My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Fisherman Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Fisherman Phoenix Night Witch
Giant Snowball
Bomber Fisherman Night Witch
Zap
Bomber Fisherman Night Witch
Barbarian Barrel
Bomber Night Witch
The Log
Bomber Mini P.E.K.K.A Fisherman
Earthquake
Bomber
Arrows
Bomber Night Witch
Royal Delivery
Bomber Mini P.E.K.K.A Fisherman Night Witch
Fireball
Bomber Fisherman Night Witch
Poison
Bomber Fisherman Phoenix Night Witch
Lightning
Mini P.E.K.K.A Fisherman Phoenix Night Witch
Rocket
Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Fisherman Fireball Mini P.E.K.K.A Phoenix Night Witch Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Fisherman Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A
Arrows
Fireball Giant Mini P.E.K.K.A Phoenix Night Witch
Fireball
Arrows Giant
Mini P.E.K.K.A
Giant Bomber Arrows
Giant
Bomber Arrows Mini P.E.K.K.A Night Witch Fireball Fisherman
Fisherman
Giant
Phoenix
Arrows
Night Witch
Giant Arrows

Defense Synergies 0 7

Bomber
Mini P.E.K.K.A Fisherman
Arrows
Fireball Mini P.E.K.K.A Phoenix
Fireball
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Arrows Fireball Fisherman
Giant
Fisherman
Bomber Mini P.E.K.K.A
Phoenix
Arrows
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball
Mini P.E.K.K.A Bomber Fisherman Phoenix Night Witch
Mini P.E.K.K.A Fisherman Bomber Night Witch
Mini P.E.K.K.A Night Witch Bomber Fisherman Phoenix
Bomber Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Bomber Night Witch
Arrows Fireball Phoenix Night Witch
Arrows Fireball Phoenix
Mini P.E.K.K.A Fisherman Phoenix Night Witch
Bomber Mini P.E.K.K.A Fisherman Phoenix Night Witch
Bomber Arrows Fireball Fisherman Night Witch
Arrows Fireball Phoenix Night Witch
Mini P.E.K.K.A Night Witch Bomber Fireball
Bomber Fireball Arrows Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Phoenix
Fireball Mini P.E.K.K.A Fisherman
Bomber Arrows Fireball Mini P.E.K.K.A Fisherman Night Witch
Arrows Fireball Bomber Fisherman Night Witch
Arrows Bomber Fireball Fisherman
Mini P.E.K.K.A Fisherman Phoenix
Bomber Arrows Fireball Mini P.E.K.K.A Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Fisherman
Fireball Bomber Arrows Mini P.E.K.K.A Fisherman Phoenix
Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Fireball Fisherman Phoenix Night Witch
Mini P.E.K.K.A Fisherman Phoenix Night Witch
Arrows Fireball
Mini P.E.K.K.A Fireball Phoenix Night Witch
Mini P.E.K.K.A Fisherman Phoenix
Fireball Mini P.E.K.K.A Phoenix
Phoenix
Mini P.E.K.K.A Phoenix
Arrows Fireball Phoenix
Mini P.E.K.K.A Fireball Night Witch
Bomber Fireball
Phoenix Bomber Fireball Mini P.E.K.K.A Fisherman Night Witch
Arrows Bomber Fireball Mini P.E.K.K.A Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Fisherman
Arrows Fireball
Arrows Fireball
Bomber Fireball Arrows
Arrows Fireball
Bomber Arrows
Arrows Fireball
Arrows Fireball Fisherman
Fireball Mini P.E.K.K.A Fisherman Night Witch
Arrows Fireball Fisherman
Fireball Arrows
Fireball Fisherman
Arrows Fireball Fisherman
Arrows Fireball Fisherman
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Bomber Mini P.E.K.K.A Fisherman Night Witch
Bomber Arrows Fireball Mini P.E.K.K.A Fisherman
Bomber Arrows Fireball
Fireball Night Witch
Arrows Fireball
Fisherman
Arrows Fireball
Arrows Bomber Fireball
Fisherman
Arrows Fireball Fisherman
Fireball Arrows Fisherman
Fireball Arrows Fisherman
Arrows Fireball Night Witch
Fireball
Fireball Mini P.E.K.K.A Night Witch
Bomber Arrows Fireball Night Witch
Arrows Fireball
Arrows Fireball
Fireball Night Witch
Fireball Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Bomber Fireball
Arrows Fireball
Fireball
Fireball
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: