My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Barbarian Barrel Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Fisherman
Zap
Firecracker Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Firecracker Royal Ghost
The Log
Electro Spirit Firecracker Royal Giant Fisherman
Earthquake
Firecracker
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Royal Ghost Fisherman
Fireball
Firecracker Fisherman
Poison
Firecracker Fisherman Phoenix
Lightning
Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Firecracker Royal Ghost Fisherman Fireball Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Firecracker Royal Ghost

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Fireball Phoenix
Firecracker
Royal Giant Barbarian Barrel Fisherman
Royal Giant
Firecracker Fireball Barbarian Barrel Fisherman Electro Spirit Royal Ghost
Fireball
Royal Giant Electro Spirit
Barbarian Barrel
Royal Giant Firecracker
Royal Ghost
Royal Giant Fisherman
Fisherman
Royal Giant Firecracker Royal Ghost
Phoenix
Electro Spirit

Defense Synergies 1 4

Electro Spirit
Fisherman Phoenix
Firecracker
Barbarian Barrel Fisherman
Royal Giant
Fireball
Barbarian Barrel
Barbarian Barrel
Fireball Firecracker
Royal Ghost
Fisherman
Electro Spirit Firecracker
Phoenix
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Barbarian Barrel
Firecracker Fisherman Phoenix
Fisherman
Firecracker Fisherman Phoenix
Firecracker Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Spirit Firecracker Royal Ghost
Electro Spirit Firecracker Fireball Phoenix
Electro Spirit Fireball Barbarian Barrel Phoenix
Fisherman Phoenix
Firecracker Barbarian Barrel Royal Ghost Fisherman Phoenix
Electro Spirit Firecracker Fireball Barbarian Barrel Royal Ghost Fisherman
Firecracker Fireball Phoenix
Fireball
Fireball Electro Spirit Firecracker Barbarian Barrel Royal Ghost
Phoenix
Fireball Fisherman
Firecracker Fireball Fisherman
Fireball Electro Spirit Firecracker Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Electro Spirit Firecracker Fireball Royal Ghost Fisherman
Fisherman Phoenix
Royal Ghost Electro Spirit Firecracker Fireball Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Firecracker Barbarian Barrel Royal Ghost Fisherman Phoenix
Fisherman
Fireball Barbarian Barrel Fisherman Phoenix
Fisherman Phoenix
Firecracker Fireball Electro Spirit
Fireball Phoenix
Fisherman Phoenix
Electro Spirit Firecracker Fireball Barbarian Barrel Phoenix
Phoenix
Phoenix
Fireball Phoenix
Fireball
Firecracker Fireball
Phoenix Electro Spirit Firecracker Fireball Barbarian Barrel Fisherman
Electro Spirit Firecracker Fireball Barbarian Barrel Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Barbarian Barrel Royal Ghost
Firecracker Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Firecracker Barbarian Barrel
Firecracker Fireball Electro Spirit
Firecracker
Fireball Firecracker Barbarian Barrel
Fireball Firecracker Fisherman
Fireball Fisherman
Firecracker Fireball Barbarian Barrel Fisherman
Fireball Firecracker
Firecracker Fireball Barbarian Barrel Fisherman
Firecracker Fireball Barbarian Barrel Fisherman
Firecracker Fireball Barbarian Barrel Fisherman
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fisherman
Firecracker Fireball Barbarian Barrel Fisherman
Firecracker Fireball Barbarian Barrel
Fireball
Fireball
Fisherman
Fireball Barbarian Barrel
Firecracker Electro Spirit Fireball Barbarian Barrel
Fisherman
Firecracker Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Fisherman
Fireball Firecracker Barbarian Barrel Fisherman
Firecracker Fireball
Electro Spirit Firecracker Fireball
Fireball
Fireball
Electro Spirit Firecracker Fireball
Firecracker Fireball
Electro Spirit Fireball Barbarian Barrel
Fireball Firecracker
Fireball Barbarian Barrel
Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker
Electro Spirit Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Barbarian Barrel Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: