spirit Skeleton Barrel Witch Lava Hound
Royal Delivery
Skeletons Fire Spirit Skeleton Barrel Mega Minion Witch Lava Hound
Fireball
Skeleton Barrel Mega Minion Bomb Tower Witch Lava Hound
Poison
Skeleton Barrel Mega Minion Bomb Tower Witch Lava Hound
Lightning
Mega Minion Bomb Tower Witch
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Skeleton Barrel Mega Minion Earthquake Bomb Tower Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Skeleton Barrel Mega Minion

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Skeleton Barrel Mega Minion
Skeleton Barrel
Fire Spirit Witch Lava Hound
Mega Minion
Lava Hound Fire Spirit
Earthquake
Lava Hound
Bomb Tower
Witch
Skeleton Barrel Lava Hound
Lava Hound
Mega Minion Skeleton Barrel Earthquake Witch

Defense Synergies 0 9

Skeletons
Fire Spirit Mega Minion Earthquake Bomb Tower Witch
Fire Spirit
Skeletons
Skeleton Barrel
Mega Minion
Mega Minion
Skeletons Skeleton Barrel Bomb Tower Witch
Earthquake
Skeletons Bomb Tower
Bomb Tower
Skeletons Mega Minion Earthquake
Witch
Skeletons Mega Minion
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Mega Minion
Bomb Tower Skeletons Mega Minion Witch
Bomb Tower Witch Skeletons Fire Spirit Mega Minion
Bomb Tower Witch Skeletons Mega Minion
Earthquake Bomb Tower
Skeletons Fire Spirit Mega Minion Earthquake Bomb Tower
Mega Minion Fire Spirit Bomb Tower Witch
Earthquake Skeleton Barrel Bomb Tower
Witch Skeletons Bomb Tower
Skeletons Fire Spirit
Witch Skeletons Mega Minion Earthquake Bomb Tower
Mega Minion Witch
Bomb Tower Skeletons Fire Spirit Earthquake Witch
Fire Spirit Bomb Tower Mega Minion Earthquake Witch
Bomb Tower
Bomb Tower
Bomb Tower Skeletons Witch
Fire Spirit Bomb Tower Mega Minion Witch
Earthquake Bomb Tower Witch Fire Spirit Mega Minion
Bomb Tower
Fire Spirit Earthquake Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch
Skeleton Barrel Mega Minion Bomb Tower
Skeletons Bomb Tower Witch
Skeletons Witch
Fire Spirit Skeletons Skeleton Barrel Bomb Tower Witch
Skeletons Mega Minion Bomb Tower Witch
Bomb Tower
Skeletons Mega Minion Bomb Tower Witch
Witch Skeletons Mega Minion
Mega Minion Bomb Tower Witch
Skeletons Bomb Tower Witch
Bomb Tower Witch
Witch Skeletons Mega Minion Bomb Tower
Mega Minion Earthquake Bomb Tower Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake
Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel
Fire Spirit Earthquake
Fire Spirit Skeleton Barrel Mega Minion Witch
Fire Spirit Earthquake Witch
Earthquake Fire Spirit Skeleton Barrel
Skeleton Barrel
Fire Spirit
Skeleton Barrel Earthquake
Fire Spirit
Earthquake Fire Spirit Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Witch
Earthquake Skeleton Barrel
Earthquake
Fire Spirit Skeleton Barrel Mega Minion Earthquake
Fire Spirit Skeleton Barrel Earthquake Witch
Earthquake
Earthquake Skeleton Barrel
Earthquake Fire Spirit Witch
Mega Minion Witch
Skeleton Barrel Earthquake Witch
Skeleton Barrel Witch
Skeleton Barrel
Fire Spirit Witch
Skeleton Barrel Mega Minion Witch
Mega Minion
Earthquake
Earthquake
Skeleton Barrel Earthquake Fire Spirit Witch
Fire Spirit Mega Minion Witch
Mega Minion
Skeleton Barrel Earthquake
Mega Minion
Witch
Witch
Skeleton Barrel Witch

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