My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon Executioner Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon
Barbarian Barrel
Knight Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Balloon Executioner Inferno Dragon Lumberjack
Fireball
Balloon Executioner Inferno Dragon Lumberjack
Poison
Balloon Executioner
Lightning
Knight Balloon Executioner Inferno Dragon Lumberjack
Rocket
Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Tornado Inferno Dragon Lumberjack Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Tornado

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Balloon Knight Executioner The Log Lumberjack
Knight
Balloon Executioner Zap The Log Lumberjack
Tornado
Zap Executioner Balloon The Log
Balloon
Zap Knight Lumberjack Tornado Executioner The Log
Executioner
Knight Tornado Zap Balloon The Log
The Log
Zap Knight Tornado Balloon Executioner Lumberjack
Inferno Dragon
Lumberjack
Balloon Zap Knight The Log

Defense Synergies 2 15

Zap
Knight Tornado Executioner The Log Inferno Dragon Lumberjack
Knight
Executioner Zap Tornado The Log Lumberjack
Tornado
Executioner Zap Knight The Log Inferno Dragon
Balloon
Executioner
Knight Tornado Zap The Log Lumberjack
The Log
Zap Knight Tornado Executioner Inferno Dragon Lumberjack
Inferno Dragon
Zap Tornado The Log
Lumberjack
Zap Knight Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner The Log
Inferno Dragon Lumberjack Zap Knight Executioner The Log
Tornado Lumberjack Knight Executioner Inferno Dragon
Inferno Dragon Lumberjack Knight
Tornado The Log Lumberjack
Tornado The Log Zap Executioner Lumberjack
Tornado Inferno Dragon Zap Executioner
Zap The Log
Inferno Dragon Tornado Lumberjack
Knight Tornado Lumberjack
Executioner Zap Knight Tornado The Log Lumberjack
Executioner Inferno Dragon Zap Tornado
Lumberjack Zap Knight The Log
Executioner Zap Tornado The Log Lumberjack
Inferno Dragon Knight Lumberjack
Tornado Zap The Log Inferno Dragon Lumberjack
Knight Tornado Executioner Lumberjack
Zap Knight Tornado Executioner The Log Lumberjack
Zap Tornado Executioner The Log Knight Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Knight Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap
Zap Knight Executioner The Log Inferno Dragon Lumberjack
Lumberjack Zap Knight The Log
Lumberjack Zap Knight Tornado The Log
Knight Executioner Inferno Dragon Lumberjack
Executioner Zap Tornado
Knight Lumberjack
Knight Inferno Dragon Lumberjack
Zap Knight Tornado The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Lumberjack
Zap Tornado The Log
Knight Executioner Lumberjack
Executioner
Zap Knight Tornado Executioner The Log Inferno Dragon Lumberjack
Executioner Zap The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap Tornado Executioner The Log
The Log
Knight The Log
Executioner Zap The Log
Executioner Zap Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Tornado Lumberjack
Zap Knight Tornado The Log
Zap Tornado Executioner
Knight Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log
Tornado
Zap Executioner The Log
Zap Tornado The Log
The Log
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner
Inferno Dragon
The Log Zap Tornado Executioner
Zap Tornado The Log
Zap Tornado The Log
Zap Tornado Executioner
Zap
Zap The Log
Zap
The Log
Zap
Zap Tornado Executioner
The Log
Knight Executioner Lumberjack
The Log Zap Executioner
Zap Tornado
Executioner
Zap Tornado The Log
Zap Tornado Executioner
Zap Tornado Executioner The Log

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