My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Giant Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Prince
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Firecracker Prince
Barbarian Barrel
Goblin Gang Firecracker
The Log
Goblin Gang Firecracker Prince
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Prince
Fireball
Goblin Gang Firecracker
Poison
Bats Goblin Gang Firecracker
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Void Giant Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mega Knight Zap Firecracker Prince
Zap
Firecracker Giant Void Prince Bats Mega Knight
Goblin Gang
Firecracker Giant Prince
Firecracker
Zap Bats Goblin Gang Giant Prince Mega Knight
Giant
Bats Zap Prince Goblin Gang Firecracker Void
Void
Zap Giant
Prince
Zap Giant Mega Knight Bats Goblin Gang Firecracker
Mega Knight
Bats Prince Zap Firecracker

Defense Synergies 1 12

Bats
Zap Firecracker Prince Mega Knight
Zap
Mega Knight Bats Goblin Gang Firecracker Void Prince
Goblin Gang
Zap Firecracker Prince
Firecracker
Bats Zap Goblin Gang Prince Mega Knight
Giant
Void
Zap
Prince
Bats Zap Goblin Gang Firecracker
Mega Knight
Zap Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Void
Bats Zap Goblin Gang Firecracker Prince Mega Knight
Goblin Gang Prince Mega Knight Bats Void
Prince Bats Goblin Gang Firecracker Mega Knight
Firecracker Prince Mega Knight
Goblin Gang Bats Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker Void
Zap Void Mega Knight
Goblin Gang Prince
Goblin Gang Firecracker Prince Mega Knight
Bats Goblin Gang Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker
Prince Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Goblin Gang Firecracker Prince
Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Mega Knight
Mega Knight Bats Goblin Gang Firecracker Prince
Mega Knight Bats Zap Goblin Gang Firecracker Prince
Zap Bats Firecracker Mega Knight
Prince
Goblin Gang Mega Knight Bats Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Void Prince
Void Zap Goblin Gang Firecracker Prince Mega Knight
Goblin Gang Mega Knight Bats Zap Prince
Goblin Gang Prince Mega Knight Bats Zap
Goblin Gang Prince Mega Knight
Firecracker Bats Zap Goblin Gang
Goblin Gang Prince Bats Void
Mega Knight Prince
Zap Void Mega Knight Bats Firecracker Prince
Goblin Gang
Mega Knight Bats Prince
Mega Knight Zap Void Prince
Prince Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Bats Zap Firecracker Prince
Bats Mega Knight Zap Firecracker
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Zap
Void
Firecracker Void Prince
Zap Firecracker Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker
Void Zap Firecracker
Bats Goblin Gang Void Prince
Firecracker Void Zap Prince
Void Zap Firecracker
Firecracker Void
Firecracker Void
Zap Firecracker Prince
Zap Firecracker
Firecracker Mega Knight
Bats
Void Zap Firecracker Prince Mega Knight
Zap Firecracker Mega Knight
Void Prince Mega Knight
Void
Void Prince
Zap Void
Zap Firecracker Mega Knight
Firecracker Void Zap
Void Zap Prince Mega Knight
Void Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker Void
Void
Void Zap Mega Knight
Zap Void Firecracker
Prince Mega Knight
Firecracker
Zap Bats Goblin Gang Void Prince
Zap Firecracker
Void Goblin Gang Firecracker Prince Mega Knight
Zap Firecracker
Void Zap
Firecracker Prince Mega Knight
Zap Bats Goblin Gang Firecracker
Firecracker Bats Zap Void
Void Zap Firecracker Prince Mega Knight

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