My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla P.E.K.K.A Ice Wizard Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Graveyard Little Prince
Zap
Graveyard Little Prince
Barbarian Barrel
Tesla Ice Wizard Magic Archer Graveyard Little Prince
The Log
Graveyard Little Prince
Earthquake
Tesla Graveyard
Arrows
Graveyard Little Prince
Royal Delivery
P.E.K.K.A Ice Wizard Magic Archer Graveyard Little Prince
Fireball
Tesla Ice Wizard Magic Archer Little Prince
Poison
Ice Wizard Magic Archer Graveyard Little Prince
Lightning
Tesla Ice Wizard Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Ice Wizard Little Prince Tesla Poison Magic Archer Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Ice Wizard Little Prince Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarian Barrel
Graveyard P.E.K.K.A Ice Wizard
Poison
P.E.K.K.A Graveyard
P.E.K.K.A
Poison Magic Archer Barbarian Barrel Ice Wizard Graveyard
Ice Wizard
Barbarian Barrel P.E.K.K.A Graveyard
Magic Archer
P.E.K.K.A
Graveyard
Barbarian Barrel Poison P.E.K.K.A Ice Wizard Little Prince
Little Prince
Graveyard

Defense Synergies 0 12

Tesla
Barbarian Barrel Poison Magic Archer Little Prince
Barbarian Barrel
Tesla Poison P.E.K.K.A Ice Wizard Magic Archer Little Prince
Poison
Tesla Barbarian Barrel Ice Wizard
P.E.K.K.A
Barbarian Barrel Ice Wizard
Ice Wizard
Barbarian Barrel Poison P.E.K.K.A Little Prince
Magic Archer
Tesla Barbarian Barrel
Graveyard
Little Prince
Tesla Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Barbarian Barrel Magic Archer
P.E.K.K.A Tesla Ice Wizard
Tesla P.E.K.K.A Ice Wizard
Tesla P.E.K.K.A Ice Wizard
Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Tesla Ice Wizard Magic Archer
Tesla Poison Ice Wizard Magic Archer Little Prince
Tesla Barbarian Barrel Poison P.E.K.K.A Magic Archer
Tesla P.E.K.K.A Ice Wizard
Tesla Barbarian Barrel Ice Wizard Little Prince
Poison Ice Wizard Tesla Barbarian Barrel Magic Archer
Tesla Poison Ice Wizard Magic Archer
Tesla P.E.K.K.A Ice Wizard
Tesla Barbarian Barrel Poison P.E.K.K.A Magic Archer
P.E.K.K.A Tesla
Tesla P.E.K.K.A
Tesla Poison P.E.K.K.A
Tesla Barbarian Barrel Ice Wizard Magic Archer Little Prince
Barbarian Barrel Poison Tesla Ice Wizard Magic Archer Little Prince
P.E.K.K.A Tesla
Tesla Barbarian Barrel Poison P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Barbarian Barrel P.E.K.K.A
Poison Tesla Barbarian Barrel Magic Archer
P.E.K.K.A
P.E.K.K.A Tesla Barbarian Barrel
P.E.K.K.A Tesla
Poison Tesla Ice Wizard Magic Archer
P.E.K.K.A Tesla Ice Wizard
P.E.K.K.A Tesla
P.E.K.K.A Barbarian Barrel Poison Magic Archer
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Poison
P.E.K.K.A Tesla
Tesla Magic Archer
Tesla Barbarian Barrel Poison P.E.K.K.A Magic Archer Little Prince
Poison Tesla Barbarian Barrel P.E.K.K.A Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Barbarian Barrel
Poison Barbarian Barrel Ice Wizard Magic Archer
Barbarian Barrel Poison Magic Archer
Barbarian Barrel Poison
Poison Barbarian Barrel Magic Archer
Poison Ice Wizard Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Ice Wizard Magic Archer
Poison
Poison
Poison Barbarian Barrel Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Magic Archer
Barbarian Barrel Poison Magic Archer
Barbarian Barrel Poison Magic Archer
Barbarian Barrel Poison Magic Archer
Magic Archer Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison Magic Archer
Barbarian Barrel Poison Magic Archer Little Prince
Poison Magic Archer
Poison
Barbarian Barrel Poison
Poison Barbarian Barrel Ice Wizard Magic Archer Little Prince
Poison Barbarian Barrel Ice Wizard Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Magic Archer
Poison Ice Wizard Magic Archer Little Prince
Poison
Poison Magic Archer
Poison Magic Archer
P.E.K.K.A
Poison Magic Archer
Barbarian Barrel Magic Archer
Poison Ice Wizard Magic Archer
Barbarian Barrel
Poison Magic Archer
Poison Magic Archer
Poison
P.E.K.K.A
Poison Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Magic Archer Little Prince

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