My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Elixir Golem Giant Skeleton Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Hogs Giant Skeleton Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Royal Hogs Giant Skeleton
Giant Snowball
Archers Royal Hogs Princess
Zap
Archers Royal Hogs Princess
Barbarian Barrel
Archers Tesla Elixir Golem Royal Hogs Giant Skeleton Princess
The Log
Archers Elixir Golem Royal Hogs Giant Skeleton Princess
Earthquake
Archers Tesla Elixir Golem Royal Hogs
Arrows
Archers Royal Hogs Princess
Royal Delivery
Archers Elixir Golem Royal Hogs Giant Skeleton Princess
Fireball
Archers Tesla Elixir Golem Royal Hogs Princess
Poison
Archers Elixir Golem Royal Hogs Princess
Lightning
Tesla
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Giant Skeleton Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Elixir Golem Princess Tesla Fireball Royal Hogs Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Elixir Golem Princess Tesla

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elixir Golem Royal Hogs Giant Skeleton Mega Knight
Tesla
Elixir Golem
Archers Fireball
Fireball
Elixir Golem Royal Hogs Princess Mega Knight
Royal Hogs
Archers Fireball Princess Mega Knight
Giant Skeleton
Archers Princess
Princess
Fireball Royal Hogs Giant Skeleton Mega Knight
Mega Knight
Archers Fireball Royal Hogs Princess

Defense Synergies 0 9

Archers
Tesla Giant Skeleton Mega Knight
Tesla
Archers Fireball Princess
Elixir Golem
Fireball
Tesla Princess Mega Knight
Royal Hogs
Giant Skeleton
Archers Princess
Princess
Tesla Fireball Giant Skeleton Mega Knight
Mega Knight
Archers Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Tesla Mega Knight
Tesla Mega Knight Archers Giant Skeleton
Tesla Mega Knight
Fireball Giant Skeleton Princess Mega Knight
Fireball Archers Tesla Mega Knight
Tesla Archers Fireball Princess
Tesla Fireball Giant Skeleton Mega Knight
Tesla Princess
Archers Tesla Giant Skeleton Mega Knight
Archers Tesla Fireball Giant Skeleton Princess Mega Knight
Tesla Archers Fireball Princess
Tesla Mega Knight Fireball Giant Skeleton
Fireball Mega Knight Tesla Princess
Tesla Mega Knight
Tesla Fireball Mega Knight
Tesla Mega Knight Fireball
Tesla Fireball Mega Knight Archers
Archers Tesla Fireball Giant Skeleton Princess Mega Knight
Tesla
Mega Knight Archers Tesla Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Tesla Fireball Giant Skeleton
Fireball Archers Tesla Mega Knight
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Tesla Fireball
Giant Skeleton Tesla Mega Knight
Fireball Archers Tesla Princess
Archers Tesla Fireball Giant Skeleton
Giant Skeleton Mega Knight Tesla
Giant Skeleton Mega Knight Fireball
Tesla
Mega Knight Tesla Giant Skeleton
Mega Knight Fireball Giant Skeleton
Giant Skeleton Mega Knight Tesla Fireball
Archers Tesla Fireball Princess Mega Knight
Tesla Archers Fireball Giant Skeleton
Mega Knight Archers Tesla Fireball Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton
Fireball Princess
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Mega Knight
Fireball Princess
Archers Princess
Fireball Princess
Fireball
Fireball
Fireball Princess
Fireball Archers Princess
Fireball Princess
Fireball Princess
Princess Fireball
Fireball Princess
Fireball Princess Mega Knight
Fireball
Archers Fireball Princess Mega Knight
Fireball Princess Mega Knight
Fireball Giant Skeleton Mega Knight
Fireball Princess
Fireball
Fireball Princess Mega Knight
Fireball Princess
Fireball Princess Mega Knight
Fireball
Archers Fireball Princess
Fireball
Fireball
Fireball Mega Knight
Fireball Princess
Giant Skeleton Mega Knight
Fireball Princess
Archers Fireball Princess
Fireball Archers Princess
Fireball
Fireball Princess Mega Knight
Fireball Princess
Fireball Giant Skeleton
Mega Knight
Fireball Giant Skeleton Princess
Fireball Princess
Fireball Giant Skeleton Princess Mega Knight

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