My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Tombstone Hog Rider
Zap
Bats Goblin Gang Firecracker Tombstone
Barbarian Barrel
Goblin Gang Firecracker Tombstone
The Log
Goblin Gang Firecracker Tombstone Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Tombstone Hog Rider
Arrows
Bats Goblin Gang Firecracker Tombstone
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Goblin Gang Firecracker Tombstone Hog Rider
Poison
Bats Goblin Gang Firecracker Tombstone
Lightning
Tombstone Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Goblin Gang Firecracker Tombstone Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Goblin Gang

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Firecracker Mini P.E.K.K.A
Zap
Arrows Firecracker Hog Rider Bats Mini P.E.K.K.A
Arrows
Zap Hog Rider Mini P.E.K.K.A
Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Zap Hog Rider Bats Goblin Gang Mini P.E.K.K.A
Tombstone
Mini P.E.K.K.A
Bats Zap Arrows Goblin Gang Firecracker Hog Rider
Hog Rider
Bats Zap Arrows Goblin Gang Firecracker Mini P.E.K.K.A

Defense Synergies 1 14

Bats
Zap Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Arrows Goblin Gang Firecracker Tombstone
Arrows
Zap Tombstone Mini P.E.K.K.A
Goblin Gang
Zap Firecracker Tombstone Mini P.E.K.K.A
Firecracker
Bats Zap Goblin Gang Tombstone Mini P.E.K.K.A
Tombstone
Zap Arrows Goblin Gang Firecracker
Mini P.E.K.K.A
Zap Bats Arrows Goblin Gang Firecracker
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone
Mini P.E.K.K.A Bats Zap Goblin Gang Firecracker Tombstone
Goblin Gang Mini P.E.K.K.A Bats Tombstone
Mini P.E.K.K.A Bats Goblin Gang Firecracker Tombstone
Arrows Firecracker Tombstone Mini P.E.K.K.A
Arrows Goblin Gang Bats Zap Firecracker
Bats Zap Arrows Goblin Gang Firecracker Tombstone
Zap Arrows
Mini P.E.K.K.A Goblin Gang Tombstone
Goblin Gang Firecracker Mini P.E.K.K.A
Bats Goblin Gang Zap Arrows Firecracker Tombstone
Arrows Bats Zap Goblin Gang Firecracker
Tombstone Mini P.E.K.K.A Bats Zap Goblin Gang
Bats Zap Arrows Goblin Gang Firecracker Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Tombstone
Zap Goblin Gang Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Tombstone Mini P.E.K.K.A
Arrows Tombstone Bats Zap Goblin Gang Firecracker
Zap Arrows Bats Firecracker Tombstone
Mini P.E.K.K.A
Goblin Gang Bats Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Tombstone
Zap Arrows Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang Tombstone Bats Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Zap
Goblin Gang Tombstone Mini P.E.K.K.A
Arrows Firecracker Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Tombstone
Mini P.E.K.K.A
Zap Bats Firecracker Tombstone Mini P.E.K.K.A
Goblin Gang Tombstone
Bats Tombstone Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Goblin Gang Tombstone
Firecracker
Goblin Gang Tombstone Bats Zap Firecracker Mini P.E.K.K.A
Bats Arrows Zap Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats Goblin Gang Mini P.E.K.K.A
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Bats Zap Arrows Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Goblin Gang Tombstone
Zap Arrows Firecracker
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A
Arrows Zap Firecracker
Zap Arrows
Firecracker
Zap Bats Goblin Gang Firecracker
Firecracker Bats Zap
Zap Firecracker

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