My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Electro Dragon Bowler Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Night Witch Graveyard
Giant Snowball
Bats Electro Dragon Night Witch Graveyard
Zap
Bats Night Witch Graveyard
Barbarian Barrel
Night Witch Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Bats Night Witch Graveyard
Royal Delivery
Bats Electro Dragon Bowler Night Witch Graveyard
Fireball
Electro Dragon Bowler Night Witch
Poison
Bats Electro Dragon Night Witch Graveyard
Lightning
Electro Dragon Bowler Night Witch
Rocket
Electro Dragon Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Bowler Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Night Witch Giant Electro Dragon Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Night Witch

Attack Synergies 10 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Bowler Graveyard
Zap
Arrows Giant Graveyard Bats Electro Dragon Bowler Night Witch
Arrows
Zap Giant Graveyard Bowler Night Witch
Giant
Bats Zap Arrows Electro Dragon Night Witch Graveyard Bowler
Electro Dragon
Giant Zap Bowler Graveyard
Bowler
Graveyard Bats Zap Arrows Giant Electro Dragon Night Witch
Night Witch
Giant Zap Arrows Bowler Graveyard
Graveyard
Zap Arrows Giant Bowler Bats Electro Dragon Night Witch

Defense Synergies 0 8

Bats
Zap Bowler
Zap
Bats Arrows Electro Dragon Bowler Night Witch
Arrows
Zap Bowler
Giant
Electro Dragon
Zap Bowler
Bowler
Bats Zap Arrows Electro Dragon
Night Witch
Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Electro Dragon
Bats Zap Electro Dragon Night Witch
Bowler Bats Electro Dragon Night Witch
Night Witch Bats Electro Dragon Bowler
Arrows Bowler
Arrows Bowler Bats Zap Electro Dragon Night Witch
Bats Zap Arrows Electro Dragon Night Witch
Bowler Zap Arrows Electro Dragon
Night Witch
Bowler Night Witch
Bats Zap Arrows Electro Dragon Bowler Night Witch
Arrows Bats Zap Electro Dragon Night Witch
Bowler Night Witch Bats Zap Electro Dragon
Bowler Bats Zap Arrows Electro Dragon Night Witch
Zap Bowler
Bats Arrows Electro Dragon Bowler Night Witch
Arrows Bats Zap Electro Dragon Bowler Night Witch
Zap Arrows Bats Electro Dragon Bowler
Bowler Bats Arrows Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Bowler
Zap Arrows Electro Dragon Bowler
Bats Zap Electro Dragon Bowler
Bowler Bats Zap Night Witch
Bowler Night Witch
Arrows Bats Zap Electro Dragon
Bats Bowler Night Witch
Zap Electro Dragon Bats
Bats Electro Dragon Bowler
Zap Arrows Bowler
Bowler Night Witch
Electro Dragon Bowler
Electro Dragon Bats Zap Bowler Night Witch
Bats Arrows Bowler Zap Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Zap Electro Dragon Bowler
Arrows Electro Dragon
Arrows
Zap Arrows Bowler
Arrows Bats Zap Electro Dragon
Arrows Bowler
Arrows Zap Electro Dragon Bowler
Arrows Zap Electro Dragon
Bats Electro Dragon Bowler Night Witch
Zap Arrows Electro Dragon Bowler
Zap Arrows Electro Dragon
Bowler
Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon Bowler
Arrows Electro Dragon Bowler
Arrows
Bats Night Witch
Zap Arrows Electro Dragon Bowler
Zap Arrows Electro Dragon Bowler
Bowler Night Witch
Arrows
Bowler
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Bowler
Arrows Zap Electro Dragon Bowler
Zap Arrows Electro Dragon Bowler
Zap Arrows
Bats Zap Arrows Electro Dragon Night Witch
Zap Electro Dragon Bats
Bowler Night Witch
Zap Arrows Electro Dragon Night Witch
Zap Arrows Electro Dragon
Arrows Bowler
Zap Bats Electro Dragon Night Witch
Zap Arrows Electro Dragon
Arrows
Electro Dragon Bowler
Arrows Zap Electro Dragon Bowler
Zap Arrows
Electro Dragon
Zap Electro Dragon Bats Bowler
Bats Zap Electro Dragon
Electro Dragon Zap Bowler

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