My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Princess Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit Inferno Dragon
Giant Snowball
Witch Princess Inferno Dragon
Zap
Firecracker Witch Princess Bandit Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Witch Princess Bandit
The Log
Firecracker Elite Barbarians Witch Princess Bandit
Earthquake
Firecracker Witch
Arrows
Firecracker Witch Princess
Royal Delivery
Firecracker Elite Barbarians Valkyrie Witch Princess Bandit Inferno Dragon
Fireball
Firecracker Elite Barbarians Witch Princess Bandit Inferno Dragon
Poison
Firecracker Witch Princess
Lightning
Elite Barbarians Valkyrie Witch Bandit Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Princess Bandit Valkyrie Inferno Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Princess Bandit

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Valkyrie Princess Bandit Inferno Dragon
Elite Barbarians
Valkyrie Rage Firecracker Bandit
Valkyrie
Elite Barbarians Firecracker Witch Bandit
Rage
Elite Barbarians Witch
Witch
Rage Valkyrie Bandit
Princess
Firecracker
Bandit
Firecracker Elite Barbarians Valkyrie Witch
Inferno Dragon
Firecracker

Defense Synergies 2 7

Firecracker
Valkyrie Princess Bandit
Elite Barbarians
Valkyrie
Valkyrie
Firecracker Elite Barbarians Witch Princess Bandit
Rage
Witch
Valkyrie Bandit
Princess
Firecracker Valkyrie Bandit
Bandit
Firecracker Valkyrie Witch Princess
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Elite Barbarians Inferno Dragon Firecracker Valkyrie Witch Bandit
Witch Elite Barbarians Valkyrie Bandit Inferno Dragon
Elite Barbarians Witch Inferno Dragon Firecracker Valkyrie Bandit
Firecracker Elite Barbarians Valkyrie Princess
Firecracker Valkyrie Bandit
Inferno Dragon Firecracker Witch Princess
Valkyrie Bandit
Witch Inferno Dragon Elite Barbarians Princess
Elite Barbarians Firecracker Valkyrie Bandit
Valkyrie Witch Firecracker Princess Bandit
Inferno Dragon Firecracker Witch Princess
Elite Barbarians Valkyrie Witch Bandit
Valkyrie Firecracker Witch Princess
Elite Barbarians Inferno Dragon Bandit
Elite Barbarians Bandit Inferno Dragon
Firecracker Elite Barbarians Valkyrie Witch
Firecracker Elite Barbarians Valkyrie Witch Bandit
Valkyrie Witch Firecracker Princess Bandit Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Firecracker Elite Barbarians Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch Bandit
Bandit Firecracker Elite Barbarians Valkyrie Inferno Dragon
Bandit Elite Barbarians Valkyrie Witch
Valkyrie Elite Barbarians Bandit
Elite Barbarians Valkyrie Witch Bandit Inferno Dragon
Firecracker Witch Princess
Elite Barbarians Valkyrie Witch Bandit
Elite Barbarians Valkyrie Inferno Dragon
Firecracker Elite Barbarians Valkyrie Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Witch Bandit
Firecracker Valkyrie Witch Princess
Elite Barbarians Witch Firecracker Valkyrie Inferno Dragon
Valkyrie Firecracker Elite Barbarians Witch Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie Bandit
Firecracker Princess Bandit
Bandit
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Princess
Firecracker Bandit
Elite Barbarians
Firecracker Valkyrie Princess Bandit
Firecracker Princess
Firecracker Elite Barbarians Princess Bandit
Firecracker Princess Bandit
Princess Firecracker Elite Barbarians
Firecracker Witch Princess Bandit
Firecracker Princess Bandit
Firecracker Princess Bandit
Firecracker Valkyrie Witch Princess
Princess
Firecracker Valkyrie Witch Princess
Witch Inferno Dragon
Firecracker Witch Princess Bandit
Witch Princess Bandit
Firecracker Bandit
Elite Barbarians Firecracker Witch Princess
Firecracker Witch
Elite Barbarians
Bandit
Firecracker Princess
Firecracker Princess
Witch Princess Bandit
Firecracker Witch Princess
Firecracker Valkyrie Princess
Firecracker Princess
Firecracker Elite Barbarians
Firecracker Elite Barbarians Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess Bandit

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